Square Triangle
Member
An hour in and I love it, feels like I'm playing Sands of Time again. This does have its flaws but it more than makes up for the 2008 PoP.
MacBosse said:I was seriously on the fence about this game but that video got me to rethink. I'll be geting this, love PoP when they get it right.
Square Triangle said:An hour in and I love it, feels like I'm playing Sands of Time again. This does have its flaws but it more than makes up for the 2008 PoP.
Mejilan said:I picked up my copy of the PS3 version this morning before work.
My Wii, PSP, and DS games should be home by the time I get there, care of Amazon.
If you preordered the game at Gamestop, please keep in mind that the DLC voucher code is printed on your receipt. So don't toss it.
Shit, seriously? I picked up my preorder from Gamestop today and I'm not seeing anything on the receipt that stands out as a DLC code.Mejilan said:If you preordered the game at Gamestop, please keep in mind that the DLC voucher code is printed on your receipt. So don't toss it.
this post has made me very happy, will definitely be picking this up. thanks for the impressions manFuturevoid said:I decided to sample Forgotten Sands last night after playing Alan Wake for a few hours. My intention was to just check out the opening cinema and get a feel for the controls. 3 hours later it was nearly 5am and I forced myself to go to sleep.
If you are a fan of the Sands of Time trilogy, I don't know how you let this sit on store shelves. Ubi has mined the vaults of nostalgia to bring you back the old control scheme with some minor nips and tucks to make things feel faster and more elegant. The old trick of having the camera sweep an area to show you your goal and all of the area that you have to traverse is as effective as ever at keeping your glued to the experience. The only place the game stumbles in relation to the gameplay is the hack and slash combat. It's always been a weak spot for the series and there's nothing here to change that. At least you get an impressive number of enemies on-screen to deal with and it is fun to play around with the available combos the Prince has in his repertoire.
Yuri hasn't lost his touch at voicing the Prince and making him completely likeable and charming. There is no Godsmack "emo" prince to deal with here. The game does miss out on some of the charm of Sands by not having the little flourishes like the "No, no it didn't happen like that" commentary when you reverse time. Considering the Prince narrates the experience much like the first game, I thought it would have been a fabulous throwback.
Visually the game looks solid. The Assassin's Creed engine is put to good use but doesn't shine at the level of Assassin's Creed 2. I would agree that there is missed opportunity here to make a visually arresting title but considering the time table and the fact that this game *WAS* released to coincide with the film - I think Montreal did a commendable job. The PS2 game in HD commentary is pure overstatement IMHO.
The same compliments go for the audio which captures the spirit of the original in many ways while adding a few heart pumping action themes that never seem out of place.
The highest compliment I can give the game is this: Playing it is like putting on an old comfortable pair of shoes. Yeah they don't look as cool as those other new fangled shoes sitting on store shelves and the laces have kind of frayed over time, but once you slip those suckers on? It just feels right and it feels DAMNED good.
Of course it's released to coincide with the film. DUH. Welcome to movie merchandising 101.RoadHazard said:And sure, they can claim that this isn't a movie tie-in all they want (I guess that's technically true, since it's not based on the movie), but I really doubt it's pure coincidence that it's released so close to the movie opening.
Yeah, to me it's definitely the craziest week of the year: I picked us this and the three you mentioned, plus I have Galaxy 2 coming next week. Should last me all summer.kaskade said:Nice to see some good impressions on here. I was a little worried for a while. Pretty freaking killer week for games. Alan Wake, Red Dead, Split/second, and this.
Aladuf said:Shit, seriously? I picked up my preorder from Gamestop today and I'm not seeing anything on the receipt that stands out as a DLC code.
BluWacky said:Which one are you going to play first? Hope you can give us impressions of all of them (not too demanding I hope?) - I do love the PoP franchise, even when the games are filled with bugs and generic angst or virtually play themselves...
Aladuf said:Shit, seriously? I picked up my preorder from Gamestop today and I'm not seeing anything on the receipt that stands out as a DLC code.
PowderedToast said:eurogamer review
6/10, the same that POP 08 got if i remember correctly
they criticise it for lack of creativity and relying too much on SOT nostalgia
ezekial45 said:Watch out everyone. Theres a game ending glitch.
http://kotaku.com/5541669/beware-this-ruinous-prince-of-persia-glitch-[spoilers]
ezekial45 said:Watch out everyone. Theres a game ending glitch.
http://kotaku.com/5541669/beware-this-ruinous-prince-of-persia-glitch-[spoilers]
eurogamer is worse than edge now in terms of harshnessPowderedToast said:eurogamer review
6/10, the same that POP 08 got if i remember correctly
they criticise it for lack of creativity and relying too much on SOT nostalgia
ZealousD said:Employees have to manually scan another bar code for the code to print out on your receipt. The person who rang you up probably forgot. Go back to the store with your receipt and tell them they forgot to scan the code. They should be able to give you one no problem.
Seems like I've found my problem, thanks for the help guys.Mejilan said:Just pulled out my receipt again. The clerk highlighted it for me with a pink highlighter. It's underneath the details of the purchase (which includes confirmation that I picked up the $5 reserve order I had made yesterday), and before the TELL US HOW WE DID! survey shenanigans.
It reads:
Thank you for reserving Prince of Persia: Forgotten Sands.
Your unique Playstation 3 code is:
xxx-xxx-xxxx-xxxx-xxxx
Visit www.gamestop.com/code for instructions to activate your code.
Code expires on 12/31/10.
dark10x said:Any PS3 footage up?
kaskade said:
Majine said:Wow, this is like the most inconsistent game I've seen for a long time :lol
Why did they build waterpipes leading nowhere?
Why doesn't the buttons on the ground release when he jumps on it? Isn't it suppose to be his weight holding it downpressed?
Shouldn't timefrozen water still be liquid? Why does it behave lite solid? Like he can treat it like a regular pole...
etc.
The water does move, and makes splash sound so it's just slowed down.Mejilan said:Take water outside of time then nothing can affect it.
Thus, the laws of physics cease to apply and it might as well be a mountain for all of affect you can have on it.
Majine said:The water does move, and makes splash sound so it's just slowed down.
So technically, shouldn't he glide slowly down from the waterpillar while on it?
.Mejilan said:It's a fucking video game, you know?
Majine said:The water does move, and makes splash sound so it's just slowed down.
So technically, shouldn't he glide slowly down from the waterpillar while on it?
Zapages said:Ign's review: 8/10: http://ps3.ign.com/articles/109/1090688p2.html
Closing Comments
Forgotten Sands is much better than the 2008 Prince of Persia
Chrysalis said:Fail. Why can't people just accept that POP2008 and Sands of Time both accomplished remarkable but disparate objectives?
Mejilan said:I'm keen on futzing around with the PS3 and Wii versions tonight, and perhaps the PSP version if I can squeeze it in. If not, then I'll play it during my morning commute to work tomorrow. In any event, I should have at least shallow impressions for 2 of them tonight, and perhaps a 3rd tomorrow. I'm not too keen on playing the DS game any time soon since it appears to look and control just like the last DS PoP. It wasn't terrible exactly, but it was the very definition of uninspired mediocrity.
Just pulled out my receipt again. The clerk highlighted it for me with a pink highlighter. It's underneath the details of the purchase (which includes confirmation that I picked up the $5 reserve order I had made yesterday), and before the TELL US HOW WE DID! survey shenanigans.
It reads:
Thank you for reserving Prince of Persia: Forgotten Sands.
Your unique Playstation 3 code is:
xxx-xxx-xxxx-xxxx-xxxx
Visit www.gamestop.com/code for instructions to activate your code.
Code expires on 12/31/10.
kaskade said:
hetchi said:The code wasn't on my receipt because the guy working there forgot about the code, lol. I called the store to make sure if I was supposed to recieve the code with the game and he realized his mistake. Would of been easier if they had the code in the box like how other games do. Oh well, got some exercise today! =P