We don't agree that's for sure.We just fundamentally disagree. There was absolutely no chance any device that doesn't have all the Vita's functionality could play all games. No alternative to touch screen, for example, could possible get through Uncharted's touch based boss fights.
You take them to task for this, I view it as an acceptable loss for acceptable reasons.
As for the other games that 'should' work, I give them the benefit of the doubt that if it's not accessible on PSTV, there is a reason for it. We may not like the reason, but in most cases there probably is one.
Oh, of course it's a 'nice to have' on a handheld. I just don't think it makes or breaks sales. I mean, I bought all the cables for my PSP to be on tv... but you know what? The PSTV solution is 100x more elegant.
Yes, certainly, they could have made the Vita have an HDMI out, and they could also have made it sync with a DS3 or 4 for the games that worked for. Heck, they could also have waited a year to release it, and made it powerful enough to run PS2 games. Could of, would of, should of. All that stuff would have increased the price further though, and i have a hard time imagining the fate of the Vita would have been much different.
Cheap does not necessarily mean profitable. I have no idea how many PSTVs they need to move to turn a profit, but I do know converting the vita into a pstv was child's play for sony engineers. Manufacturing would also be cheap.
Ultimately it means they can now sell an entry unit into the vita/ps1/psp ecosystem for well under $100. That's a strong strategic decision, even if it doesn't pay off (though I bet it does).
i just don't agree it's 'mismanagement'. In fact, I view it as a perfect example of what everybody says Sony doesn't do -- supporting the Vita ecosystem. As I've said before, I believe Sony has successfully linked the life cycle of the Vita/PSTV to the life cycle of the PS4 through remote play. That's a good thing for us.
This is all conjecture, though. And it's also backseat driving -- it's easy to know a device didn't catch on after it didn't catch on. In an alternate universe, people might have flocked to a pocket size vita/psp/PS1/PSNOW/remoteplay device. That they didn't (even at sub $100) tells me those features wouldn't have helped the vita much either.
-Again you look on the PSTV only what you want, I don't know how anyone could call elegant a solution that isn't compatible with everything it's supposed to be.
-If Sony really wanted to be serious about PSTV then they would have done a modified DS4 with a back touchpad or another solution, but again, since it was a last minute cheap and dirty attempt to get more sales they didn't care and so did the people.
-Do you really think that a Vita + hdmi(or another tv out) would have been more expensive than Vita + the propretary mystery port? You can surely find someone that makes an hdmi for cheap(or Sony could have made it themselves), for that mystery port Sony invested money and time for r&d, and spent money to realize a non-standard piece that no one else could do, with all the additional cost involved that it implied(and that in the end wasn't even used), all money and time that could have been spent in other things.
-You can call conjecture, backseat driving or whatever you like, but it would have been really easy to for a Vita + hdmi to sell as much or even more than actual Vita + PSTV
I think that many here care, 50 is a really high number.Not that any of you care, Dissidia 3 is planned to have 50 characters.
COME ON SABIN!
I get a SAO Lost Song impression from it though, aseptic/lifeless bakgrounds, more realistic graphics style, different developer, i wonder if the gameplay will also have changes.