Romulus
Member
Played Spidey (on Vive). It was definitely better than the previous promo. Mechanics were fun, I was surprised that they went for it, doing some actual VR web swinging. Not perfect, but certainly better than I'd expected. The rest of the experience... ehhhh. I'd almost rather not have bothered. I think it's a tease because they've demonstrated that they could do something pretty cool, but there honestly hasn't been any kind of budget/production value put into this. If they spent a little money they could make it look a fair bit nicer (environments), and with some solid design I could see myself happily getting lost in this world. Yes I know it's free, but I'd happily pay good money for a legit campaign building off these mechanics and with some compelling design.. I mean, VR really needs this stuff right now to advance the medium. It's not giving me too much hope for Iron Man, I have to say. I guess we will know more, shortly.
Have you read the gameplay previews for Iron Man? They're incredibly positive, and there's typically a massive difference in scope/quality between a free game and paid.