I just thought it was called Mew because mew is a cute kitten noise and Mew is kind of kitty looking.
A long time ago, I took the Pokémon I gathered in Pokémon Coliseum and Pokémon Box and transferred them into Sapphire via the GBA Link Cable. Later, using two GBAs, I began the long process of trading them over to Fire Red. Next came the transfer to Diamond, which took a while given the limits. Diamond then went to Platinum via another DS and then Platinum ones were traded to Soul Silver. Later still, I sat through the horrible process of transferring them all to White and using the horrendous catching minigame. What were they thinking?
Anyway, wall-o'-text, but my points are thus:
a) Please make the transfer process less painful!
b) Please continue to let me transferring! I really hope GenVI isn't locked off from the rest..
Edit: On the topic of shinies, well... I've sunk hundreds hours into each generation thus far and I've never even seen one. My shinies consist of the red Gyarados, the Pichu event one and the Eevee event one. Sigh.
While I think there would be benefits to re-designing hidden value system to stop it being so grindy and to find a way to make battles more strategic rather than meta, what would be the point at this stage of making the next gen a new 'start'?Thinking about it, I'm pretty nervous about the prospects of transferring from Gen 5 to 6. And it would sort of mirror what happened originally:
Reboot games (RBGY, BW) can transfer back and forth with their direct sequels (GSC, BW2) but then get locked off from trading in the next gen (RSE, Gen 6.)
I don't think it would technical on a synchronous level, that being two-way continuous information exchange to allow trading and battling, but given they both use the same wireless communication technology and Gamefreak understands their own information format, it don't foresee it being too difficult for a 3DS Pokémon to read the data on a DS cart and import it to its own.I just meant technically I don't think it's possible for a DS to communicate with a 3DS (in 3DS mode.) A way it might work is an eShop app that copies over your Pokemon to internal memory, but that might be hoping for too much.
If you want a slightly more challenging time for the earlier gyms, pick Snivy.Any advice before I lead off?
If you want a slightly more challenging time for the earlier gyms, pick Snivy.
Otherwise; it's Pokémon. No advice needed as you cannot permanently screw yourself over.
Otherwise, the only thing I can think of is that most people swear the fourth gym is the hardest they've ever faced. So long as you've been catching every Pokémon along the way (as you should) and spend a moment considering what each has to offer, it's actually the easiest in the entire franchise. I won't say anymore than that.
As more hollistic advice, this is the first time since RBY that you've had 150 brand new Pokémon to learn. There are no new returning faces until after you beat the Elite Four. I find it helps to have a completely new team for each gym (minus your starter, for sentimental reasons). Not only does this best allow you to exploit the gym's weakness, you can make it challenging by purposefully under leveling a bit, and you have an easier time memorising all the new Pokémon.
In reference to the "Can DS communicate wireless with a 3DS in 3DS mode?" thing, I believe it can. There was an app for the DSiWare store that allowed transferring of DSiWare games over to the 3DS. The DSi was obviously in DS mode, but the 3DS was clearly 3DS mode as it was full-screen, 3D, part of the OS, etc.
For devs, they know the protocol needed, I don't think it's hard to implement it at all.
Man, I really hope they continue to push breeding into more usable territory with the new games. I'm not really sure where else to obviously add things, but maybe make it so you can put an item "in the daycare" with the Pokemon that forces certain IVs to be passed down from certain parents (with a variety of other possible items for other effects, I guess)
or maybe letting you put in a third pokemon whose item/ability/IVs could somehow contribute even if they aren't compatible.
Glance over the differences between RSE and DPPt on Serebii. There were a lot of behind-the-scenes changes that will just confuse you if you don't see it.So I made the jump and bought White last night.
I haven't TRULY played a game hardcore since Ruby and Sapphire, but have been playing around lately with Heart Gold and the positive reviews and words about the game forced me to pick it up...
Any advice before I lead off?
Um that's already the case since HGSS.
But Black 2/White 2 aren't the next gen like Gold/Silver were, so I think it'd be ok once we get a 3DS game.
I like the idea of stat-based genetics. I just think the current system is too obfuscated, complicated and random right now for the average player to do anything with it.How about we get rid of IVs. They save no purpose other than frustration and grinding.
I like the idea of stat-based genetics. I just think the current system is too obfuscated, complicated and random right now for the average player to do anything with it.
How about we get rid of IVs. They save no purpose other than frustration and grinding.
But it isn't, because it just means people with more time/patience/knowledge/hax on their hands are just going get a great team, whereas you might have the most dedicated player ever but if they don't understand the complicated elements of IVs (which aren't explained in-game in the slightest) they will still get mopped up. That certainly isn't like real life. You can't genetically modify your sports team or cattle (you can selectively breed cattle, but the current in-game system isn't really like that at all).So it's just like real life! :O
we had this discussion once before, and i think the consensus among those who argued is that a simplified iv system would be better. instead of 0-31 have, say... very weak, weak, normal, strong, very strong.
:OIt's just like real life, if you go out of your way to fix your child up with an aryan knockout they'll have stronger genes and are thus more likely to survive! Pokemon rewards such people.
But then you're just wasting those three extra bytes.
Yeah don't be surprised when she comes home with duck on her arm. Not a girl alive who can resist our charms.I know I sure wouldn't let my daughter date any ducks. Nope, only strong swans for her.
Yeah don't be surprised when she comes home with duck on her arm. Not a girl alive who can resist our charms.
My main problem with IVs and to a lesser extent EVs is that while they hint at them in game, they still keep this crap hidden and extremely hard to check.
ivs also don't matter at all unless you are competitive battling, in which case they are very easy to determine.
This is the crux of my argument. They only make wild Pokémon unique. The notion of EVs - that Pokémon raised from birth are stronger - is a sound one. You get better Pokémon by playing the game in-line with how it should be played. But IVs? A trainer serious about competing is going to have perfect IVs in the relevant stats anyway, either by having the patience of a saint and doing things that aren't really in-line with the core Pokémon experience, or by hax. So what's the point?EVs are what's supposed to make your Pokémon unique. IVs are basically doing the same thing as EVs to GameFreak, except theyre 1000 times more difficult to influence and literally no hints are given to their existence.
Gosh what a 1%er. I suppose who don't support public healthcare because you don't get sick either!i like the randomness, but i don't bother with competitive battling.
Gosh what a 1%er. I suppose who don't support public healthcare because you don't get sick either!