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FUUUUUDance In My Blood said:Just leave a portal up top by the exit and jump down to get the cube.
can't go back with autosaves or new games either. :/
FUUUUUDance In My Blood said:Just leave a portal up top by the exit and jump down to get the cube.
You can't really skip dialogue (elevator rides will keep going until dialogue is done), and I explored the environment enough to find a number of hidden areas.dragonlife29 said:It took me about 7-8 hours. What, you didn't explore the environment or wait out every scenario to hear every line? I know that's how I played both games.
-facepalmTreefingers said:You were meant toplace a portal on your side of the field & shoot another through the hole in the glass so you have portals linking the two sides. Then you can take the cube through the portal & redirect the beam, and go back out of the portal to get to the exit.
dragonlife29 said:It took me about 7-8 hours. What, you didn't explore the environment or wait out every scenario to hear every line? I know that's how I played both games.
dragonlife29 said:What, you didn't explore the environment or wait out every scenario to hear every line? I know that's how I played both games.
You most certainly can skip/miss dialogue if you're a hasty player. I know about the elevator continuing until the current dialogue finishes, but that's not really what I meant. I'm talking about instances where you have to do something in order to proceed, usually while being egged on.Dance In My Blood said:You can't really skip dialogue (elevator rides will keep going until dialogue is done), and I explored the environment enough to find a number of hidden areas.
Dance In My Blood said:You can't really skip dialogue (elevator rides will keep going until dialogue is done), and I explored the environment enough to find a number of hidden areas.
The_Technomancer said:I also feel the urge to replay this almost right away, and that almost never happens with single player games.
I feel your pain. I balanced the cube on the camera from the wall to cheat through that oneRevolutionary said:-facepalm
Well, at least I got past it in my own stupid way. lol
"Plenty" is an over-statement. There are specific instances of dialogue that need to be triggered by doing something out of the ordinary. These are very easy to find by and large, and my real point was that you could still get all that and run the game through in 5 hours.levious said:you can miss plenty of dialogue.
I'm not a hasty player. I did the same thing as you to chew out all the available content by not acting out requests from other characters right away. The game still took me five hours.dragonlife29 said:You most certainly can skip/miss dialogue if you're a hasty player. I know about the elevator continuing until the current dialogue finishes, but that's not really what I meant. I'm talking about instances where you have to do something in order to proceed, usually while being egged on.
I wait until I hear the same lines repeat to know it's safe to proceed. Part of the charm the series has for me is the writing/dialogue. It'd be a crime if I didn't hear as much of it as possible.
Dance In My Blood said:"Plenty" is an over-statement. There are specific instances of dialogue that need to be triggered by doing something out of the ordinary. These are very easy to find by and large, and my real point was that you could still get all that and run the game through in 5 hours.
loblaw said:Still really confused at how people finished the game so quickly. Did you guys no explore at all?
Nappuccino said:I found some secret rooms and walked around... got stuck 2 or three times and still beat the game in 5ish hours.
Pandoracell said:I'm a bit into Chapter 4 and the puzzles are so easy that it's almost hampering my enjoyment of the game.
I mean, I love the the story, the world. The game is overflowing with character. But that's the problem: the story, etc. feel like the only reason i'm playing right now. As far as the gameplay is concerned, I feel like i'm just going through the motions asmakes some kind of joke that becomes less funny with each test chamber. Hopefully things pick up.GlaDOS
The_Technomancer said:In terms of content I find it highly likely that Valve has DLC plans for the game for the next few years.
woolley said:Well I just beat the campaign and have the rest of the day free so does anyone wanna play co-op with me? Ideally someone who hasn't played through it already.
Steam: Woolley61 PSN: WLL3Y
TheExodu5 said:I was unhappy about the inclusion of a cosmetics store at first, but now I realize its there for them to justify giving us free content patches in the future. I hope we see some awesome content from Valve soon!
Zeliard said:The reason the store doesn't bother me is because it doesn't remove legitimate content. That's where my big beef with a lot of DLC is - that you can only get access to content you should already have by paying, or worse, that content has been specifically removed from the game in order to charge as DLC.
If devs and publishers want to put up some shitty store that limits itself to selling hideously overpriced cosmetic items that only fools would buy, I say, more power to you. Milk away.
Vorador said:I'm currently stumped on Chapter 7 onthe 3º or so puzzle of the 1972 batch, after one that had me combining blue and orange gel to make a jump trough a chasm (and use a portal to pass trough a pillar midjump)
On a room with multiple small rooms and two pumps that spit blue or orange gel one at a time. Still wondering how they interconnect. This is going to take a while.
My GOTY so far. Truly amazing game on all levels.
TheExodu5 said:Yeah, the way I can see it, it's just letting people other than me fund more content.
I was close to buying it though, after Valve gave me all the free content for getting the Golden Potato, just to support. I decided against it since I might as well buy a friend a copy of Portal 2 instead.
I waited for all of those as well, and did the silly things requested of me. Steam still says I took 6hours. I could have swore it was 7, but maybe it doesn't take the escape/pause & shift-tab screens into consideration? Because I kept chatting with friends throughout.dragonlife29 said:You most certainly can skip/miss dialogue if you're a hasty player. I know about the elevator continuing until the current dialogue finishes, but that's not really what I meant. I'm talking about instances where you have to do something in order to proceed, usually while being egged on.
I wait until I hear the same lines repeat to know it's safe to proceed. Part of the charm the series has for me is the writing/dialogue. It'd be a crime if I didn't hear as much of it as possible.
PrivateWHudson said:What happened to the vacuum tubes? Are they in co-op, or were they dropped from the game. Kind of pissed me off because I was waiting for them to be introduced, and the next thing I know I'm at the end.
loblaw said:They were dropped from the game, they say something about it in the commentary. I Was disappointed as well.
spermatic cord said:What the hell steam just deleted all my saves. I was all the way up until chapter 7. Ugh, anyone know of a way to skip straight to chapter 7?
I haven't finished the SP yet, but there should be something said about replayability. Linear action games are a lot more replayable than linear puzzle games. I couldn't even get through a replay of Portal for the commentary, which was actually pretty interesting a lot of the time. I have the same problem with Amnesia.TheExodu5 said:I took my time and it took around 7 hours.
It was a perfect length for me, honestly. I prefer an extremely high quality condensed story than a long drawn out one. Episode Two vs. Half-Life 2 is a great example of this. Valve have become the masters of pacing at this point. With Episode Two and Portal 2, they've gotten it down to a science.
When Portal 2 finished, it was just enough to satisfy my appetite, but short enough to leave me wanting a bit more. It was a great feeling. Now, I'm satisfying that appetite by playing co-op and going for achievements. My only disappointment is the lack of challenge rooms...I was looking forward to highly technical portaling like in the first game.
I was unhappy about the inclusion of a cosmetics store at first, but now I realize its there for them to justify giving us free content patches in the future. I hope we see some awesome content from Valve soon!
BobsRevenge said:I haven't finished the SP yet, but there should be something said about replayability. Linear action games are a lot more replayable than linear puzzle games. I couldn't even get through a replay of Portal for the commentary, which was actually pretty interesting a lot of the time. I have the same problem with Amnesia.
I did finish the coop, which took me about 5-6 hours with my old college roommate in one sitting. That was an absolute blast.
I suspect this game will end with 12 hours of total playtime between both modes, which I feel good paying $45 for at this level of quality. I expect free challenge maps for coop coming as well, since I have no idea how they expect to sell their hats and gestures and shit otherwise.
...
Seriously though, how does that DLC make sense? And why is it so overpriced?
You can't use: https://support.steampowered.com/newticket.php ?The Lamp said:For some reason my Steam account is telling me that my computer is a "new machine" and I need to authorize it. For that I need a PIN from my email.
My email's gotten messed up and I can't access it, and the password recovery services aren't working.
Welp, there goes everything....
It crashed and when I opened up Portal again it asked if I wanted to upload to the cloud or download. I clicked on upload figuring the saves are on my computer but when I start the game again there are no saves.hamchan said:Er how did that happen? I don't think steam just deletes saves willy nilly. Shouldn't the save also be on the steam cloud?
DaBuddaDa said:You can't use: https://support.steampowered.com/newticket.php ?