Shmunter
Member
Minecraft psvr finally revealed:
Wahahah, what!
Can’t get that on Xbox. What a crazy world.
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Minecraft psvr finally revealed:
Wahahah, what!
Can’t get that on Xbox. What a crazy world.
You can use the in-game circuitry to create some really cool automated procedures to make a Survival world your bitch
All of them, yes.you never played Rec Room, NMS or Dreams, have you?
I wonder if some of it has to do with people who already played Borderlands 2 a bunch of times, got into it in VR, and realized they had kinda had their fill already.
I didn't play a whole lot of BL2, myself. Didn't think it worked well with the Aim or the Moves and was just kinda boring. It seemed like a solid enough port, so players new to Borderlands may have loved it in VR, but it was not for me.
Yeah, that's what I'm saying. Maybe the people who played a lot of it already before getting the VR version realized they had had their fill. It was like that for me and my brother. We both barely got into it in VR despite it seeming like a decent port. The formula was just played out, unfortunately.its explosive and frantic action is all but boring
but that explanation makes no sense in light of BL2 flat statistics being much higher, many may have played it before as well
Looks like the rather fun densha de go series is coming to psvr, the library of games gets more interesting as the months go on.
good find! Hopefully full mode, but certainly riding trains in VR has been overlooked for long...
I find it mind-blowing that people complain that there are no VR games and then don't even play much what is available...
Borderlands 2 on PSVR is one of the worst offenders because they never fixed the stupid hitches when moving our head. Of course it's gonna cause motion sickness and discomfort to a lot of people. It is useless in whatever point that tweet wants to prove. (Not to mention it's a game that has been played to hell and back, and lacks multiplayer)
Yep, exactly. I haven't looked at the Skyrim trophies to see if it held interest better, but I wouldn't be surprised to find out it was the case.I personally have played borderlands 2 plenty of times but usually get tired of it at some point, so when I started the VR version it was the same, "Oh I remember this...". It wasn't the same as playing Skyrim(which I also have played many times).
Just didn't hold my interest the same way.
Yep, exactly. I haven't looked at the Skyrim trophies to see if it held interest better, but I wouldn't be surprised to find out it was the case.
I have 0 doubt about this, RE8 will be on psvr or psvr2I’m waiting for Resident Evil 8. If that’s PSVR compatible then that’s a killer app.
It'll be sweet if Minecraft gets a really quick PS5 VR patch to run it at like 4K/120fps in the headset. The supersampling would help make it as crisp as possible and the 120fps is always welcome.
PSVR and Aim support for Destiny 2 would get me playing for sure.what really pains me is to see quite a few games, like Destiny 2 or Dirt 5, offering 4K 120fps on PS5 and no support for psvr at all. It's not a technical problem, just bullshit decisions...
Star Wars Squadrons is little more than a week. Even if the campaign is only 3 hours, that's going to be incredible in VR. I'll be playing on Rift S this time though.
I played a decent bit of it flat and I find that it actually plays better in VR in a lot of ways, too. Like inventory menu manipulation is so much better with the head cursor than it is with a controller.15 minutes in and i'm never gonna be able to play minecraft flat screen ever again
it's incredible. hardly any noticeable graphical difference, and yes i know MC is just pixels, but it looks phenomenal.
dude yes 100% agree on the inventory being so much more easy and fluid, its actually a huge upgrade for me as i like to keep my chests and inventory very neat and organized. i considered switching to looking to the stick because of the looking straight up and down problem, but the ease of use moving stuff around in the inventory is too nice.I played a decent bit of it flat and I find that it actually plays better in VR in a lot of ways, too. Like inventory menu manipulation is so much better with the head cursor than it is with a controller.
I guess the one downside is having to mine/place blocks above and below you. You really have to crane that neck lol