Just wanted to give more thoughts on Arizona Sunshine II, still really enjoying this game. Tweaked the holster/ammo pouch height, zone radius, and interactions feel better, reloading still doesn't feel as seamless as something like Village but sometimes it's that way at times in VR. In Arizona Sunshine the clip/shells do a scripted animation when reloading. It's really quick but you have to pace yourself, otherwise the reload action won't register. I just take it as an opportunity to Git Gud. I also turned down the headset brightness and that helped a bit with visuals. The game is bright on purpose of course but it seemed a bit too bright. Game brightness is on default.
I'm on chapter 8 and have probably played 3-4 hours. I mention that because some reviews say the game is 3-5 hours long. I have a hard time seeing that, especially on a first playthrough. I suspect the game will take 9-11. There is a trophy too for playing 10 hours. (There's 19 chapters.)
I'm not sure what the lowest sale has been for this game but it's totally worth $30 if the asking price of $40 is too rich. I don't regret it at $40 but it really is just the same gameplay loop as the first game, Buddy is fantastic though, can't stress that enough. That VR dog really is the secret sauce in this game.
I got my eyes on Mixture, I think that will be my next VR purchase. Pixel Junk 1995 is on sale for $11 or so in NA, picked that up. Really looking forward to it considering I was 10 in 1995. What a time to be a kid.