Just finished Resonance. I've come to the conclusion that I really don't like Wadjet Eye games. I stopped playing Gemini Rue after what I thought was a very poor first impression, and now that I've actually finished one of their games I don't think I'll be getting any of them in the future. The voice acting is alright, but the characters seemed strangely written, unsympathetic and occasionally stupid. The puzzles are okay most of the time, but towards the end (the dialogue puzzles MY GOD) some are just horrendous and rely on trial and error. The UI is extremely cumbersome and the "short-term memory" mechanic seems like one of those ideas that are good on paper, but ends up needlessly complicating the game and frustrating the player with its clunkiness. It should've been cut early on. Combined with the poorly paced and confusing plot, with important characters seemingly thrown in as an afterthought and contributing very little to the story (), I just didn't enjoy myself at all. Compared to the gorgeous, charming and thoroughly enjoyable Book of Unwritten Tales that I finished recently, this was on the opposite end of the scale.the black Antevorta guy and Japanese girl
Remember that Wadjet Eye are only the publishers - Gemini Rue and Resonance are developed by completely different people, although they do reuse voice actors across games they publish (as that's their main contribution other than distro).
I'm not dismissing your criticisms of either game by any means, and I'm not sure you'd like any of Wadjet Eye's internally developed titles either, but Wadjet Eye as an entity aren't really responsible for the flaws in the games.