Just finished with my launch day session, now getting ready for bed, wanted to give my thoughts.
I cautiously bought just the headset and 'VR worlds' thinking that I didn't want to sink too much money into this without knowing how I'd react in terms of motion-sickness. Very relieved to say my VR legs are pretty decent! This from a guy who gets car sick easily. Two playstation move controllers are now on the way, I need more!
Here's how it went, motion-sickness wise:
1. Into The Deep: felt good, then felt at maybe 98% about half way down first descent, then got used to it, felt fine by the end.
2. The London Heist: Felt great throughout
3. VR Luge: Played a mission, felt fine throughout, heard bad things about this one so that was a relief!
4. EVE Valkyrie demo: Was really trying to push the limits here, barrel rolling everywhere, loop de loops, but felt great, maybe at the end I felt at 99%, a long play session might be different but I feel like a have a great foundation to work with.
So only the slightest of off-feelings, which all reports state will disappear as your VR legs harden. Feels great that I can enjoy VR and even enjoy some of the more testing games.
As for the games themselves:
1. Into The Deep: Really cool experience, but the lack of motion tracked hands were striking, this needs hands!
2. The London Heist: Incredible experience, was thrilling to use a gun and tonnes of fun to mess with all the objects.
3. VR Luge: terrible game, once was enough.
4. EVE Valkyrie demo: very short demo but it was an exciting glimpse of the possibilities of VR.
On the hardware:
Head tracking is seriously impressive.
The sense of presence is truly a sight to behold, the VR Worlds opening menu left me staggered.
Some tracking issues, the odd reset needed.
Display is obviously notably low res, but it more than does the job, this is just the beginning
Headset is great for comfort.
The future of VR is exciting.