TheSadRanger
Banned
Does anyone already have information how many of the pokemon are obtainable within the Sword/Shielf games themselves?
Without transfers, trading, amiibos or special events (e.g. visiting RL pokecenters or whatever)?
To me the variety of Pokemon catchable within a single game is more important than some theoretical upper limit which could achieved by jumping through bunch of hoops (ie. transfering from old games and old systems spanning multiple generations).
I understand that it's an important feature for hard-core fans, but for somebody who buys a pokemon game every couple generations for that nostalgia hit, the amount of variety I can get within that single game is much more important.
400+35 is the maximum number so far. There's 400 that are known from the datamine but there's another 35 that you can't catch in game and are speculated to be for events, etc.
"Catching them all" even from past generations has never been a problem because the series has always provided catch up opportunities in every gen and the GTS system made it easy to fill in the blanks with breeding. Do you want another starter? Just breed a couple of whatever starter you picked, i.e finnekin. Put a couple of Finnekin's in the GTS deposit slot for a Froaking, Turtwig, Mudkip or whatever. Come back later and boom you got the rest of the starters.
During the 3DS era you could get a complete national dex pre gen 7 by just owning one version XY and ORAS. I did it and it wasn't even that hard with the GTS. Plus ORAS and Ultra Sun/Moon pretty much gave you a chance to catch every previous generation legendary pokemon in the entire series. I think ORAS was missing the legendary birds from gen 1 but Ultra Sun/Moon had them all. Plus you weren't restricted to a choice of 1/3 legendary when that specific gen was first out.
Plus there was no jumping through hoops from previous handheld generations from DS to 3DS because the 3DS can play DS games, you just pop the DS cart in and transfer them.