mckmas8808
Mckmaster uses MasterCard to buy Slave drives
How many PS5s taped together? this means nothing to anyone.
It means ALOT to people that understand how this process works and how it'll blow the doors off if done properly.
How many PS5s taped together? this means nothing to anyone.
Let's hope they'll stick to 256-bit, because there's always a possibility of downgrading the bus to 192-bit (like nVidia did with Ampere -> Ada) and only offer 18GB RAM for next-gen machines.
They could perhaps make do with AI and some elaborate compression, but it would be real underwhelming.
And I don't want to even think the possibility of a 128-bit bus (12GB RAM) next-gen console... if that happens, it will be a huge gift to Nintendo (Switch 2 longevity).
I don't see it in the roadmap, unless you're talking about delaying next-gen consoles to 2030 (I would be fine with that).
24Gb+ means they bet on future nodes that may or may not come in time... it's a gamble. Especially with geopolitical tensions in Taiwan.There's the 24Gb+, which implies higher than 24Gbit capacity ICs, they'll need 32Gbit to have 32GB RAM in an economical manner. Theoretically they could do what they did the PS4 which shipped with 16x4Gbit GDDR5 ICs and reduced that to 8x8Gbit when they became available but with 16x16Gbit instead, if 32Gbits aren't quite ready in time.
24Gb+ means they bet on future nodes that may or may not come in time... it's a gamble. Especially with geopolitical tensions in Taiwan.
Back in 2013 lithography was a lot cheaper and apart from that, DRAM density doesn't scale that well. We'll see.
The question is, do we need a PS6
Sony's usual cadence is 2 years from A0 tapeout to console release.
They’ve been at 7 years almost on the dot for three generations. I think they’ll continue. Plus, November is right on time for the holidays.
November 2006: PS3
November 2013: PS4
November 2020: PS5
November 2027: PS6
That's a design that could probably last years without bringing out the pro versionHere is my speculation:
20-25GB of GDDR7 or HBM type memory reaching close to 800GB/sec-1TB/sec Memory Bandwidth
Latest Bluetooth
Wifi7
Latest HDMI (8K at 120hz, Dolby Vision, HDR, VRR)
USB 4.0?
Zen6-3D V-Cache 12 Core @ 3Ghz-4.5Ghz
UDNA/RDNA 5 @2.5GHZ-3.5Ghz
30-40 TFLOPS
Close to 1000 TOPS of NPU
Ultra-violet Ray Disk Drive?
PCIE Gen 5 Custom SSD: 15GB/sec-30GB/sec
FSR4.0+/PSSR+
Yes
But the again, i'm one of those absolutely, out of mind, fucking crazy people who is ready to pay more than 500 dollars for something with a 5-8 years lifespan that is gonna guarantee me thousands of hours of entartainment, silly me.
I would see zero problems with a 1000 dollars console with actual state of the art tech and power, but i know i'm the minority, people prefer to waste those money on phones or tvs every 2 years.
Not the worst idea i heard today.If we had a service contract (gaming sub) with the hardware paid off piecemeal monthly like a phone, people would get the $1000 over the $700 all day. They would even happily pay interest on it.
Not the worst idea i heard today.
I never bought a phone with that system because i don't wanna pay interest but it would probably make people more willing to pay premium price for premium hardware.
We can define the details when sony is gonna have the balls to make an actual premium console at premium price and not an overpriced scam like pro, so probably neverYou'd have to have PS+ or something else attached to this system though. It couldn't be for the hardware only.
YES BRO! WTF?!
Watch the Switch 2 faceroll this thing using DLSS 4
HOW MANY GIGAFLOPS FOR GOD OF WAR 3???
The emulation scene is progressing faster than Sony, that's for sure:Only reason I could be remotely interested in PS6 at this point is if it was powerful enough for Sony to give it full, flawless backwards ompatibility with every generation of PlayStation.
We will see what they pull off, once they go heavy with AI and they need to keep that base console for 7+ years there is no going back. 24 GB is too low IMHO. Maybe 4 GB chips? Not sure if they would be viable in 2027.HBM is a pipe dream.
GDDR7 will be fast and cheap in 2027-2028:
3GB chips and each one (32-bit) will offer 144 GB/s of bandwidth.
P Panajev2001a It seems 32GB RAM is out of the question (not possible to divide 32GB with 3GB), but 24GB is a possibility with 256-bit bus. Each new console generation will offer even smaller memory increase (no longer 16x increases like the PS3/4 did).
384-bit bus (36GB) also seems highly unlikely (XBOX ONE X is the only exception)... Sony is not going to eat up manufacturing costs. Only Kutaragi would do that.
An uber console would offer 512-bit bus (like RTX 5090) and over 2TB/s with 48GB RAM, but only RTX 6090 will offer that.
There is still time … hopefully .I don't see it in the roadmap
nVidia said that VRAM consumption will be lower thanks to the new transformer AI model and neural compression.24GB, 3,5GB reserved for the system if we go by the history. That leaves 20,5GB of usable memory to be shared by the GPU and the CPU.
Seems kinda low, specially if you take into consideration that by 2027, mid-range PC's and even budget ones are gonna be rocking 12/16GB of VRAM coupled with 32GB of system ram and also super fast storage, that makes it more than double the usable RAM of a PS6.
20GB also sounds low knowing that they wanna tap deeper into ML and RT.