I feel like they're not wrong to be pessimistic about TLG. No matter what it is, if anything is delayed the amount of time TLG has been, it's a sign of a troubled production. Even if they just took a few years off in the middle, it still is worrisome that there was something about the project that made them want to stay away from it for a few years.
The problem was Ueda didn't want to move the project to PS4 (revealed on IGN Frist) because they had done so much work on PS3 already. So that was something that Sony and Ueda had to hash out and it took a long time. Team Ico is also not a thing anymore after Ueda became independent and started genDesign. From everything we know the game is still the same game. The troubled production wasn't caused by creative differences, but rather negotiating the new arrangement between Sony and Ueda.
Seems like it. Everytime I listen to this podcast I dislike Colin more and more. He really comes off as pompous and elitistDoes Colin do this to solely to pay the bills, every time he comes off as so disinterested in doing a job that's considered a hobby. Sometimes I think he should just kick rocks and do something else and leave that job for people actually interested in the work and play field. You think someone that has an opportunity to go to E3 wouldn't whine about having to go. Why doesn't he just stay home if he cries about it so much.
There is no ps3 game that looks like TLG and the fact that you even bring up resistance on ps3 is laughable. The games AI and feather tech alone would put major pressure on the ps3 (it had a framerate of 15 at its best on ps3).
Let's keep this our little secret.
Correct.
Find a different podcast?
I'm going to let you in on a little-known secret: you don't know me. Alexa is an actual, real-life friend of mine, so if you don't mind, I'll go ahead and tend to my own friendships. She and I text back and forth and have been trying to set up a dinner recently (it's been a few months), but we're both chronically busy. I wasn't even privy to or invited to the dinner Greg was talking about, and we were rather obviously hamming things up and being facetious with the "too many friends" thing. If you think I'm "arrogant" and sound like a "terrible friend," I have good news for you: we aren't friends, so you don't have to worry about it.
Otherwise, I hope you're all well! I'm so pleased with the growth PSILY has been showing since we started it, and it's all thanks to our loyal listenership/viewership. We appreciate you. I'm anxious for this Sony press conference!
The original launch trailer in 2009? Because TLG has never looked great. (especially now if you consider it was a bullshot trailer).
And isn't developing a game outside the limitations of the hardware a bad design and therefore a troubled development?
This is complete bullshit. TLG looked incredable for a ps3 game and it still looks amazing now.
This is complete bullshit. TLG looked incredable for a ps3 game and it still looks amazing now. And while yes Ueda was vison was too much for the ps3 there was no troubled development in actually designing the game (level design, gameplay ect) like Duke nukem forever had. How are you not understanding this.
What's Colin's PSN? Is he verified? I would like to follow him.
That Horizon prediction.
That Persona prediction.
lol.
What's Colin's PSN? Is he verified? I would like to follow him.
Seems like it. Everytime I listen to this podcast I dislike Colin more and more. He really comes off as pompous and elitist
I would not say TLG has looked or looks amazing, especially since we know now the initial trailer was a bullshot trailer.
We must have very different definitions of troubled development when said development leads to a team being disbanded and the creator being fired/leaving the company, game which taken over 10 years, had to switch platforms because they had TROUBLE getting it to run on the initial platform. All these things sound like a troubled development to me.
No. I think he said something along the lines of thinking the verified PSN thing was weird or something.
Moriarty-IGN, but I don't think he wants to be verified if I remember correctly.
Yes it did look amazing
How do we measure and define "amazing"? I look at the latest screens and say "eh, it looks okay". Not sure what I'm missing.
Yes it did look amazing it just ran like shit on PS3. And I am not saying that development went well for TLG. But it's not a Duke Nukem forever situation where shit (level design, mechanics ect.) changed a crap tone of times. This situation is way worse for the quality of a game. TLG did not,go though that and recent interviews and gameplay support that.
Its not really fair to compare anything to Duke Nukem Forever because that is a pretty unique/radical situation.
It clearly has had a long/troubled production, doesn't mean it can't be a good game, just hype for some people is not high due to that and the fact it was announced so long ago. (Plus as Colin said, he isn't a fan of TeamICO games anyways so he would have no hype anyways).
He just seems so over it at this point. Dude should take a month or two off and come back to all of the videos/podcasts. Seems burnt out.
Of course, I never claimed otherwise. I'm disputing the others things he said.There was obviously more to it than that. Why team ICO dissolved? Why Ueda left Sony? there are still many unanswered questions.
That was me and yeah they might have mixed them up a bit (at least the Shenmue part). Though I wouldn't be surprised if Greg didn't like last year's show that much since he doesn't care about Final Fantasy, Shenmue and Team ICO games. Same with Colin but for 2/3 of that, he was excited about FFVII Remake since it's one of the last good FFs in his opinion.Whoever said it seems like they mixed up remembering PSX and E3 2015, I think you're right. In today's gamecast Colin and Greg both thought Shenmue 3 was debuted at PSX. I feel like they didn't even realize why everyone thought it was the E3 of Dreams.
Of course Colin has become very negative about ff7r since it was revealed to be multiple entries, often saying sarcastically "apparently it's too big for one game even though it wasn't before" completely ignoring the fact it's going to now have fully 3d environments instead of 2d backdrops and areas are being expanded to be more engaging. I mean you have sections of midgar in the original that consisted of a few 2d backdrops that are now most likely going to be big areas to explore so of course it's going to be much more work.That was me and yeah they might have mixed them up a bit (at least the Shenmue part). Though I wouldn't be surprised if Greg didn't like last year's show that much since he doesn't care about Final Fantasy, Shenmue and Team ICO games. Same with Colin but for 2/3 of that, he was excited about FFVII Remake since it's one of the last good FFs in his opinion.
Yeah it just wouldn't be very financially viable to release it as one release since it probably wouldn't come out until 2019. 5 years of development (since development started in early 2014) for one gigantic $60 game just probably wouldn't give enough financial return. Kitase and Nomura don't want to compromise and release a heavily condensed single release, this will probably be their most ambitious project ever. And before someone brings up FFXV's 10 years of development, it wasn't really even in development until late 2011 then it switched to next gen in 2012 and restarted.Of course Colin has become very negative about ff7r since it was revealed to be multiple entries, often saying sarcastically "apparently it's too big for one game even though it wasn't before" completely ignoring the fact it's going to now have fully 3d environments instead of 2d backdrops and areas are being expanded to be more engaging. I mean you have sections of midgar in the original that consisted of a few 2d backdrops that are now most likely going to be big areas to explore so of course it's going to be much more work.
Really annoying that he seems to ignore the difference between the two approaches and how much extra work and size that takes.
It's funny how every pre-E3 discussion I've listened to this year has been prefaced with how shitty LA is. I've never been to LA but I'm laughing at how so many seem to hate the place. Good Mexican food, beaches, beautiful people...is it really that bad?
They went all out... I'm surprised they are doing the conference commentaries cos I think Greg or Colin brushed off the idea of doing it a while ago (could be remembering wrong). But I'm glad they're doing it.Here's a ton of their E3 content:
Twitch Archives:
Kinda Funny E3 Extravaganza: EA Press Conference Pre-Show
Kinda Funny E3 Extravaganza: EA Press Conference Post Show
Conferences:
Kinda Funny Talks Over The EA E3 2016 Press Conference (Live Reactions!)
Kinda Funny Talks Over The Bethesda E3 2016 Press Conference (Live Reactions!)
Reactions to Conferences (Presented as Gamescast Episodes):
Star Wars! EA Press Conference Reactions! - Kinda Funny Gamescast E3 2016
Prey! Bethesda Press Conference Reactions! - Kinda Funny Gamescast E3 2016
First Looks, Gameplay Reactions, and Trailer Reactions:
Batman: First Look at Telltale Game - Kinda Funny Reacts E3 2016
Injustice 2 E3 2016 Trailer - Kinda Funny Reacts
Lego Dimensions Year 2 E3 2016 Trailer - Kinda Funny Reacts
Walking Dead Season 3 E3 2016 Trailer - Kinda Funny Reacts
Mass Effect: Andromeda E3 2016 Trailer - Kinda Funny Reacts
Battlefield 1 E3 2016 Trailer - Kinda Funny Reacts
Watch Dogs 2 E3 2016 Trailer - Kinda Funny Reacts
Kingdom Hearts 2.8 E3 2016 Trailer - Kinda Funny Reacts
Cuphead E3 2016 Gameplay - Kinda Funny Reacts
Horizon: Zero Dawn E3 2016 Trailer - Kinda Funny Reacts
Titanfall 2 E3 2016 Trailers - Kinda Funny Reacts
Prey E3 2016 Trailer - Kinda Funny Reacts
They went all out... I'm surprised they are doing the conference commentaries cos I think Greg or Colin brushed off the idea of doing it a while ago (could be remembering wrong). But I'm glad they're doing it.
It's funny how every pre-E3 discussion I've listened to this year has been prefaced with how shitty LA is. I've never been to LA but I'm laughing at how so many seem to hate the place. Good Mexican food, beaches, beautiful people...is it really that bad?
So Colin & Greg have known about Spider-Man from Insomniac for some time. Before or after that "Spider-Man face of PS4?" topic of the show though? The talk there was heavily focused on Sucker Punch so could've been told directly as a result of the podcast, or were they simply throwing hypothetical scenarios out there to throw us off an Insomniac scent?
*explodes* "SHUTHEFUCKUP!!!!" AhahahaTim's reaction to Crash was adorable ROFL