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PlayStation 6 to utilize AMD's 3D stacked chips; AMD UDNA Flagship GPU revived for 2026, Zen 6 Halo with 3D stacking technology, and Zen 6 all on TSMC

Imtjnotu

Member
good info here


"good info here"


Happy Cracking Up GIF by Regal
 

Xyphie

Member
Let's hope they'll stick to 256-bit, because there's always a possibility of downgrading the bus to 192-bit (like nVidia did with Ampere -> Ada) and only offer 18GB RAM for next-gen machines.

They could perhaps make do with AI and some elaborate compression, but it would be real underwhelming.

And I don't want to even think the possibility of a 128-bit bus (12GB RAM) next-gen console... if that happens, it will be a huge gift to Nintendo (Switch 2 longevity).


I don't see it in the roadmap, unless you're talking about delaying next-gen consoles to 2030 (I would be fine with that).

There's the 24Gb+, which implies higher than 24Gbit capacity ICs, they'll need 32Gbit to be available to have 32GB RAM in an economical manner. Theoretically they could do what they did the PS4 which shipped with 16x4Gbit GDDR5 ICs and reduced that to 8x8Gbit when they became available but with 16x16Gbit instead, if 32Gbits aren't quite ready in time.
 
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There's the 24Gb+, which implies higher than 24Gbit capacity ICs, they'll need 32Gbit to have 32GB RAM in an economical manner. Theoretically they could do what they did the PS4 which shipped with 16x4Gbit GDDR5 ICs and reduced that to 8x8Gbit when they became available but with 16x16Gbit instead, if 32Gbits aren't quite ready in time.
24Gb+ means they bet on future nodes that may or may not come in time... it's a gamble. Especially with geopolitical tensions in Taiwan.

Back in 2013 lithography was a lot cheaper and apart from that, DRAM density doesn't scale that well. We'll see.
 

Xyphie

Member
24Gb+ means they bet on future nodes that may or may not come in time... it's a gamble. Especially with geopolitical tensions in Taiwan.

Back in 2013 lithography was a lot cheaper and apart from that, DRAM density doesn't scale that well. We'll see.

Agree, but it wouldn't really affect their SoC design. 24GB will only happen if the right chips don't arrive in time/cost too much (or they have some non-uniform memory layout like XSS/XSX), assuming a 256-bit bus.
 
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Here is my speculation:
20-25GB of GDDR7 or HBM type memory reaching close to 800GB/sec-1TB/sec Memory Bandwidth
Latest Bluetooth
Wifi7
Latest HDMI (8K at 120hz, Dolby Vision, HDR, VRR)
USB 4.0?
Zen6-3D V-Cache 12 Core @ 3Ghz-4.5Ghz
UDNA/RDNA 5 @2.5GHZ-3.5Ghz
30-40 TFLOPS
Close to 1000 TOPS of NPU
Ultra-violet Ray Disk Drive?
PCIE Gen 5 Custom SSD: 15GB/sec-30GB/sec
FSR4.0+/PSSR+
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
The question is, do we need a PS6

YES BRO! WTF?!

Sony's usual cadence is 2 years from A0 tapeout to console release.

Now this is interesting..........

They’ve been at 7 years almost on the dot for three generations. I think they’ll continue. Plus, November is right on time for the holidays.

November 2006: PS3
November 2013: PS4
November 2020: PS5
November 2027: PS6

Exactly! I would say the last 2 transitions have been 7 years. We should look at it as the "Mark Cenry Years". During his tenure he seems to shoot for 7 years with every console generation. If the A0 tapeout actually happens at the end of 2025 like K KeplerL2 thinks, then.........yeah...........maybe a November 2027 PS6 launch.

It'll also line up with some of their potential 1st party single player games launching too. KEEP IN MIND.......they will mainly all be cross-gen with PS5, so no need to panic.
 
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Here is my speculation:
20-25GB of GDDR7 or HBM type memory reaching close to 800GB/sec-1TB/sec Memory Bandwidth
Latest Bluetooth
Wifi7
Latest HDMI (8K at 120hz, Dolby Vision, HDR, VRR)
USB 4.0?
Zen6-3D V-Cache 12 Core @ 3Ghz-4.5Ghz
UDNA/RDNA 5 @2.5GHZ-3.5Ghz
30-40 TFLOPS
Close to 1000 TOPS of NPU
Ultra-violet Ray Disk Drive?
PCIE Gen 5 Custom SSD: 15GB/sec-30GB/sec
FSR4.0+/PSSR+
That's a design that could probably last years without bringing out the pro version

It definitely won't be HBM if they wanna sell the system and my guess is it be 18-20GB Gddr7 that leaves either 16GB or 18GB for developers

700GB/800GB bandwidth

10 core Zen 5 v cache @ 3.5 - 4.5Ghz

UDNA5 @ 3GHZ Boost to 4ghz

Puts it around 25-30 Tflops
 

BlackTron

Member
Yes :messenger_pensive:

But the again, i'm one of those absolutely, out of mind, fucking crazy people who is ready to pay more than 500 dollars for something with a 5-8 years lifespan that is gonna guarantee me thousands of hours of entartainment, silly me.

I would see zero problems with a 1000 dollars console with actual state of the art tech and power, but i know i'm the minority, people prefer to waste those money on phones or tvs every 2 years.

If we had a service contract (gaming sub) with the hardware paid off piecemeal monthly like a phone, people would get the $1000 over the $700 all day. They would even happily pay interest on it.
 

GymWolf

Member
If we had a service contract (gaming sub) with the hardware paid off piecemeal monthly like a phone, people would get the $1000 over the $700 all day. They would even happily pay interest on it.
Not the worst idea i heard today.

I never bought a phone with that system because i don't wanna pay interest but it would probably make people more willing to pay premium price for premium hardware.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Not the worst idea i heard today.

I never bought a phone with that system because i don't wanna pay interest but it would probably make people more willing to pay premium price for premium hardware.

You'd have to have PS+ or something else attached to this system though. It couldn't be for the hardware only.
 

GymWolf

Member
You'd have to have PS+ or something else attached to this system though. It couldn't be for the hardware only.
We can define the details when sony is gonna have the balls to make an actual premium console at premium price and not an overpriced scam like pro, so probably never :lollipop_grinning_sweat:
 
Only reason I could be remotely interested in PS6 at this point is if it was powerful enough for Sony to give it full, flawless backwards ompatibility with every generation of PlayStation.
The emulation scene is progressing faster than Sony, that's for sure:



They could do wonders on PS6 with an AVX-512 Zen 6 CPU (I'm afraid Cerny will cut the vector units in half once again for thermal reasons) and a dedicated emulation team (PS3 emulation is also pretty good on PC).

PS5 emulation might never be a thing, since almost all their games are being ported to PC these days (minus Gran Turismo 7 and Astro Bot).
 

Panajev2001a

GAF's Pleasant Genius
HBM is a pipe dream.

GDDR7 will be fast and cheap in 2027-2028:

jWsjmdRzZv4LxGz4HTh5XE.png


3GB chips and each one (32-bit) will offer 144 GB/s of bandwidth.

P Panajev2001a It seems 32GB RAM is out of the question (not possible to divide 32GB with 3GB), but 24GB is a possibility with 256-bit bus. Each new console generation will offer even smaller memory increase (no longer 16x increases like the PS3/4 did).

384-bit bus (36GB) also seems highly unlikely (XBOX ONE X is the only exception)... Sony is not going to eat up manufacturing costs. Only Kutaragi would do that.

An uber console would offer 512-bit bus (like RTX 5090) and over 2TB/s with 48GB RAM, but only RTX 6090 will offer that.
We will see what they pull off, once they go heavy with AI and they need to keep that base console for 7+ years there is no going back. 24 GB is too low IMHO. Maybe 4 GB chips? Not sure if they would be viable in 2027.

Also, AI is another quite bandwidth intensive workload on top of graphics, maybe that would justify a 384 bits bus run at slightly lower clocks:

Apple discovered it the hard way (with less lofty gaming aims) how they had to bump the RAM across their entire line of machines.
 
24GB, 3,5GB reserved for the system if we go by the history. That leaves 20,5GB of usable memory to be shared by the GPU and the CPU.

Seems kinda low, specially if you take into consideration that by 2027, mid-range PC's and even budget ones are gonna be rocking 12/16GB of VRAM coupled with 32GB of system ram and also super fast storage, that makes it more than double the usable RAM of a PS6.

20GB also sounds low knowing that they wanna tap deeper into ML and RT.
 
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24GB, 3,5GB reserved for the system if we go by the history. That leaves 20,5GB of usable memory to be shared by the GPU and the CPU.

Seems kinda low, specially if you take into consideration that by 2027, mid-range PC's and even budget ones are gonna be rocking 12/16GB of VRAM coupled with 32GB of system ram and also super fast storage, that makes it more than double the usable RAM of a PS6.

20GB also sounds low knowing that they wanna tap deeper into ML and RT.
nVidia said that VRAM consumption will be lower thanks to the new transformer AI model and neural compression.

I have a suspicion Sony will follow this paradigm, with a faster PCIe 5.0 SSD...

Mid-range PCs already have 32GB DDR4 + 12GB GDDR6 + PCIe 4.0, but it's a shame DirectStorage isn't more popular.

The direct GPU <-> SSD connection/decompression is supposed to reduce VRAM usage. It's the reason PS5 only has 16GB of RAM vs 8GB on PS4.

If the PS5 had a regular HDD, Sony would be forced to have 32GB of RAM as a cache/buffer to compensate for slow HDD reads.
 
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