This is going to be Sony tomorrow:
"Hey guys, this is what we've got for you for Mar"
I never made a GIF before and I have zero experience on photo editing.But I had a free hour so I said fuck it. The results:
This is going to be Sony tomorrow:
"Hey guys, this is what we've got for you for Mar"
No, but ask again in two minutes. You never know, right?
I never made a GIF before and I have zero experience on photo editing.But I had a free hour so I said fuck it. The results:
I never made a GIF before and I have zero experience on photo editing.But I had a free hour so I said fuck it. The results:
Sales is one of the dumber ways to quantify the "appeal" of a game. Of course 99% of them aren't close to AAA titles...that's why they're not AAA. They're made by small development teams with smaller development budgets and most importantly smaller marketing budgets. Yeah, of course a game like Don't Starve isn't going to make $1 billion like Destiny. But it also didn't have a $5+ million marketing budget. That doesn't mean Don't Starve is a niche game.
Which indie games offered on PS+ have had niche appeal?
I finished Contrast and liked it. The controls drove me mad sometimes and killed and desire for a second play through, but it was mostly enjoyable. I'm excited for what the developers can make with more time and more money.
I finished it. Got all the trophies too. Enjoyed it.
I never made a GIF before and I have zero experience on photo editing.But I had a free hour so I said fuck it. The results:
So, uhh have they been announced yet?
I love this gif, but fuck man, I miss TroyThis is going to be Sony tomorrow:
"Hey guys, this is what we've got for you for Mar"
Driveclub full edition would be the perfect make good for the fiasco that was ps+ Driveclub.
They should totally do it.
You're creating a causation that you can't prove. There's no way to say that indie games sell less because they have a niche appeal or if they sell less because of other factors. I certainly think that if Don't Starve had been blessed with a multi-million dollar marketing budget, it would have done even better for itself. It already did incredible sales without that budget.No, it's really not a dumb way to measure it. It goes to the core of the meaning of the word 'niche'. You're absolutely right that indie games by definition sell less...because they have a more niche appeal. The mass market is not interested in them as they are in AAA games. You can't possibly think a game like Don't Starve would sell even close to most AAA games even with the exact same marketing budget. It would sell more than it does now, sure. But its style of graphics and gameplay do not have mass market appeal. There's nothing wrong with that. Some indie games are incredible. But again...generally speaking, the average person finds more appeal in a higher percentage of AAA games than indie games. Myself included.
Which indie games from PS Plus have niche market appeal? Basically all of them. Don't Starve, Rogue Legacy, Mercenary Kings, etc. And I'd argue that the indie games with the old-school graphics have more niche appeal than indie games with more modern graphics.
So, what sales target does a game need to meet to no longer be niche to you? Do you have more arbitrary delineations that you've crafted?
I think they might actually skip the "Ps Plus" edition and just release the whole game at some point.
But March would seem too soon.
I can imagine some people that got it at launch or during the launch window wouldn't be too happy about it
usually the number I can think of would be around 1mil or above to be considered not niche anymore....though then I would have to start considering Persona to not be niche...
Sony's reaction should then be:
https://youtube.com/watch?v=86MO-JWTNjo
Persona is not niche anymore. Especially the reaction to the gameplay trailer video and how much it trended on Twitter.
I guess but to get something trending on Twitter it isn't as hard as you think. Dunno it borders on not being niche and being niche because something like P4U didn't sell nearly as much as a mainstream IP should sell. Yet the RPG has shown to grow graduly over the years to something insane...
What about a new "lottery system " you randomly get 2 games per console, could be trash, or maybe it could be an uncharted 4 pre-order.
This is either the best or worst idea I've had in my life, probably worst.
What about a new "lottery system " you randomly get 2 games per console, could be trash, or maybe it could be an uncharted 4 pre-order.
This is either the best or worst idea I've had in my life, probably worst.
So if they royally screwed up somehow they'll just release a bunch of first party stuff, right?
What about a new "lottery system " you randomly get 2 games per console, could be trash, or maybe it could be an uncharted 4 pre-order.
This is either the best or worst idea I've had in my life, probably worst.
It is not for me to decide my fate, for I am simply a junior among the neogaf gods10/10 idea. You get to chose from one following as your reward
-Unjuniored early
-Marches PS+ games
-Access to The Last Guardian
chose wisely
P4U is not something to gauge interest on considering its a lower budget, spin off title.
Persona 4 Golden, despite being a Vita exclusive, sold extremely well.
That and the views/likes here if nothing else counts for something:
https://youtube.com/watch?v=oc_9r4wifFc
Considering how popular it has gotten in Japan and how much bigger it has got in the West, I think it's more than fair to say it's not in the least bit niche. Triple A status? That might be pushing it but if Sony pushes this game like WWE with Roman Reigns (except we will actually like the push), than it can be.
10/10 idea. You get to chose from one following as your reward
-Unjuniored early
-Marches PS+ games
-Access to The Last Guardian
chose wisely
You're creating a causation that you can't prove. There's no way to say that indie games sell less because they have a niche appeal or if they sell less because of other factors. I certainly think that if Don't Starve had been blessed with a multi-million dollar marketing budget, it would have done even better for itself. It already did incredible sales without that budget.
But whatever. We'll ignore that. So, what sales target does a game need to meet to no longer be niche to you? Do you have more arbitrary delineations that you've crafted?
10/10 idea. You get to chose from one following as your reward
-Unjuniored early
-Marches PS+ games
-Access to The Last Guardian
chose wisely
My guess is that games are so bad for this month that Sony is going to announce them the day of so GAF won't bad mouth it.
I don't think Persona is niche series anymore. It's a pretty well established JRPG at this point.usually the number I can think of would be around 1mil or above to be considered not niche anymore....though then I would have to start considering Persona to not be niche...
This sounds silly. Retro" graphics aren't popular with segments like dudebro console causals who want 1080p shooters sure. But they're massively popular on PC. Retro graphics aren't the turnoff that you make them out to be. You're creating this picture that either a game is niche or that it's an AAA mainstream title. That ignores the middle of the system. There's niche games, midrange (AA) games and mainstream AAA titles. Yeah some indies are niche. But many have quietly and comfortably fit into something akin to the AA space of the PS2/GC/Xbox era.I'd say a game should definitely clear 1 million (without the help of PS+) to be considered something other than niche. But again, keep in mind that the style of a game contributes as well. Retro graphics which are featured in a lot of indie games are niche - they are counter to what is popular and do not appeal to a particularly large segment of the market.
My guess is that games are so bad for this month that Sony is going to announce them the day of so GAF won't bad mouth it.
My guess is that games are so bad for this month that Sony is going to announce them the day of so GAF won't bad mouth it.
No! But ask again in an hour or two. You never know, right?
Apotheon sucksSo I tried Transistor. Lovely art and style, but it's RTWP combat. My heart is crushed. I tried giving it a chance anyway but I'm bored already. Sigh.
Apotheon's next...
Apotheon sucks
FTFYI think people are reading in to this way too much really. They didn't mess anything up, the games aren't particularly bad, they just took longer than usual to announce the games. It's Sony beingSonySoony.
Nah it doesn't. It could use some stability patches, but it's a solid game.Apotheon sucks
Apotheon sucks
Maybe they lost the list of games for this month???
I hope it's Killzone shadow fall and gone home