Aggrotek
Member
Now that we have more information, it's really starting to seem like these won't get much use competitively. It's been confirmed that the Pokemon who are able to megavolve have to sacrifice an item slot AND meet some other criteria to power up, so it requires way too much setup to be a viable strategy, UNLESS they become one-shot killing monsters (and at that point they'd be banned anyway).
On top of that, Pokemon that weren't competitively viable before (funnily enough the ones that could benefit the most from megalution) like Ampharos, Absol and Mawile would more than likely get a massive dent put in them before they even get a chance to megavolve, because their base stats are just too low. Oh, and if the move Knock-Off gets rid of the Mega Stone and reverts the MegaMon back to base form, every team online will carry that move and we'll never see a Mega Stone being used at all. This is why megalution shits me so much - Mawile and Absol should have proper evolutions that up their base stats, not this.
Even more lol if the Pokemon has to meet conditions to megavolve again after switching out.
The competitive crowd should adapt to the game, not the other way around. And from what I am seeing I think this will shake things up and make it more interesting. Knock off might not actually revert the Pokemon back to normal. Once it "evolves" it could remain that way until the battle ends.
There is so much speculation still surrounding it, I don't see the point in getting this upset and bent out of shape about it. Shofu even mentioned that if Mega Lucario's attack is even higher than Lucario's and he gets Adaptability, he wouldn't even need the life orb. You are sacrificing an item for an overhaul in ability and stats, and that is awesome. It changes things up and makes it exciting.
Also, I am willing to bet the "other condition" is in reference to either the super training or pokemonamie.
EDIT: HOLY SHIT LEDGE JUMPING