I want to overclock my CPU to see if the framerate increase well for some games I like to play.
But I have a question what is the limit temperature (in C) for Core i7 860 at load in long term? is 50C suitable?
Few shots from me, nothing special :<. I need to take a look at dat widescreen hack.
KH2FM:
FF12ZJS:
Haunting Ground/Memento:
I'm pissed off that Klonoa 2 doesn't work .
Thanks Seraphinianus. Pretty much what I was using minus HW hacks.
Did you change anything within the sound plugin? I'm still getting that slight lag with sound effects... maybe I just don't remember what it actually sounds like on the hardware. For example I open the map and I hear the sound like few milliseconds later.
I notice that Nocturne has some kind of blur filter going on too... anyone have any luck removing it with the skipdraw? I'm trying right now... 8/100
I don't think I've changed anything in the sound settings. I haven't messed with skipdraw either, but I wanna try that out. The blur filter isn't so bad in motion, looks just like on my plasma + ps2. Also, moving to a native res multiplier might help bring down the blur a bit.
I'm pissed off that Klonoa 2 doesn't work .
Just tried all 100... nope. Nothing removes the blur filter or the shadows. The blur filter is a bit too much on a monitor, on the TV it's better.
Can't get any kind of vsync to work either.
Looks like the ffx2 widescreen patch isn't a totally proper widescreen
Is there a way to fix a ghosting effect in FFX-2? Like when you're in battle, you'll see an obvious double vision/ghosting effect around the characters.
edit: Looked at the previous page and noticed I missed a post with beautiful looking FFX-2 shots and now I am wondering how the hell did he get them looking so nicely
With MSAA on, I get flickering at the edge of the left side of the screen. I get double vision/ghosting in battle and I can't tell if the widescreen elf is working (granted that's less of a problem compared to the other two since if I had the other two issues fixed, I'd be able to check the widescreen stuff properly and get it working >_< )
http://i.imgur.com/sO1ez.jpg
Hope this shows what I mean about the double vision at least. I also can't tell if Rikku is supposed to be there but it cut her off when I was running the game or not :/
God Hand (open in new tab for 1920x1080) --
that's because the patch (in widescreen helper) has wrong value for 16:9 fov, it's on purpose because the game doesn't render the areas near edges and you'll see a lot of pop-in, so they made the view smaller a bit. FFX is same too.
if you want it in proper widescreen and without popins, you have to use the elf patches by nemesis2000, directly modifying the game's elf with Hex editor and it makes the game render more actually, so it works (it changes the angle game thinks it needs to display basically, on top of FOV). here http://ps2wide.net/#ffx
just get the elf of your game from the disc, replace the values and then use the "run elf" option of pcsx2. it will override the elf that's on disc or image and uses the modified one, you don't need to rebuild the image or anything like that.
same goes for kh1. the good part is that these fixes work on a real PS2 (a hacked one ofcourse) as well (well, those memory hacks work too but not as straight forward as these.)
anyone know if i can get a decent game play with FFX with this computer?
Yes there is .Is there an english patch for Kingdom Hearts II Final Mix? Those pics up there got me curious.
If yes, I'll go buy one on ebay right away!
Pretty sure there's a widescreen hack for this, worth a look.
My old laptop had a core 2 duo @2.2 GHz, and FFX ran fine on it, I think even at 2x internal res, though I may be remembering that wrong. And the graphics card on it was shitty.
nah, god hand was really built around 4:3.
what was your settings on? could you screen shot that for me.
There is a 16:9 hack and it renders everything 3D just fine though HUD and menu's are stretched like most 16:9 hacks, just requires hex editing (search & replace) in the main file named SLUS_215.03:
http://ps2wide.net/img/big/gh1.jpg[/ig] [img]http://ps2wide.net/img/big/gh2.jpg[/ig]
[url]http://ps2wide.net/#g[/url][/QUOTE]
I know it exists, I was saying I'd rather play the game in 4:3. although 16:9 might help with those off screen cheap shots when you're in Die mode
also, hex editing + re-ripping sounds like it will take effort :p
FF12 has an in-game 16:9 toggle, no hacks required for that one.Few shots from me, nothing special :<. I need to take a look at dat widescreen hack.
FF12ZJS:
I see. Thanks for the help. I'll probably look up that ICO plugin later.Hmm, I'm not really sure what to say. I also don't see PNG file type with the latest version.
What I did was I used Photoshop with a ICO plugin to save out ICO files. Of course any PNG->ICO converter should work, then I just used that file to select via Resource Hacker.
I can't remember which version introduced FXAA, but you have to enable it with the "page up" key. Enabling it will show up in the log window, so you can verify that way.Hey guys, is FXAA able to be enabled in 0.9.8? I've got the latest version but I don't see it as an option.
I'd really like to replay KH2 with it on, since the hack AA produces the game lines on the floors of the environment. If I could FXAA it might remove most of the aliasing and still look nice.
I can't remember which version introduced FXAA, but you have to enable it with the "page up" key. Enabling it will show up in the log window, so you can verify that way.