WTF, I was playing just fine before this update, but but now when I open the game it says my device isn't supported!
I'm on a Nexus 5X running Nougat...
There's no way to play Pokemon Go on an iPhone with a Google Play account, is there?
(Like, if I were to switch from Android to iOS, I couldn't use the same account, could I?)
Yes, can I really not play suddenly because of that?Is your phone rooted?
Good luck with vileplume been through two with 90 percent ivs neither receiver razor leaf nor solar beam.so many choices for my first buddy, currently put my gloom there.
it needs 23 candies to get to vileploom.
do I want to do clafairy instead or geodude... both of which I have a high IV one for.
I know vileploom can be useful against all the vapireons though.
Good luck with vileplume been through two with 90 percent ivs neither receiver razor leaf nor solar beam.
Good luck with vileplume been through two with 90 percent ivs neither receiver razor leaf nor solar beam.
Yes, can I really not play suddenly because of that?
If so they will be losing a good amount of players.
I think weaknesses should play a bigger part in the game, they should think about bringing back immunities to allow for a greater variety of Pokémon to shine. Also a real speed stat would also help a little. Right now Ghost Pokémon suck, all ground types such all psychic aside from Eggecute suck, and all fighting types suck aside from maybe Machamp. Things that should serve as hard counters get trumped, things with HP don't have enough weakness.
Don't forget fast Pokémon suddenly being absolutely shit since the speed Stat does nothing in the Game.
Pokemon like Alakazam, Jolteon and Raichu got royally fucked over by that.
to be fair a lot of the speed stuff is wonky.
I still don't get why quick attack seems to be one of the slowest attacks in the game @_@
Raichu isn't fast...Don't forget fast Pokémon suddenly being absolutely shit since the speed Stat does nothing in the Game.
Pokemon like Alakazam, Jolteon and Raichu got royally fucked over by that.
Zapdosis there even a single good electric mon?
Yes, can I really not play suddenly because of that?
If so they will be losing a good amount of players.
Raichu isn't fast...
Zapdos
not actually confirmed though.
I mean by data mining it looks decent enough, but that doesn't mean they are going to give it good moves
If you don't hit within the circle then you won't get a bonus unless you throw a curveball or you've caught a certain number of the same Pokémon. The smaller the circle the bigger the bonus going from nice, then great, and excellent. It also increases your chances of grabbing them supposedly.So I'm a bit of a newbie and I'm wondering about two things.
The first is that in the pokemon screen I have a couple that have a highlighted background, kind of blueish, what does that mean?
The second is how the accuracy works when you are catching them, if I hit them with the pokeball when the moving circle is very small, but I don't hit it at the center at all (no "great"s or "nice"s), does it still has a bonus for catching or that only applies when you hit the center?
Also why is the support for this game in app so abysmally bad? I didn't even know there was an appraisal thing until I clicked it by accident when I was transferring a bunch of zubats.
Considering you have your entire arsenal of pokemon at your disposal at all times I disagree that weaknesses/resistances should be increased. You have to assume that for the most part everyone will always fight with a type advantage, which is part of why attacking gyms is so easy.I don't think they need to go as far as immunities, but the weaknesses and strengths for sure need to be matched to the game at .5 and x2 instead of .8 and x1.2 as they are now.
if you wanted to do imunities I would just make it very resistant instead and have a .25 multiplier instead.
at the very least it should be balanced in a way where an equal level (not CP but level) jolteon can beat a vaporeon which isn't remotely the case right now.
for sure speed needs to be taken into account, as it also screws electric types so hard.
is there even a single good electric mon?
Considering you have your entire arsenal of pokemon at your disposal at all times I disagree that weaknesses/resistances should be increased. You have to assume that for the most part everyone will always fight with a type advantage, which is part of why attacking gyms is so easy.
Speed should be more of a factor though.
That would just give teams greater incentive to pick a more eclectic group of Pokémon to defend...attacking gyms might be easy by you. sure as hell isn't here as everything is level 10 and 90% of them are 2k plus snorlax/vaporeon/lapras/Dragonite
Blastoise is inferior to Vaporeon, so unless Eevees are rare in your area or you just want to show off, there's not much point in powering a Blastoise or even caring about its IVs
The first is that in the pokemon screen I have a couple that have a highlighted background, kind of blueish, what does that mean?
Considering you have your entire arsenal of pokemon at your disposal at all times I disagree that weaknesses/resistances should be increased. You have to assume that for the most part everyone will always fight with a type advantage, which is part of why attacking gyms is so easy.
Speed should be more of a factor though.
The pokemon with blue background is either very small or very big, compared to the default size for the type.
The first is that in the pokemon screen I have a couple that have a highlighted background, kind of blueish, what does that mean?
The pokemon with blue background is either very small or very big, compared to the default size for the type.
Um... no? It signifies a recently caught Pokémon.
Every Pokémon has individual stats, including attack, defense and hp which make contribute to their cp at each level. Pokémon with higher ivs have higher max cp at each level and of course their final level. I'm team Mystic but when I get a Pokémon appraised and the trainer says it's a wonder it means it's in the 80 percent or higher iv range, the next one is 65 percent or greater or so, and above average really ranges from average I think to less than 65 or something like that. When your trainer takes time to point out one of your stats it's usually close to max (15/15)I initially thought the same but I have a Dragonair whos size is nothing remarkable (at least Blanche says nothing about it and has no mark anywhere), but it has a blueish background, I don't think is that.
It does have "amazing stats", whatever that means because the game refuses to explain *anything*, so maybe is that?
More than anything that just makes it time consuming. Grass pokemon wreck much stronger vaporeons, fire mons wreck Lapras and Lapras in turn can take out Dragonites with 2x the CP. And with the way the gym battles work there's no reason you would need to fight with a bad type matchup. Snorlax is annoying but at worst you'll throw 6 pokemon at him and chip away. With how difficult and slow it is to train gyms, it would suck if they increase the weaknesses to make gyms even faster to take down.attacking gyms might be easy by you. sure as hell isn't here as everything is level 10 and 90% of them are 2k plus snorlax/vaporeon/lapras/Dragonite
More than anything that just makes it time consuming. Grass pokemon wreck much stronger vaporeons, fire mons wreck Lapras and Lapras in turn can take out Dragonites with 2x the CP. And with the way the gym battles work there's no reason you would need to fight with a bad type matchup. Snorlax is annoying but at worst you'll throw 6 pokemon at him and chip away. With how difficult and slow it is to train gyms, it would suck if they increase the weaknesses to make gyms even faster to take down.
Speed just needs some kind of tweak to matter and make electric mons viable.
Sure but imo it doesn't need to become faster or easier to take out gyms. Especially as time goes on and more and more players have a full roster with all possible types and high CP ones. Your defenders will never have a type advantage, and they're usually outnumbered to boot. Why not instead make it so you can team up for training as well?increasing the weaknesses would also greatly increase the speed that you can build up a gym
which is really where it would shine as it would be much easier to defeat a higher CP pokemon with a lower level if type advantage was bigger.
it would make it more enjoyable in both cases.
really with full blown weaknesses it would likely make building up even stronger because of how much easier it would be to do.
Sure but imo it doesn't need to become faster or easier to take out gyms. Especially as time goes on and more and more players have a full roster with all possible types and high CP ones. Your defenders will never have a type advantage, and they're usually outnumbered to boot. Why not instead make it so you can team up for training as well?
If you have a great variety of Pokémon at your gym it won't always be at a disadvantage.Sure but imo it doesn't need to become faster or easier to take out gyms. Especially as time goes on and more and more players have a full roster with all possible types and high CP ones. Your defenders will never have a type advantage, and they're usually outnumbered to boot. Why not instead make it so you can team up for training as well?
If you have a great variety of Pokémon at your gym it won't always be at a disadvantage.
I wonder when will balancing update happens.
Gengar and Alakazam needs some love.
95 percent Dragonair but it's Stardust level 800 =/
Looks like Plus counts steps/distance? Evidence mounting from people who have it early on reddit.
http://www.reddit.com/r/thesilphroad/comments/52pex3/_/
It blinks and you press button to throw Pokéball.Does this thing have some sort of display? How do you catch Pokemon with it while your phone is in your pocket?
Looks like Plus counts steps/distance? Evidence mounting from people who have it early on reddit.
http://www.reddit.com/r/thesilphroad/comments/52pex3/_/
It blinks and you press button to throw Pokéball.