Gareth Bale
Member
Default FFB is pretty bad, yeah.
But these, with a few modifications: http://forum.projectcarsgame.com/showthread.php?22938-Jack-Spade-FFB-Tweaker-Files
Change: <value DisableLockSpring="true" /> to false (To make the cars have their real wheel rotation) With the original setting all cars have whatever you've set in your control panel for the wheel.
These settings can be changed without quitting the game. You just have to quit your race, and start again.
The in game FFB settings per car will not read these values, nor can you change them ingame anymore.
And a slight adjust of a few settings like:
Relative Adjust Gain 1.10
Relative Adjust Bleed 0.10
Relative Adjust Clamp 0.95
Scoop Knee: 70
Scoop Reduction: 15
Dead Zone Removal: 10-15 (Adjust for how much vibration you want from the wheel going over bumpy straights)
Tire force: 100
FFB in game: 100
And following in Thrustmaster control panel: 75/100/100/0/0
Has made the game sooooo fucking good on my T500RS on PC.
I may have forgotten a few settings, but this should be most of it.
I really recommend Thrustmaster users to give this a go.
Going to give this a go on my T500 RS
Cheers