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Playstation Meeting trailer: See the Future. Feb. 20th [Will Be Livestreamed]

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AntMurda

Member
Sony Santa Monica is expanding. They have a second team working on something else that's not God of War: Ascension.

Can you share more on that? They keep closing down their Jaffe teams (Eat Sleep Play, Incognito, Lightbox) who is going to develop Twisted Metal?

Where is Jaffe also?
 
Really excited to see this one. I think because of the whole Xbox Live thing that unless Xbox gets Shenmue 3 and Beyond Good and Evil 2 as exclusive I'll end up going the Sony route again.

Having said that I don't trust any new hardware on launch. Will wait until the following year after the news of hardware failures hits and the solution becomes more clearer. Also price drops are awesome too.
 

Killthee

helped a brotha out on multiple separate occasions!
Related subject.

Why hasnt' SONY Santa Monica formed a full second game development team by now. They are creators of the biggest SCE property in God of War. Where is their B team creating something new. I know they have assistance production duties with other developers, but still.
AFAIK, the B team has been working on Ascension. Stig's team (GoW3) has been working on something not announced yet.
 

twinturbo2

butthurt Heat fan
If they don't start this meeting with "Thunderstruck", I will be let down.

I'm going to ask my sister if she can sneak in, she lives in NYC.
 
Can you share more on that? They keep closing down their Jaffe teams (Eat Sleep Play, Incognito, Lightbox) who is going to develop Twisted Metal?

Where is Jaffe also?

They didn't own Lightbox or ESP. Those were third party studios that they had contracts with. Incog was basically dead a long time ago when Jaffe and Scott Campbell left.

As far as SSM goes, Stig (GoW 3's director) has already said that he's working on something new. They've been long rumored to be working on a new IP. Potentially something open world.
 

rdrr gnr

Member
Y
And what I'm saying is that people consistently use the term 'gimmick' for things that they don't like and 'innovation' for things that they do, but neglect that for every 'gimmick' they experience, someone else experiences an 'innovation.' That is, not everything on a console needs to be based entirely on you, nor should it be. Nor should people discount 'innovations' when those things may positively impact their own experiences, even if they cannot currently think of an innovation they want or need at the moment.
Sure. And some things that may have been labeled gimmicks turn out to have a meaningful impact. Neither motion controls or 3D gaming represent a step forward in gameplay experience. There is evidence of that this generation. Sure, I'm basing it my own preference and that of other traditionally core gamers -- but I'm not in a position to give a shit about what casuals want. Maybe the Wii U will bounce back, maybe it'll tank. Yet you'd still call the controller innovative. There is a difference between broadening and depth when it comes to innovation. Some additions are peripheral or marginal; other are more direct. I'm not against an attempt -- but the moment I have (forced) to wave my hand or shake my wrist stupidly, in place of clicking a button -- I will stop supporting that platform. Yet a tenable increase in processing power always represents innovation -- as it provides a platform for developers to achieve their vision.
 

AntMurda

Member
They didn't own Lightbox or ESP. Those were third party studios that they had contracts with. Incog was basically dead a long time ago when Jaffe and Scott Campbell left.

As far as SSM goes, Stig (GoW 3's director) has already said that he's working on something new. They've been long rumored to be working on a new IP. Potentially something open world.

They weren't exactly third party studios given that they never worked for a third party publisher. They lived and died off of SONY money.

I am very excited about a new Sony Santa Monica project. So basically PS4 near launch?
 

Vinci

Danish
Sure. And some things that may have been labeled gimmicks turn out to have a meaningful impact. Neither motion controls or 3D gaming represent a step forward in gameplay experience. There is evidence of that this generation.

A 'step forward' in what sense? Motion controls are in their infancy this last generation; of course they're not as good as they may potentially become. That's a given. Things take time to develop. [That said, the Wiimote's pointer function was downright fantastic and a definite innovation that the industry wasted horribly.]

Sure, I'm basing it my own preference and that of other traditionally core gamers -- but I'm not in a position to give a shit about what casuals want.

But 'casuals' - good lord, do I hate that term - are what constitute the majority of money being fed into this industry due to their sheer volume. The reason companies are able to spend tremendous amounts on development is because they are generating revenue somewhere else, more often than not. Home, for example, generates a very healthy amount of revenue for Sony; Kinect has brought in substantial sums of cash into MS's X-Box Division. This gives the companies more flexibility in how they pursue other endeavors and goals that may - just may - benefit you.

Maybe the Wii U will bounce back, maybe it'll tank. Yet you'd still call the controller innovative.

I'm not suggesting that 'innovation = market acceptance' by default. What I'm saying is that innovation is how this industry has evolved from the very beginning and allowed for its growth over the decades. Yes, I would call the controller innovative - but I imagine it will never be utilized adequately, just as the pointer on the Wiimote wasn't.

Oh well.

There is a difference between broadening and depth when it comes to innovation. Some additions are peripheral or marginal; other are more direct. I'm not against an attempt -- but the moment I have (forced) to wave my hand or shake my wrist stupidly, in place of clicking a button -- I will stop supporting that platform.

And the moment Sony attempts to conservatively fight against Microsoft, they will lose. Badly. They have to do something distinctive; they have to do something innovative that Microsoft cannot easily copy or recreate. Homogenization turns the battle into a war of costs and coffers - and Sony doesn't have an advantage in either.
 
I'll be traveling in Berlin that night, and it'll be midnight there. Oh well, the video will be there once I have a few hours at someplace with wi-fi.
 

moogrose

Member
Surprised Sony is coming out of the gate first. All signs pointed to Microsoft having this year to themselves... Now I'll probably initially have to choose one or the other...
 

Minions

Member
Surprised Sony is coming out of the gate first. All signs pointed to Microsoft having this year to themselves... Now I'll probably initially have to choose one or the other...

Microsoft busy licking their wounds from windows 8. If their nextbox OS is based on windows 8.... perhaps one good product will come out of all that work?
 

Globox_82

Banned
Can you share more on that? They keep closing down their Jaffe teams (Eat Sleep Play, Incognito, Lightbox) who is going to develop Twisted Metal?

Where is Jaffe also?

There is nothing to share. Stig and most of senior members that worked on GOW3 moved on to a new IP. Lazy to search since it has been posted many times in other threads. But you have twitter accounts from some of those guys saying they are working on new IP. Same with Linkedin Profiles. also there is a YT vid with Stig where he says they are working on something new, something fresh and exciting. They have two teams now like ND, although I suspect ND might have 3rd team on it's way.
 

Elios83

Member
I really thought they would wait till Microsoft announces it first since Kaz mentioned they don`t want to go first.
That thing was taken out of context, it was meant to be a joke used as an escape route to avoid talking about their PS4 plans. But websites wanted to make hits out of it :p
 

Vinci

Danish
Tell you what, MuseManMike, let's just agree to disagree - and hope for the best of this reveal. I don't want to argue and bicker about how one defines this or that in a thread where I actually - despite myself - am feeling hopeful that Sony won't fuck themselves up.
 
this is very late for Europe. Around 23:00 if I am not mistaken. Silly considering how important PAL market is for Sony

While I get that 11 p.m. will be late for those of you who need to get up early, I think many of us would gladly trade with you. At least you CAN watch it. For those of us on the West Coast, it's at 3 p.m., and getting out of work is not necessarily an option.
 

Globox_82

Banned
While I get that 11 p.m. will be late for those of you who need to get up early, I think many of us would gladly trade with you. At least you CAN watch it. For those of us on the West Coast, it's at 3 p.m., and getting out of work is not necessarily an option.

sorry to hear that
 

ido

Member
I hate seeing this thread for the first time after there are already 20 pages.

Fuck me, I will read them all just for the gifs, damn it.

Oh and now I am not as sad about selling my PS3 and 360.
 
While I get that 11 p.m. will be late for those of you who need to get up early, I think many of us would gladly trade with you. At least you CAN watch it. For those of us on the West Coast, it's at 3 p.m., and getting out of work is not necessarily an option.
Yea, during the Vita reveal, I was up from like 1:00am to 2:30am. Plus the stream was in horribly translated Japanese. This time it's better, for me at least, and remember, English.
 
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