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PS2 Emulation with PCSX2 - share your game configs!

catabarez

Member
Yes it does.

Do you run the emulator through a shortcut, then add the information to the command line? I try doing this with the Dolphin emulator but Steam always runs the original file.

Nevermind, figured out you have to add the command line in Steam.

I figured it out!
 

ChryZ

Member
PCSX2 v1.0 Stable!

After many long years of development, debugging and testing effort, we have reached a point where PCSX2 runs a great majority of the games, and there are no important issues that could possibly be fixed without requiring major modifications to the emulator.

Because of that (and because we already felt it was overdue), we decided to stop thinking of new things to do for a bit, polish the stability, compatibility and existing features and release the result as the first major version of PCSX2!

There have been tons of changes since the last release, including improvements to Jake Stine's wxWidgets GUI overhaul, cottonvibe's new multithreaded VU core and improvements on the primary plugins.

This release is a big milestone that marks the way to new features and improvements!

Here is an excerpt of the latest changes:

Windows

Core:
- Video timing adjustments
- microVU fixes for Metal Gear Solid 2 and others
- General speedups
- microVU speedup
- New GIF unit that mimics the real one better
- microVU elementary function bug fixed (affecting Valkyrie Profile 2, Radiata Stories and Star Ocean 3)
- Implemented Multi-Threaded VU! A new speed hack with almost 100% compatibility with games, using a third core to run the VU1 unit separately
- CDVD fixes (Time Crisis boots now)
- Added support for progressive scan timings
- Path 3 arbitration and timing refinements
- Added Finnish, Malaysian, Korean, French, Indonesian, Italian, Japanese and Polish translations

SPU2-X:
- Configurable output volume
- Fixes to reverb
- Various sound looping fixes
- Improved time stretcher
- Reverse phase audio quality improved

GSdx:
- Fixed RGB mode movie recording
- Texture cache change that fixes some black screening games
- Implemented NVidia FXAA 3.10, page up key activates it
- Better multithreading
- Arc the Lad bad fog fix
- Fixed shadows in software renderer
- Implementation of GSdx "Shadeboost" project (saturation, brightness, contrast settings)
- User configurable hacks in the GUI
- Fixed flickering in many FMVs
- Implementation of GSdx "Cutie" project (various extra CRC hacks)

Lilypad:
- Pad state getting stuck with savestates bug fixed

USBqemu:
- Revamped it a bit

Linux:

OnePad changes:
- New dialog configuration panel
- Improved support of various pad (sixaxis)/mouse/wiimote
- Added support for more controllers
- Added support for pressure-sensitive buttons

GSdx:
- GSdx ported for Linux! Based on OpenGL 3.3 with some 4.x hardware independent extensions. Requires OpenGL 4.2 drivers and is still in experimental stages. Don't expect the hardware renderer to run properly, but the Software renderer should be fine.
- Added support for configuration and keyboard shortcuts from PCSX2

ZZogl:
- Added support for configuration and keyboard shortcuts from PCSX2
- Added a GLSL backend to replace CG. Like GSdx, it requires OpenGL 4.2 drivers. Only available with PCSX2 self-compilation.

PCSX2 GUI:
- Added thread timing information to see the CPU usage in the status bar
- Fix multiple frame/box letters sizing.

In addition to these changes we found a fixed several bugs that could lead to crashes in various situations.
The PCSX2 executable has been built and tested with PGO optimizations enabled so it will be an extra 10% faster over regular SVN builds.

We hope you enjoy this first major version release and have fun playing your games on it!
 
Im gunna post these screenies a friend showed me of Twisted Metal Black Online (yes the online version) running at high res and with a field of view hack/widescreen hack cuz they sure are purdy.
(And no, the emulator version does NOT work well for online play using LAN tunnelling trust me)

tmbopcsx2widescreen.png
tmbopcsx2widescreen2.png

Thats like over a 2K res I think.
 
This is the first emulator that I just can't get used to... I think the main problem is not with emulator itself, but how the PS2 hardware works, with the majority of the games using an interlaced video mode.

Consequently, the picture needs to be deinterlaced, introducing artifacts, and this is a major problem for me. That's because the movement of the picture is not the same compared to the real hardware.

If you are playing a 60fps game, for example, and keep spining the camera around, you will eventually get a jerky movement. The movement is not smooth as it should be.

Anyone experimenting the same problem?

By the way, my PC hardware is a Intel i5 3570k running at 4.5ghz + Geforce GTX 670 and I'm using Bob deinterlacer, which seems to be the better one.
 

Wazzim

Banned
I guess the interlacing issue depends on the game being played? I have no problems with Monster Hunter and FFXII but have problems with Persona 4.
 

Oemenia

Banned
Anyone have an understanding as to the state of the emulation now? Is everything now emulated to a point where they can start optimising it?
 

xemumanic

Member
Anyone have an understanding as to the state of the emulation now? Is everything now emulated to a point where they can start optimising it?

This emulator is VERY much optimized. Just because PCSX2 is now 'v1.0', don't think the core system has been mostly fully emulated to a degree where most games work. It's not. Things are still hit and miss. Each game reacts differently, and some don't function well enough to be playable.
 

Aku-Audi

Member
How good does Rumble Roses look on this emulator? I remember that game having pretty god damn good graphics on the PS2, so I'm curious to see how it would look in HD.
 

wiggleb0t

Banned
Anyone have an understanding as to the state of the emulation now? Is everything now emulated to a point where they can start optimising it?

Going to guess once were rocking cpus around the 8-10GHz mark (double+ the speed of highest oc cpu now) speed shouldn't be much of an issue and then more fine tuning and fixes will be the final icing on the cake.
Merely speculation. That said it's pretty damn phenomenal how far it's come!
 

zaidr

Member
P3 FES

4:3 stretched



16:9



game looks very good, widescreen makes everything better :3

Whats the pnatch file for p3 fes? I've tried the p3 settings from the "profiles" from the widescreen helper, but it doesn't seem to work...
Or maybe i'm just doing it wrong? I followed the OP's instructions onward from make a file named GameCRC.pnatch, save it in Cheats folder, and enable cheats in pcsx2. Anything im doing wrong or missing?
 

jediyoshi

Member
Whats the pnatch file for p3 fes? I've tried the p3 settings from the "profiles" from the widescreen helper, but it doesn't seem to work...
Or maybe i'm just doing it wrong? I followed the OP's instructions onward from make a file named GameCRC.pnatch, save it in Cheats folder, and enable cheats in pcsx2. Anything im doing wrong or missing?

You want to copy the actual corresponding pnach file for your game into the cheats folder. Go to Misc -> Show Console and look at it when you boot up the game. Should report that they loaded.
 

Retne

Member
I tried out Xenosaga Episode I last night. I can't believe it's running at 60 fps solid. I've used pcsx2 off and on since they first released it and Xenosaga always ran like crap averaging at best 20 fps every time I tried it.

Now I have to rip all my other JRPGs and see how well it can handle them. Anyone have a program they've found that rips PS2 games reliably?
 

vareon

Member
I tried out Xenosaga Episode I last night. I can't believe it's running at 60 fps solid. I've used pcsx2 off and on since they first released it and Xenosaga always ran like crap averaging at best 20 fps every time I tried it.

Now I have to rip all my other JRPGs and see how well it can handle them. Anyone have a program they've found that rips PS2 games reliably?

This made me excited since I have an unplayable Persona 4 copy. Can you tell me your CPU?
 

Retne

Member
This made me excited since I have an unplayable Persona 4 copy. Can you tell me your CPU?

I'm running an i5 2500K @ 4.2 GHz.

I'm surprised you're having trouble with Persona 4. I've never played P4 on anything but pcsx2 and it always ran alright except in those beatle fights that had 5+ enemies. I think I was using a C2D e6600 the first time I played through it.
 

LiquidMetal14

hide your water-based mammals
First and foremost, my specs (which I have had for 1.5 years now)

2500k@4.8ghz
6970 OC@950/1450mhz
8GB RAM
W7x64

Tried 1.0. Not really expecting much but needless to say, I will be using this for the future. I took some random shots of DQ8 and VP2 Silmeria. Unfortunately VP2 still retains the slight screen shaking. I know how to fix it in the video settings but it doesn't produce the best effect. Still definitely playable. The still screens do it more justice than in motion :p

pcsx2-r53502012-08-07qzshv.png


pcsx2-r53502012-08-0727sok.png


pcsx2-r53502012-08-07ntsrl.png


pcsx2-r53502012-08-07tmskx.png


pcsx2-r53502012-08-07cxsg8.png


pcsx2-r53502012-08-0757svx.png


pcsx2-r53502012-08-07epspa.png


Everything running at 4x native with no AA added. Adding 8x actually bring my fps down so I will take that as a memory issue but as you can see, the games still look stellar and as good as ever minus some minor glitches.
 

Oemenia

Banned
This emulator is VERY much optimized. Just because PCSX2 is now 'v1.0', don't think the core system has been mostly fully emulated to a degree where most games work. It's not. Things are still hit and miss. Each game reacts differently, and some don't function well enough to be playable.
Fair enough, id much rather they emulate the different components accurately especially since by the time they are done, we would all have systems that can run it well-enough.

With that said though, the 1.0 news does state they feel theyve emulated all the major stuff, guessing now its a case of ironing it out?
 

NBtoaster

Member
I can play just about everything I try at full speed in at least one of hardware or software mode.

Though there is still a very long way to go for perfect emulation in hardware.
 

Alo81

Low Poly Gynecologist
I can play just about everything I try at full speed in at least one of hardware or software mode.

Though there is still a very long way to go for perfect emulation in hardware.

Most popular games are full speed, but the Ratchet games not working well is a real shame.
 

gdt

Member
Is Silent Hill 2 playable? The link in the OP leads me to a list, which says the menus and stuff work fine but not the game.
 

Dgott

Banned
It seems like my CPU is not worthy enough to run PCSX2 smoothly.

i7 Q740 1.73GHz.

Something is wrong with your setup. I am running it on a Dell Latitiude D630 with an intel core 2 duo with an nvidia quadro NVS135 and 2gb ram, and I can run GTA vice city and San Andreas at around 45fps.

Yes 45fps with full audio and full screen.
 
Wow, I just scrolled through the OP. Looks
fucking
GREAT!! A definite sub!! Where have I been not seeing this thread!?
Will read later, since I'm at work.. lol

EDIT:



What game is that? It looks like Shadow of Colossus, which I've never played.

It is SOTC. It even says so in the file name: sotc3rd0tly.jpg
 

Levyne

Banned
Hey guys. Pretend I'm stupid.

How do I get my wireless 360 controller to work with this? I see it in the config menu (Wireless Receiver for Windows) and when I "test device" it registers button presses and everything but when I try to use it on my game (In this case, Tales of the Abyss) it doesn't register button presses.

Edit: I figured it out.
 

Levyne

Banned
Sorry for the double post but what's the prefered method to adding pcsx2 games to my steam library. I've googled some ways online and tried one but no luck. Oh, and is there a way to make it start in full screen?
 

rjc571

Banned
Took a screenshot of Radiata Stories, which is criminally underrated and is a gorgeous game

4x



and native, so you dont go around thinking PS2 games didnt look like this back in the day ;)

Except they didn't look like that back in the day. High Definition LCD displays make PS2 games look significantly worse than they did running on CRTs in their native resolution.
 
I tried Urban Chaos - Riot Respons, but it's all glitchy after starting the main game. Anyone has any suggestions to improve the compatibility?
 
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