Ezquimacore
Banned
This game is actually fun as hell and a bit addicting. This is the combat system Pokemon needed, now I actually wanna fight and catch every Pokemon I see.
You must be on Nintendo's payroll!This game is actually fun as hell and a bit addicting. This is the combat system Pokemon needed, now I actually wanna fight and catch every Pokemon I see.
I wish, I heard Nintendo is very generous $$$$You must be on Nintendo's payroll!
seriously, where’s my check nintendo!I wish, I heard Nintendo is very generous $$$$
How many have you played? Be honest.Best Pokemon game to date.
not sure about him, but i’ve played every entry, and own every single version made (along with my wife).How many have you played? Be honest.
I'm not defending it, but nonsensical sweeping ain't much to argue about.Don't try to defend this games piss poor design, they NPC's literally just stand in middle of nowhere sweeping nothing
The entire game is designed that way, every aspect has zero effort put in to it.I'm not defending it, but nonsensical sweeping ain't much to argue about.
How many have you played? Be honest.
The excuse is they don't have Monolith Soft developing their open world, like the zelda team.What excuse does Gamefreak have for not being able to make a decent open world on Switch when the Zelda team knocked it out of the park on their first try 5 years ago?
well BOTW had 5 yrs in development. i think they should take some things from this game and add to Gen 9. Also have Pokemon Legends as a separate series that focus on story and open world.What excuse does Gamefreak have for not being able to make a decent open world on Switch when the Zelda team knocked it out of the park on their first try 5 years ago?
The excuse is they don't have Monolith Soft developing their open world, like the zelda team.
Not really an excuse, more like they just didn't care enough to put in the effort to bring in experienced help from other Nintendo developers.
Those people are making BotW2. Its not even the same company.Not really an excuse, more like they just didn't care enough to put in the effort to bring in experienced help from other Nintendo developers.
Extremely important question for those who have played a lot of the game, does it have fishing?
I played about 6-7 hours this weekend, pleasantly surprised! Gameplay is super fun, and I love the battle system. I have a question for those that have gotten farther than I have, though. Do the environments get more diverse and interesting? For reference I have explored a great deal of the grassy plains areas and just helped Kleavor. My only issue is the actual world, it just seems sort of bland and empty.
I played about 6-7 hours this weekend, pleasantly surprised! Gameplay is super fun, and I love the battle system. I have a question for those that have gotten farther than I have, though. Do the environments get more diverse and interesting? For reference I have explored a great deal of the grassy plains areas and just helped Kleavor. My only issue is the actual world, it just seems sort of bland and empty.
We'll hate it more next time. SorryWhat is certain is that this game shows Pokemon fans are indeed one of the ***** low taste crowd there is. Nintendo should milk and continue to make zero effort on everything from technical, animation, concept, production, design etc...POV.
This game is basically a student prototype of how Pokemon should have been since Sword and Shield (which is also lame but far more decently produced), and that's enough to get it praised. Let's Nintendo continue to milk that d****** crowd until it kills the franchise in a few years, thankfully Zelda and Mario fan are more respectable.
What online play?Whats the performance saying, Is it more laggy than sword & shield when connecting to online play?
Is the game still uber easy like past pokemons?!
I saw some combat gameplay...i fail to see the enormous difference people is talking about, still turn based, still shitty animated and stiff, am i missing something?!
This literally looks like something that could sell 30 copies on steam without the pokemon name...
For the record the last pokemon game i played was the duo after pokemon pikachu yellow, crystal\diamond maybe?! Never completed because it was the same shit as pokemon red (admittedly i loved that one tho)
To give you a idea.
I want to catch this pokemon.
In this game i just walk to it, catch it with a pokeball, or battle it if its aggro. if i don't want to fight it or its not the right pokemon, i don't have to do anything but walk away or run away to the next area to see if the pokemon i want is there.
Now if you go play pokemon red and blue which u played which is basically the same shit we still see, until this pokemon.
U want to walk through a area, u have to fight pokemons or flee or attack them because u need first off all experience, second of all u need to know what pokemons are in those bushes that u maybe would want. U gotta fight a bunch of them or flee/run ( sometimes doesn't work ) just to get that one encounter with a pokemon u want.
Now u want multiple of the same pokemon so u will be farming here for a while with endless battles to get teh right nature u want or level because it could be the pokemon already has higher level skills that remove the older ones which bricks the pokemon or u even gotta pull up a pokemon website to see what level what learns to not miss out on shit. It's annoying and frustrating and kills the games pacing entirely and makes things annoying.
But lets go on.
U walk through the forest in red, with encounter after encounter and realize sooner rather then later that half of your team exists out of tm/hm slaves just to be able to traverse the environment which results in you getting 1-3 good pokemon and keep those for the rest of the game mainly because having to level again is a pain in the ass, or leveling is pointless anyway because stronger pokemons in other area's are higher or same level anyway. But the main limitation is u having to build a pokemon team that works around those tm's / hm's which means u need strong pokemon that results in extremely limited team composition, pokemons aren't really the center of the attention anymore which is what the game should be about.
Now if u want to walk towards another area, u maybe want to see what's in those bushes pokemon wise, but u don't want to go through all of them so repel doesn't work and u will be in a galore of encounters + and even dealing with repels or items is all just annoying.
Also when u do get into a fight, and its a grass pokemon, but u have your water pokemon as first pokemon, u are in a disadvantage straight away. With this game, u can simple just throw the pokemon on the fly while u run which u want by just simple pressing a button to shift through them on the fly to attack with the one u want. It's simple effective and so much more better. And makes the game exactly do what u want.
Even fighting on the map itself instead of loading you into a different battlescene and having to load you out of it, breaks normally the flow of you being in a world rather then just a hub, in this game u stay in the world and everything flows so much more smoother throughout it. Which makes battles a lot more fluent and faster.
There are many pokemons in the game, many of those pokemons could be interesting to you or cool, but u never cared for it because they where gated in random encounters and didn't look like u would be interested into it. Having them in the map shooting some skills while u aggro them, could mean that u want that pokemon and try it out.
U see snorlax the most boring pokemon shoot a deathstar lazorbeam that anhilates you, u want one and u want to progress to catch it and use it. ( if you didn't battle him but he see's you he would shoot that lazor beam on your character or melee attack whatever floats his boat to attack you with ) So the pokemons and u are actually in the world and feel like they are part of it as stuff react on eachother.
The game is riddled with small improvements in this front, even the mounts are a great addition + traversing the world is actually well done and the worlds feel big enough.
It's basically reverse cyberpunk. While cyberpunk looks incredible, the gameplay loop is dog shit.
While this game looks like dog shit ( well i find it acceptable really ), the gameplay loop is well done and really improves on what we had before and makes it addicting and fun to the point u lose the time completely.
Now obviously there are lots of improvements that still can be done, but its a right step up from where the game should have been 10 years ago. And frankly that's why i think its the best pokemon game out there because of all the pokemon games i played, this one is the first one i feel like wanting to be in the world and not just rushing it towards the end to finish the dog shit story i couldn't care for, leveling 1-2 pokemons and decking the game with it. Exploring is fun and with the mounts it gives a bit of the botw pokemon edition experience. Something i think many people wanted for ages.
Thanks for the explanation but all of this sound like the game finally being kinda modern and not really doing anything really unique or groundbreaking?! Like seeing creatures on the wild, not having loading screens during combat, etc. All of this seems like stuff that could have been incredible 15-20 years ago, it sound like you are giving more credits than the game deserve just because devs finally discovered 21 century gaming mechanics\QoL stuff.
Like those are all small things that really don't rock my world tbh, bashing cyberpunk gameplay to promote this one sound a bit silly, cyberpunk is at least competent\decent when everything works, this one doesn't sound like it is better than competent\decent tier from what i saw\heard, also not really hard getting such simple mechanics and graphics to work compared to the scope of cyberpunk, not excusing red project, but still...
Maybe i'm gonna try the game when it is like 25-30 euros, not a penny more.
Thanks again for the explanation, i sound harsh but i appreciated your wot.
So instead of being free to catch only the interesting pokemons i want, now i need to catch a determinate number of them to go forward with the story?!Game Freak are never going to give you anything unique or groundbreaking though, this is the furthest they've pushed the series since it started and there's still so far to go.
Instead they've streamlined the Pokémon experience in a way that actually encourages you to go out and "catch lots of 'em" even if you don't "catch 'em all". There was basically no incentive to do this in all the previous games, the credits rolled when you beat the champion which you could do with a team of 6 Pokémon. In Arceus I caught well over 100 and used several dozen of them at one time or another. This is down to the way in which you can identify the monsters at a distance, can catch some without battling, do it all faster than ever, and gain a sort of "player XP" necessary to complete the story from doing so. That to me was what really stuck out about it, I dropped in, beat it in 19 hours with an eventually unbeatable team and then dipped.
So no, not revolutionary whatsoever, but absolutely the first step towards a better future for the series. My biggest concern now is that Game Freak get comfortable again and just make another version of the same game without iterating on Arceus because there's a lot they could get better.
So instead of being free to catch only the interesting pokemons i want, now i need to catch a determinate number of them to go forward with the story?!
Not sure how this is an improvement, it seems just a different game structures alltogether.
Wait...no other trainer? No tournaments? No gyms? So you mostly fight pokemon in the wild?? How is this a step forward?! Why not having both?? I liked this stuff in old games.No, I failed to actually mention the best part of the system which is my bad. You can totally just use whatever Pokémon you like and make them insanely strong and never bother catching others, everything you do out in the field contributes to the "player XP bar" I mentioned so how you go about increasing it is your choice. If you want to just bulldoze through an area and get kill XP you can, or focus on catching as many as possible, or focus on catching them in specific ways i.e. without being spotted, or focus on using X amount of a particular move from a Pokémon to complete it's Pokédex entry.
My biggest complaint is that there's barely any trainer fights at all and they should have been scattered throughout the region, which is such a wasted opportunity, but again something they can hopefully address in the next entry.
Wait...no other trainer? No tournamemt? So you mostly fight pokemon in the wild?? How is this a step forward?! Why not having both??
Of course it's being neglected because it's POSITIVE Nintendo Pokemon news. The Switch keeps on keeping on.Game is being better reviewed than I expected.
How is the thread so small and neglected? Is nobody playing it or something?
48 reviews so far, solid 8 almost everywhere.
You should go on /v/ for more discussion lolGame is being better reviewed than I expected.
How is the thread so small and neglected? Is nobody playing it or something?
48 reviews so far, solid 8 almost everywhere.
I watched you play some on twitch, good shit dude, i don't have an account though so couldn't chat. Game looks really good. Do you get unlimited pokeballs?Credits are really early in the game, there is a super hard fight after it still and more content through main quests to do after it. No clue why they put credits basically at the place they did. So if you skipped out of that u missed some content.
You have to craft everything, but supplies aren't that hard to get.I watched you play some on twitch, good shit dude, i don't have an account though so couldn't chat. Game looks really good. Do you get unlimited pokeballs?
Thank you. I haven't played it yet, I ordered a physical copy today, but it looks like I would enjoy this more than Breath of the Wild 1 tbqhThe fluidity of the core gameplay is shocking for a Pokemon game. You can jump on your mount so fast it's basically a magic dash like an action game, get off the mount toss Pokeballs at enemies or items to collect, jump back on the mount and it's all very fast and seamless.
Just beat the first noble Pokemon and that was alright.
You have to craft everything, but supplies aren't that hard to get.
It's got solid core gameplay, but not a ton else.Thank you. I haven't played it yet, I ordered a physical copy today, but it looks like I would enjoy this more than Breath of the Wild 1 tbqh