SneakyStephan
Banned
dtiberium said:Some thoughts:
Do you guys notice this fact: For Portal 2, from the trailer before the release, to the game itself, the VALVE made a lot of cutscenes. And seems like all this cutscenes are CG, not in-engine. As we know, VALVE didn't like to make cutscenes, except two opening of L4D, they didn't make other CGs.
So I highly doubt that the cutscenes of Portal 2 are not CG, but prerendered by VALVE's new engine. I believe nowadays the game engine has the power to do that kind of graphics, just a little more antialiasing and high-res mesh.
Maybe we can see the new engine on E3, along with HL2EP3 or even HL3!!
The cg looking cutscenes were awesome, super high poly models etc.
The engine might be able to pull it off but with really poor (useless for anything else than pre rendering) efficiency for all we know though.