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Pokémon Community Thread 3: "Soon, All of Hoenn Will Be Under Its Withering Glare…"

Bulbapedia claims Mew can be shiny as only the Pokemon with static natures can't be. My idea was to get to where she asks for the Egg, copy the save file to my PC, then do the thing, get Mew, if it's not shiny, then delete the save file and import the copy from my PC and repeat, hopefully going back to where she asks for the Egg before the game generates Mew.

I'm looking into it and finding some conflicting reports. I don't see any on Pokecheck, not even obviously hacked ones, and that's not a good sign. If it's possible, it's probably incredibly hard to pull off and not worth doing for most people due to the availability of the OSC Mew.

It's also looking like Bulbapedia is the only site implying that it can be. I'd honestly just say it's talking about the regular trades and the event Pokemon she trades you can't be shiny like with most distributions. Either way, should be interesting to find out.

Sorry if I made it sound like WISHMKR Jirachi couldn't be traded up. I meant the shiny ones.
 

Daemul

Member
Okay, so I've just finished Pokemon Black, it was a brilliant game and I enjoyed the change to the status co at the end. Now I have a problem though, I'm trying to explore the remainder of Unova and tie up a few loose ends but for some reason, the levels of trainers Pokemon has suddenly shot up. I finished the game with my Pokemon between the levels of 50 and 53, with the highest levelled enemy Pokemon being level 54, now, the very first person I face has a level fricken 65 Pokemon. WTF?!

This is terrible balancing, who on earth decided to make the highest level Pokemon in the campaign in the 50's only to suddenly shoot up the levels to the 60's in the post game? Did they think they were still making Pokemon Platinum or something? In Platinum, having post-game Pokemon be in the 60's made sense because the Elite 4 and Champion were actually high levelled, you know, like they should be, with pokemon ranging from 50-62, so when you went to the Battle Zone you weren't taken offguard with any weird level jumps.

I knew something was off when I didn't have to grind any levels but I still found myself higher levelled than the Gym Leaders, in Platinum I had to resort to the VS Seeker numerous times in order to match up, in Black, I just played normally. I seriously cannot be bothered grinding up my Pokemon, I'm just going to skip to Black 2, where it seems like they have fixed this nonsense, especially with the introduction of Challenge Mode, I don't have time for stuff like this.

/end rant

Anyway, even with this massive balancing problem, I still enjoyed Black very much, it had the best story in the series by a long way. I'll rate the game 9/10.

Now on the Black 2!
 

Wiseblade

Member
Okay, so I've just finished Pokemon Black, it was a brilliant game and I enjoyed the change to the status co at the end. Now I have a problem though, I'm trying to explore the remainder of Unova and tie up a few loose ends but for some reason, the levels of trainers Pokemon has suddenly shot up. I finished the game with my Pokemon between the levels of 50 and 53, with the highest levelled enemy Pokemon being level 54, now, the very first person I face has a level fricken 65 Pokemon. WTF?!

This is terrible balancing, who on earth decided to make the highest level Pokemon in the campaign in the 50's only to suddenly shoot up the levels to the 60's in the post game? Did they think they were still making Pokemon Platinum or something? In Platinum, having post-game Pokemon be in the 60's made sense because the Elite 4 and Champion were actually high levelled, you know, like they should be, with pokemon ranging from 50-62, so when you went to the Battle Zone you weren't taken offguard with any weird level jumps.

I knew something was off when I didn't have to grind any levels but I still found myself higher levelled than the Gym Leaders, in Platinum I had to resort to the VS Seeker numerous times in order to match up, in Black, I just played normally. I seriously cannot be bothered grinding up my Pokemon, I'm just going to skip to Black 2, where it seems like they have fixed this nonsense, especially with the introduction of Challenge Mode, I don't have time for stuff like this.

/end rant

Anyway, even with this massive balancing problem, I still enjoyed Black very much, it had the best story in the series by a long way. I'll rate the game 9/10.

Now on the Black 2!
Their Pokémon may be 10 levels higher, but they're mostly Not Fully Evolved, or simply weak. A level 50 Darmanitan should have no problem obliterating a level 63 Beedrill.
 

Daemul

Member
Their Pokémon may be 10 levels higher, but they're mostly Not Fully Evolved, or simply weak. A level 50 Darmanitan should have no problem obliterating a level 63 Beedrill.

True, but I ran into a
Plasma grunt whilst looking for the Sages
who only had a level 64 Krookodile in their possession which knew Outrage and it tore through my team, I barely managed to stop it, that's why I just gave up. Whilst many of the high levelled Pokemon will be easy pickings, there will be those Pokemon which will take advantage of the level difference and annihilate you. I don't even want to go back and face the Elite 4 lol
 

789shadow

Banned
That reminds me that I'm going to have to do a huge Audino grind for White's post game, and then another one for the Pokemon League Round 2.
 

v1perz53

Member
As much as Black/White's end was hard, I still prefer that to X/Y, where I beat the elite 4 with a team level of something ridiculous like mid 80s because I didn't realize how OP the EXP Share was until I finished the game. I really liked how much there was still to do after Black/White, but I agree there needed to be more of a ramp up instead of the next route being 10 levels higher than the E4.
 
The problem with the Black and White (though I guess this can go for most of the other games as well) post game is that unlike what came before it, it's non-linear. Those Pokemon may be in the 60's, but all the Pokemon you face are going to be in the 60's. If all the post game trainers had Pokemon in the 50's, it would get too easy too fast.
 

v1perz53

Member
The problem with the Black and White (though I guess this can go for most of the other games as well) post game is that unlike what came before it, it's non-linear. Those Pokemon may be in the 60's, but all the Pokemon you face are going to be in the 60's. If all the post game trainers had Pokemon in the 50's, it would get too easy too fast.

I do understand that, but it isn't technically non liner, there are just two starting points on opposite ends of one path. You have to either start on route 11 or route 15 (not counting the stuff near your starting town or P2 lab, as those are lower level and can be done pre E4) and work your way from there. You can't fly to new towns without walking first, so they very well could have made Route 11 and 15 pokemon level 50, then had them get higher as you got farther. My issue when I first payed was that I didn't know where to go after Ghestis because everything seemed too high, like I was supposed to do something else first. It was all doable, but it was different from how things had been and made me think I was in the wrong place.

Still, I've been playing since R/B/Y when I was 8 and Black/White were my favorite of the whole series. All new fresh pokemon (never had to see a damn Zubat or Geodude for the whole main game), TMs re-usable, less HMs and less emphasis on them, physical/special split from gen IV, and a pretty decent challenge. Honestly made the baby mode of X/Y a little disappointing.
 

lupinko

Member
Important question; does Pokemon Ranch require WiFi to connect Diamond to the game from DS to Wii and am I able to get Mew even when WiFi shuts down?

It's the only way to get a personal Mew in a sense without an event. I'd like to try and try it until I get a Shiny Mew.

It's local between the DS and Wii and Hayley's Mew is shiny locked, and it is technically an event.

Edit: the only legit and legal mew outside of ranch and giveaways is if you have the event for Japanese Emerald, iirc it is the Old Sea Map. It is only the Japanese game because neither Western Nintendo branch ever released the Old Sea Map to the West. You can get it via cheating but eh, only way to SR for Shiny Mew is somehow getting the event for JP Emerald. Sorry buddy.
 
So because of reasons, I've decided to play through all the past Pokemon games (and by all, I mean Red, Crystal, Emerald, Platinum, Black, and Black 2). I finished Red today, so I thought I'd leave my thoughts on replaying it here.

- The first thing I noticed when putting together my team is that movepools are abysmal in Red and Blue (and only slightly better in Yellow). One character tells you that you have to use TMs to teach your Pokemon any good moves, and he's right. Pikachu doesn't even naturally learn Thunderbolt in Red! I had to use a TM for that. My poor Charizard was stuck with Ember as its only STAB move until Level 46, when it finally learned Flamethrower.

- Speaking of Charizard, it luckily didn't need to rely on Ember, because it learned Slash. Because of the wonky way critical hits are calculated in RBY, Slash basically hits critically every time. I think there were only three times during the game when my Charizard didn't land a critical hit with Slash. Because of this, Slash is probably the best move in the game. It basically OHKO every Kadabra and Alakazam I ran into, and it was the move Charizard used to finish off Blue's Blastoise in the final battle.

- Speaking of Kadabra and Alakazam, the Psychic type isn't nearly as overpowered as people say it was in RBY. Yes, Psychics shouldn't have been immune to Ghost, but every Psychic line other than Abra and Drowzee has another type that can have its weakness exploited. Even the Abra line has a weakness, which is basically any physical attack.

- Abilities not being around is weird. Using Ground type moves on the Gastly line is weird. Abilities definitely make you put more thought into battles, and without them, it's pretty easy to go on autopilot in a lot of battles.

- I like that the only real fantasy element of the story is that Pokemon exist in the first place. The whole world of Kanto (I'll get to that "world" part soon) is pretty down to earth compared to the other locations in Pokemon. Fighting Team Rocket in their money laundering casino and at a corporate takeover is refreshing compared to all the world domination with legendary Pokemon shenanigans that happen in the series later.

- Blue tends to be overhyped a lot. He is a bit of a jerk, but he got his ass kicked every time I battled him, so he's not that good! But I really was surprised at how much of a dick he was. At Pokemon Tower, he says something along the lines of "I can't kill your Pokemon, but I can make them faint!" What kind of person would even say something like that?!

- Speaking of stuff Blue says, before you fight him as Champion, he says he's the most powerful trainer in the world. It's funny to think that back when RBY were released, Kanto was really the entire Pokemon world. The series has come along way since then. The real world references are funny, though. I fought a scientist at Silph Co. who complained about being transferred to Russia!

- The campaign is short. My Hall of Fame time is 18:37. Most of the Pokemon games following RBY will take a bit longer to finish than this one.

- Finally, it's easy to see why the series has persisted so long. It's just plain fun to get together a team of Pokemon and have them fight other Pokemon. Yes, the sprites in Red are totally goofy, but the core of the battle system is there, and it's fun. There have been improvements to the system in the following games, but RBY were a good start.

And for those of you that may be wondering, here's my Hall of Fame team:

Princeton (Raichu) Level 47
Thunderbolt/Flash/Thunder Wave/Swift

Columbia (Vileplume) Level 45
Mega Drain/Petal Dance/Cut/Sleep Powder

Yale (Poliwrath) Level 46
Body Slam/Ice Beam/Amnesia/Surf

Dartmouth (Wigglytuff) Level 45
Sing/Strength/Rest/Blizzard

Harvard (Charizard) Level 48
Slash/Submission/Flamethrower/Dig

Cornell (Hypno) Level 46
Headbutt/Hypnosis/Poison Gas/ Psychic

Next up, Crystal!
 
D

Deleted member 231381

Unconfirmed Member
- The first thing I noticed when putting together my team is that movepools are abysmal in Red and Blue (and only slightly better in Yellow). One character tells you that you have to use TMs to teach your Pokemon any good moves, and he's right. Pikachu doesn't even naturally learn Thunderbolt in Red! I had to use a TM for that. My poor Charizard was stuck with Ember as its only STAB move until Level 46, when it finally learned Flamethrower.

Yeah, this is absolutely true. I kind of like this and I kind of hate it. The trouble is, the more available options you give to a given Pokemon, the more the resultant metagame favours offence over defence, because Pokemon can usually be given niche moves that overcome their usual counters, and make stall/counter oriented teams less viable. By DPPt, I definitely think that a lot of Pokemon have reached the point where their movepools are simply too large, and I rather dislike it because it kills the way battles used to feel in GSC and ADV, where play had a certain 'tactical' feel to it - you learnt the opponent's switching patterns, then exploited them. On the other, I think RBY is too far to the other extreme - so many Pokemon are rendered utterly useless by restrictive movepools it's a bit depressing.

- Speaking of Kadabra and Alakazam, the Psychic type isn't nearly as overpowered as people say it was in RBY. Yes, Psychics shouldn't have been immune to Ghost, but every Psychic line other than Abra and Drowzee has another type that can have its weakness exploited. Even the Abra line has a weakness, which is basically any physical attack.

I absolutely agree with this. People conflate 'is good in competitive player vs. player matches' and 'is good in the campaign' too much. Psychic types aren't really noticeably that much better than anything else in the main campaign.

- Abilities not being around is weird. Using Ground type moves on the Gastly line is weird. Abilities definitely make you put more thought into battles, and without them, it's pretty easy to go on autopilot in a lot of battles.

Yeah. The addition of Abilities is one of the best mechanical introductions to the series, to my mind even more important than the physical/special split.

- I like that the only real fantasy element of the story is that Pokemon exist in the first place. The whole world of Kanto (I'll get to that "world" part soon) is pretty down to earth compared to the other locations in Pokemon. Fighting Team Rocket in their money laundering casino and at a corporate takeover is refreshing compared to all the world domination with legendary Pokemon shenanigans that happen in the series later.

I agree so, so much. I really dislike the RSE-onwards thing of having a legendary with earth/universe-shattering powers. It just... broke my suspension of disbelief, the concept that a 10-year old child could capture something capable of shifting continents or breaking time. Didn't seem right. I could really buy in to Johto and Kanto - it's our world, plus, well, pocket monsters.
 
X/Y starters concept art from the "Complete Kalos Zukan Guide."

Chespin, Quilladin, Chesnaught
IIQvznN.png

vMDdZ89.png

8optvBT.png

Fenniken, Braixen, Delphox

Froakie, Frogadier, Greninja

Credit to this Tumblr blog where I first saw the images. (Or I think it is the first time I've seen them. I may have run across them before and forgotten it.)
 

Boss Doggie

all my loli wolf companions are so moe
Speaking of concept art, there's now a fan theory that Wulfric is Hugh's grandfather since he (Wulfric) has a locket that shows a picture of three characters, two of which resembles Hugh and his sister.
 

Macka

Member
I'm still disappointed at what Chespin became. I was Team Chespin to the core up until we first saw the abomination that is Chesnaught. That Pokemon is just terrible.

I loved Delphox when I first saw it, but now I think it's only okay. It's very different which I like but...it doesn't really feel like a Starter design to me.

Greninja is just awesome.
 

one_kill

Member
I'm still disappointed at what Chespin became. I was Team Chespin to the core up until we first saw the abomination that is Chesnaught. That Pokemon is just terrible.

I loved Delphox when I first saw it, but now I think it's only okay. It's very different which I like but...it doesn't really feel like a Starter design to me.

Greninja is just awesome.
I was disappointed with Chesnaught too, but I like it a lot now.
 

Boss Doggie

all my loli wolf companions are so moe
I'm still disappointed at what Chespin became. I was Team Chespin to the core up until we first saw the abomination that is Chesnaught. That Pokemon is just terrible.

I loved Delphox when I first saw it, but now I think it's only okay. It's very different which I like but...it doesn't really feel like a Starter design to me.

Greninja is just awesome.

Still Chesnaught for me baybee~

I secretly
ship Chesnaught and Greninja though

How do you know he isn't Hugh's father?

Too old. Also there's a mother-like figure in the locket.
 

jay23

Member
Dont know where else to post this, I doubt anyone is still playing Emerald lol.
But i finally got my first gold symbol in battle dome. Was so excited because this took me a while, so much cpu hax.
 

Wichu

Member
Dont know where else to post this, I doubt anyone is still playing Emerald lol.
But i finally got my first gold symbol in battle dome. Was so excited because this took me a while, so much cpu hax.

There's a couple of thousand people playing it right now, actually.

I don't have any gold symbols :(
 

jay23

Member
There's a couple of thousand people playing it right now, actually.

I don't have any gold symbols :(

It was extremely difficult because of all the bs that would happen, used a team of slaking, metagross, and milotic.

How do you know how many people are playing? i downloaded a emulator on my phone, don't think i can battle anyone.

I got a silver symbol from the battle pike.

I had a stroke out of sheer rage trying to get the Gold one.

I was gonna try my luck in the battle tower next, but I've been raging all week trying to get this gold.

Ill probably just move on to Platinum so I don't have to deal with all the hax.
 

Red

Member
I was impelled to go back and mop up post-game in Black 2 following the last few weeks of TPP. I'm trying to fill out the Univa dex but don't have access to the elemental trio. You need a 3DS to get them? I have them on White but only have a single DS. Are they necessary to get the shiny Haxorus from the nature preserve? Also, anyone able to spare a 5th gen grass starter? Can't remember the name. Snivy?
 

Caladrius

Member
I don't like regular Blaziken but adore Mega Blaziken.

It really makes me wish Mega-pokemon could be toggled outside of battle.(With the 1 active at a time rule still in effect, and putting it in the box cancels the megalution.)
 

CorvoSol

Member
So PokeGAF

Recently I have made statements around GAF lambasting you for things which I have realized are the fault of few and not many and basically acting like PokeGAF is a hivemind. I realize this makes me look like a total tool and was super uncool of me to do that, so this is me coming into PokeGAF and formally apologizing to the community for dragging your community's name through the mud over a small, petty grievance. I am truly sorry and look forward to being able to challenge the league when I get my team put together.

Thank you for the time.
 
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