bumpkin
Member
I haven't played Galak Z, but how would it benefit from VR?Shu walking across the hall holding a checkbook, "Make this for PSVR". Hopefully Galak Z is coming to PSVR.
I haven't played Galak Z, but how would it benefit from VR?Shu walking across the hall holding a checkbook, "Make this for PSVR". Hopefully Galak Z is coming to PSVR.
Stick to that, don't get the VR version! You can even play the base game in VR with that, IIRC, and the extra specific VR level of the other version is rather not great.Super Stardust Ultra (already own the base game)
I haven't played Galak Z, but how would it benefit from VR?
All I will say is it has Aim support soon. So why not.Trying to decide on buying brookhaven experiment. Anyone got any thoughts on the game? Good, bad etc?
All I will say is it has Aim support soon. So why not.
The game is alright, quite lengthy and fun but there's a lot downtime in between enemy waves.
FORM from Charm Games is coming to PS VR
In a world where puzzles are built from memories and dreams, explore impossible and mysterious spaces that transform around you. FORM takes you on a journey only possible in virtual reality.
Reveal Trailer: https://youtu.be/H0VyldRP46I
http://www.charmgames.com/
Jernigan said the game will be released on HTC Vive, Oculus Rift and PlayStation VR.
http://www.mercurynews.com/2017/05/18/preview-form-takes-an-episodic-approach-to-vr-game/
Light Tracer Announced for PlayStation VR.
Light Tracer is story-driven puzzler adventure title which has some similarities with Ico, only with some unique VR features; perspective is key as some puzzle solutions lie in the way the player looks at things. The aim is to guide a princess up an ancient Babylonian tower as part of a quest to save her country, which has fallen victim to some mysterious malaise.
Kowloons Gate VR: Suzaku
The original Kowloons Gate was an adventure video game where the demolished Kowloon Walled City suddenly reemerged. Seen as a sign of imbalance between the realm of Yin, and the living world of Yang, this event would need to be reversed or disaster would strike. For the VR version players will be able to walk around the city, as it twists and changes.
Kowloons Gate VR: Suzaku, is scheduled to release this summer in Japan for PlayStation VR, as yet theres no word on a release for western players.
Teaser Trailer: https://youtu.be/s2xb_p_-tzY
Hard to play psvr when it's hot. Damn. 80
Im about to get a pro because of Farpoint. It looks good but I know it can look better
Supposedly double the resolution.How much better does Farpoint look on the Pro? I take it there's no Digital Foundry report...
How much better does Farpoint look on the Pro? I take it there's no Digital Foundry report...
Kind of a weird discussion to have, but when I read other threads about VR (like the one about whether people would want Sony to focus on PSVR at E3), some people are angry about VR. I get that some people aren't going to like VR in general, but where do you think the blind rage comes from? Like how did some people get so personally upset by the very existence of this technology?
Kind of a weird discussion to have, but when I read other threads about VR (like the one about whether people would want Sony to focus on PSVR at E3), some people are angry about VR. I get that some people aren't going to like VR in general, but where do you think the blind rage comes from? Like how did some people get so personally upset by the very existence of this technology?
Adolescent egocentrism. I never tried it because it looks shit (= below Horizon on a 4K screen), most games are Indies so it has no real games, thus I hate it and that makes hating it the only viable notion. So clearly everyone besides a few nut jobs hate VR. Spending time on something everyone hates is stupid. How could Sony be so stupid?where do you think the blind rage comes from?
How much better does Farpoint look on the Pro? I take it there's no Digital Foundry report...
How much better does Farpoint look on the Pro? I take it there's no Digital Foundry report...
Kind of a weird discussion to have, but when I read other threads about VR (like the one about whether people would want Sony to focus on PSVR at E3), some people are angry about VR. I get that some people aren't going to like VR in general, but where do you think the blind rage comes from? Like how did some people get so personally upset by the very existence of this technology?
We know it's bullshit, but does Joe Average?Metacritic said:No Results Found
I need a tactical PS AIM game.
How open for casual play is the full game? Are most courses / cars locked behind progress bars? Does the demo already have the Pro enhancements or is the full game a tiny bit better?
Not a bad price for an ass upgrade.
Great googly moogly.
I had an absolute blast playing farpoint online with a friend of mine.
Tracking is soooo good. Looking at your shadow is pretty mind blowing. Leaning/peeking, crouching, blind firing, run-and-gunning feel very immersive. It's so cool how you can look, shoot, and walk in three different directions.
Graphics are pretty good even on an OG ps4.
There's something really remarkable about your actual moves being displayed to another player. Showing each other your guns; doing stupid dances. Online VR is something else...I'm eagerly anticipating the e3 game announcements. And hopefully they'll add some dlc to this game
I was having a great time until I realized how much I wished there was a resistance game just like this. This now tops my wishlist.
One minor gripe, my dpad on the aim controller is pretty squishy. A step back from the sharpshooter, imo. Did I get a bad unit or are they all like that?
Farpoint has got me thinking about what sorts of games I'd like to see.
One of the most surprising things for me was how each weapon feels different, despite holding the same aim controller for each of them. The shotgun gives me a pretty good sense of security, the sniper rifle feels super powerful (thanks to the vibration when you squeeze off a shot) but makes me feel really exposed. It's a great, immersive feeling and really adds a personal connection to the weapon you a holding.
I want Battle Royale VR, a multi-player game where you basically have to kill the other players by crafting various weapons, and most items can be used (or augmented) to bludgeon, shoot, trap and generally fuck up the other folk.
Maybe some game modes like reach the evac point first, last man standing etc, and having the social voice aspect to allow people to form up adhoc teams then stab each other in the back, similar to werewolves within.
Posting my farpoint/Aim impressions from the other thread
Also, how cool would a co-op VR escape room game be?
Statik, I Expect You To Die?
Similar but not exactly. Granted I haven't played the full games. I'm referring to those "breakout" places that you go to and you have a time limit to solve the puzzles and get out of the room. Playing one co-op in vr with motion controls would be a really cool experience. Since it is a game, the puzzles/rooms can change (even be procedurally generated) Plus it could be easily supplemented with extra levels
Another thing, I am currently unsure if I should take the small plunge and get the ass upgrade... XD
Context: I am not really a racing game fan (anymore), but I bought the season pass bundle of the base game when it was at 10 itself. Played it 2 or 3 times since, and it is really low on my "could play" list. I liked the feeling in the VR demo, though the graphics sure are rough.
How open for casual play is the full game? Are most courses / cars locked behind progress bars? Does the demo already have the Pro enhancements or is the full game a tiny bit better?
Nice. Glad they got SSM working on the next wave of first party PSVR game. Easily some of the most talented, agile folks in the video game industry."VRFocus has recently learned that Sony Santa Monica is developing a full VR videogame title for PlayStation VR."
https://www.vrfocus.com/2017/05/sony-santa-monica-working-on-2nd-wave-playstation-vr-title/
Anyway, just finished Farpoint, can someone tell me what is going on with the story? Really enjoy the story and writing but have no idea what is up with the ending.
"VRFocus has recently learned that Sony Santa Monica is developing a full VR videogame title for PlayStation VR."
https://www.vrfocus.com/2017/05/sony-santa-monica-working-on-2nd-wave-playstation-vr-title/
That's why I had to pass on Farpoint, eventhough I was and still am very hype, summer is around the corner and I already pretty much stopped using PSVR because of it. Can't stand the heat.
Summer lesson will have to wait for autumn too, I'm so sorry Hikari-chan ;(
You don't have Air Conditioning in your house?
You don't have Air Conditioning in your house?
"VRFocus has recently learned that Sony Santa Monica is developing a full VR videogame title for PlayStation VR."
https://www.vrfocus.com/2017/05/sony-santa-monica-working-on-2nd-wave-playstation-vr-title/
Anyway, just finished Farpoint, can someone tell me what is going on with the story? Really enjoy the story and writing but have no idea what is up with the ending.