Soda said:Hey guys, I'm pretty lttp and just beat p2. It seems like this game has NO replay value (unless there is some unwritten set of achievements?). Is there any real replay value to this game?
I've played it three times. There is a developers commentary you might enjoy.Soda said:Hey guys, I'm pretty lttp and just beat p2. It seems like this game has NO replay value (unless there is some unwritten set of achievements?). Is there any real replay value to this game?
I have nearly the opposite opinion. The advanced puzzled were nice but were also not replayable. The challenge mode had near infinite replayability as you could keep finding slightly better solutions. Loved it.StuBurns said:I got confused about the DLC, I hope it's not just least portals/steps/time, that stuff is lame, the altered levels were awesome.
I agree they don't improve replayability, I just don't really value replayability. I love watching that stuff on YouTube though, the speed runs are incredible.heyf00L said:I have nearly the opposite opinion. The advanced puzzled were nice but were also not replayable. The challenge mode had near infinite replayability as you could keep finding slightly better solutions. Loved it.
Jack Scofield said:God, I hate questions like this. How on earth are we supposed to know whether or not you'll like the game? Either continue playing it or quit since you don't enjoy it. Whatever you do, don't ask useless questions to people who can't possibly answer you in any meaningful way.
There are periods where the game focuses more on traversal than puzzle solving, but you'll be playing test labs throughout basically.Jarmel said:Lol. It's quite simple. I was asking if the game takes a different tone, direction, or do anything different gameplay-wise in the latter half of the game compared to where I am now. Saying that yes the gameplay and levels are similar all the way through would answer my question.
Quite frankly I'm only in the first half of the game and I'm already getting sick of the test labs.
Wow, I think I've played it through the same amount of times! I don't get bored with the game. Matter of fact, it's a lot of fun to go through the levels now that I know what to do. I feel like such a pro at the game now.StuBurns said:I've played it three times. There is a developers commentary you might enjoy.
I disagree. I've beaten it four times, and while each time I've completed it faster than my previous run, it's still fun.heyf00L said:Once you know the solution that of course hurts the replayability. But aren't they going to release challenge mode eventually? If you haven't played Portal 1 or never did the challenge mode, they didn't change the solution but they made you try to solve it by only shooting so many portals or taking only so many steps or under a certain amount of time. I found it very enjoyable to have to consider not just the solution but the optimal solution in each case.
Hopefully they also add Advanced mode which did actually alter the solutions.
Thanks for the heads up on this! Just downloaded it. I love the disclaimer:Oni Jazar said:I've been playing the Portal Pro mod for Portal 1 and after the first 18 or so level's it's getting devilishly tough! What's awesome about it is how simple the levels are but the solutions are very clever. No ninja skills, logic is what you need. I've shamefully had to look up a walkthrough for the last 3 or so levels and I'm kicking myself for not figuring them out. If you think Portal 2 was easy and want a real portal challenge definitely try it.
I played a mod with angled flings, it took me forever to figure out what it was I was supposed to do, but it was still satisfying once I understood.No levels or challenges require any glitch portal techniques.
Let me be more specific. Absolutely NO puzzles, challenges, or secrets require the use of any of the following:
- portal tunneling
- physics wall climbing
- angled flings
- placing physics objects in doors to hold them open
- portaling under doors
- out of bounds glitches
- ducking/pausing while going through a portal in order to accelerate/decelerate
Still Alive is the XBLA release.cackhyena said:So is Still Alive just Portal1 on Games on Demand?
Yeah, it's just normal Portal with 3D versions of the levels in the 2D flash game.cackhyena said:Right, screwed up the names. But is it the first game, or just extra levels to dink around in?
Soda said:Hey guys, I'm pretty lttp and just beat p2. It seems like this game has NO replay value (unless there is some unwritten set of achievements?). Is there any real replay value to this game?
Soda said:Hey guys, I'm pretty lttp and just beat p2. It seems like this game has NO replay value (unless there is some unwritten set of achievements?). Is there any real replay value to this game?
Just be glad they didn't include the wall walking gel they were planning on.Kapura said:Things I Didn't like:
- Portals + gels (especially blue) made me nauseas. This is another problem I didn't have with the first game, nor with the first third of this game. but when I'm bouncing in and around portals, my stomach got pissed.
Oni Jazar said:I've been playing the Portal Pro mod for Portal 1 and after the first 18 or so level's it's getting devilishly tough! What's awesome about it is how simple the levels are but the solutions are very clever. No ninja skills, logic is what you need. I've shamefully had to look up a walkthrough for the last 3 or so levels and I'm kicking myself for not figuring them out. If you think Portal 2 was easy and want a real portal challenge definitely try it.
Can that be done on the Mac Steam version? And does it replace or supplement the normal game?Oni Jazar said:I've been playing the Portal Pro mod for Portal 1 and after the first 18 or so level's it's getting devilishly tough! What's awesome about it is how simple the levels are but the solutions are very clever. No ninja skills, logic is what you need. I've shamefully had to look up a walkthrough for the last 3 or so levels and I'm kicking myself for not figuring them out. If you think Portal 2 was easy and want a real portal challenge definitely try it.
Jasoco said:Can that be done on the Mac Steam version? And does it replace or supplement the normal game?
Jasoco said:Can that be done on the Mac Steam version? And does it replace or supplement the normal game?
Covfan said:Portal 2 has just updated for me on Steam, anyone else?
Valve said:Updates to Portal 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Portal 2
- Fixed Portal 2 Authoring Tools failing to load on WinXP
- Enabled cl_fov convar
- Minor localization and subtitle fixes for Chinese, Czech, Dutch, English, Finnish, French, German, Hungarian, Italian, Korean, Polish, Portuguese, Russian, Spanish, Thai, Turkish
I don't think it's that hard plus I'm sure I have completed that course without dying, but somehow my partners always manage to die.Buckethead said:Whoever designed the Still Alive achievement can punch themselves in the private area.
Took me 2 hours.
Isn't Desura a competitor to Steam? I don't have a Desura version of Portal. Just the free one Steam gave me.oatmeal said:http://www.moddb.com/mods/portal-pro/downloads/portal-pro-v11
According to that, it works on the Mac (see Platforms).
What's the rest of 2011 like? I got so many questions.zoner said:It'll be a damn crime if Stephen Merchant doesn't get best VA for 2011
StevieP said:Posts like this make me livid. It's not Call of Duty! It's a single player game with co-op as an added bonus.
Achievments make me equally livid, though.
Post of the thread. I'm not that great at mouse+keyboard. I cannot fucking wait for PSN to get back up so I can finish this game proper.Kapura said:
SpeedingUptoStop said:Just finished the game today, longer than I was expecting. Degree of difficulty kind of varried wildly at time, only really shooting sharply upwards near the end ofthe Cave Johnson segments
Outside of that, all I was really disappointed by was Wheatly turning evil, it was so obvious it may as well as counted as prologue. And then the Wheatly levels at the end, I dunno if it was because I had mastered so much of the game already or if it really was easy, but they were a breeze to get through. The ending was quite a blitz though. God damn moon.
Pretty happy with the game. I couldn't appreciate much of the humor since this game required a lot of attention, to me atleast. Maybe I missed some easter egg here and there, I dunno, hope not.
cackhyena said:What's the rest of 2011 like? I got so many questions.
Oh, I listened, I was just so god damn tense the whole time trying to focus on placing Portals, the humor couldn't crack me. :lolSoda said:I think it's a shame you didn't pay attention to the dialogue. For me, it was what actually made the game worth the money. The puzzles were very simple for me, but Wheatly and GlaDOS were too funny. My favorite things they would say/do had to do with their preprogrammed knowledge of human beings, like "listening to this jazz should calm you" type of thing. I honestly loled at parts like that.