I find it kinda strange they claim that dual issue stuff doesn't really apply to games, because I saw some Bend Studio dev tweet the other day more or less saying it's integral to how PSSR works.
Gonna try to find the tweet in question
Why did I keep repeatedly seeing "30+TF" thrown around![]()
I find it kinda strange they claim that dual issue stuff doesn't really apply to games, because I saw some Bend Studio dev tweet the other day more or less saying it's integral to how PSSR works.
Gonna try to find the tweet in question
Edit: Ex dev, it seems. Don't know how credible he is.
Why did I keep repeatedly seeing "30+TF" thrown around![]()
Please don't do this at home.
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Please don't do this at home.
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Please don't do this at home.
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Really lets his feels flow when it comes to unboxing a playstation.Please don't do this at home.
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Probably out in February next year. But the 4070 competes quite well with the Pro so I wouldn’t worry on that front.Beats my RTX 4070.
Already saving up for a 5000 card. Where are they?
I don't understand the FP32 Float metric. I've seen double the PS5PRO and I've also seen that you have to half it in other reports.Probably out in February next year. But the 4070 competes quite well with the Pro so I wouldn’t worry on that front.
Every villain has an origin story.richard used to be a dreamcast fanboy hence the animosity for playstation
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Because ray tracing is expensive, and requires specialized hardware. When you see those outlandish numbers it is because they are saying that the GPU is doing the equivalent of that number of the Ray tracking hardware didn't exist.Why did I keep repeatedly seeing "30+TF" thrown around![]()
Because ray tracing is expensive, and requires specialized hardware. When you see those outlandish numbers it is because they are saying that the GPU is doing the equivalent of that number of the Ray tracking hardware didn't exist.
Don’t really bother with it when it comes to AMD, it’s rather useless for gaming. PS5 Pro will perform like a 16.7 TF card should. Nvidia also kind of cheats with the TF system, but it’s not quite the same as AMD.I don't understand the FP32 Float metric. I've seen double the PS5PRO and I've also seen that you have to half it in other reports.
He’s just so excited to get to the Ps5 pro that he can’t help himself.Richard having bad luck with packaging again.
Because it's 33.4TF Dual Issue ComputeWhy did I keep repeatedly seeing "30+TF" thrown around![]()
Why did I keep repeatedly seeing "30+TF" thrown around![]()
richard used to be a dreamcast fanboy hence the animosity for playstation
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Please don't do this at home.
![]()
I find it kinda strange they claim that dual issue stuff doesn't really apply to games, because I saw some Bend Studio dev tweet the other day more or less saying it's integral to how PSSR works.
Gonna try to find the tweet in question
Edit: Ex dev, it seems. Don't know how credible he is.
I thought Bend was in the US.Manchester, England
Lmao, I just watched this film today, and was reminded of this quote:
Bend, Oregon.I thought Bend was in the US.
And they can't even spell Smith.
Edit: There's another one lol
x.com
x.com
His girl says please do this at home. Only box he ever tore up in his life.Please don't do this at home.
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It’s literally the figure listed in the manual.Well done with the usual title framing DF, apparently RDNA 3 dual issue doesn't exist and the machine isn't 33.4 TF at fp32 with it. Sure it is a more 'acceptable' figure to be put besides XSX' 12.
Why did I keep repeatedly seeing "30+TF" thrown around![]()
Please don't do this at home.
![]()
Different calc. method that started with RDNA3. If you use calc. method for RDNA3/4 it would indeed be double the TF. You cannot compare these TF numbers in regards of performance.
Sony stating 16,7TF* for PS5 Pro(RDNA4) is correct performance wise vs. PS5 Standard(RDNA2), but mathematically correct would be ~33TF.
*Makes sence, since Sony stated ~45% performance increase in Raserization for Pro vs.Standard.
Check out this source:
Well done with the usual title framing DF, apparently RDNA 3 dual issue doesn't exist and the machine isn't 33.4 TF at fp32 with it. Sure it is a more 'acceptable' figure to be put besides XSX' 12.
dual issue has never shown to have any tangible benefits for games.
which Sony also clearly thinks, which is why they officially list it without dual issue