Apparently it's not just you :3
https://www.reddit.com/r/TheSilphRo...on_caught_are_different_then_obtained_glitch/
Watch someone get a legendary by accident
Apparently it's not just you :3
https://www.reddit.com/r/TheSilphRo...on_caught_are_different_then_obtained_glitch/
are u on android. i've heard that the newest update has hit IOS users with a lower catch rate, and android users haven't noticed much. i'm on IOS and it's really obvious to me
are u on android. i've heard that the newest update has hit IOS users with a lower catch rate, and android users haven't noticed much. i'm on IOS and it's really obvious to me
are u on android. i've heard that the newest update has hit IOS users with a lower catch rate, and android users haven't noticed much. i'm on IOS and it's really obvious to me
They probably raised the ball usage for the trash mobs to make it harder to power level in addition to the more common ones needing more balls to lead to more ball purchases.
Level 19 here.
I really like the gaf one that has been mentioned though. Although it did send me around a block when it was basically north of me though...
Haven't really noticed them being harder to cash, but don't really care tbh
I'm constantly having to throw away balls to make room and this is even with an inventory size of 650
Revives need to completely heal personally. Worst item in the game.It must be tough living in a big city with tons of pokestops for unlimited refills.
If you click on the feet icon, a link opens to apple or google maps and you get a fix.
it is sort of cheating though.
Revives need to completely heal personally. Worst item in the game.
Revives need to completely heal personally. Worst item in the game.
Max Revive at level 35 I think?
lol
More money for Niantec since people will buy lures and ballsAll that does is screw over people in rural/suburban areas even more...
People are still powerlevelling by going to pokestop clusters and luring them up.
It must be tough living in a big city with tons of pokestops for unlimited refills.
I'm on Android and it's really obvious they made things tougher to catch. Had 2 escape earlier at work after escaping a couple of balls and then fleeing. Weak pokemon too. I gave back up and stopped playing again after it happened. Everyone I know in real life has noticed the same thing.
Max Revive at level 35 I think?
lol
30 iirc. Revives are only needed after attacking a Gym, though - there's no other situation that leaves a Poke at 0HP.
On a semi unrelated note. Today's Caso Cerrado episode seems to be about pokemon go.
I just hit 25 and I got 20. So seems to be 25.
I am also on Android and luckily have not been affected by this new difficulty to catch stuff just yet. I've maybe noticed it a handful of times with some Pokemon that shouldn't break out, but outside of that seems to be the same as before. Caught a Rhyhorn 650 with one Pokeball just before.
A CP 59 Squirtle with a green circle just broke out of 8 ultra balls before fleeing.
I think I'm done with this game until the next update.
Little Tokyo in LA is dense AF with pokestops.
I think you're talking about max potions and not max revive...? I have 51 max potions but haven't seen a single max revive
I'm sure if they were even going to comment they might take a page out of Blizzard's book "Working as intended."
It's so bizarre. Like, I imagine they want people to use more balls in an attempt to get them to buy more. But if I want more I can just hit up some Pokespots, I can't spend money to stop Pokemon from fleeing.
30 iirc. Revives are only needed after attacking a Gym, though - there's no other situation that leaves a Poke at 0HP.
Most people don't have the availability of multiple pokestops in close vicinity. After patch it has also supposedly lowered the number of items that drop from pokestops as well.
On a semi unrelated note. Today's Caso Cerrado episode seems to be about pokemon go.
After patch it has also supposedly lowered the number of items that drop from pokestops as well.
Um, no. The PS3 was a good. It was sold on the promise that it could run OtherOS and consumers don't expect to have features revoked.The difference is money. Google wasn't taking people's money when they changed the API. Yes, GO is free to play, but they have accepted people's money. When Sony took away the Custom OS feature, they got sued and lost.
From what I understand you want the one with the best IVs first, then take into consideration the better move set. So maybe two mons with really close IVs I'd keep the one with stronger moves. I imagine that's how it works.
Oh I thought movesets are randomized when you evolve?
I seem to be getting more than ever. Got 7 items form one stop earlier. Level 19 at the time.
I found a Stunky by my back steps but the app won't let me catch it. It's even there when the app is closed.
Highly doubt that's true, haven't noticed any change whatsoever and I've visited 3,500 stops so I have a pretty good idea on what they give
I tend to hit the same route often and my bag fills at pretty much the exact same rate
Whether they've changed the quality of the items, I can't comment on yet. But the amount of items rewarded has not seemed to change
Pokestops # they give still the same as pre patch. I hit up several pokestops that gave 5 ore more today.
I ran out of poke balls today. It forced me to walk a few miles downtown and there were a huge amount of people of all ages playing the game. 20 to 30 people at 10:30 at night. Doesn't sound like a lot I guess but there are only about 6000 people where I live. I was able to get about 45 poke balls, but by the time I walked home I was back down to 6. Damn it.
IVs are only 81% but it's a far cry from my 35.6% one.
Yeah, movesets change when you evolve so you'll have to wait until the final evolution to make these decisions.Oh I thought movesets are randomized when you evolve?
Is anyone getting a weird glitch tonight where a Pokémon appears, but when you touch it it disappears? It usually reappears a few seconds later but disappears again if you touch it again.
Apparently it's not just you :3
https://www.reddit.com/r/TheSilphRo...on_caught_are_different_then_obtained_glitch/
Is anyone getting a weird glitch tonight where a Pokémon appears, but when you touch it it disappears? It usually reappears a few seconds later but disappears again if you touch it again.
I swear it feels like pokemon or at least rarer ones have had their spawn rate decreased. Haven't really seen anything these past few days.
Is anyone getting a weird glitch tonight where a Pokémon appears, but when you touch it it disappears? It usually reappears a few seconds later but disappears again if you touch it again.