For reference: I have a 7.2.4 Atmos home theater with a high-fidelity speaker system priced well into the 5 digits
I finally received my PS5 yesterday and am (slowly) getting my feet wet with various games and features. I had hoped someone here would have created a (sticky) thread for next gen impressions from owners for PS5 and Xbox Series as there are many people still wondering what the experience is really like with these new consoles (but I digress). But one area that I was extremely interested in was the audio quality and what improvements the new Tempest Audio engine would have on PS5 games in general, particularly on AV Home theater setups. Thus far, audio impressions have been fairly limited from media and consumers. The feedback we have gotten has been predominantly around headphones and the difference the proprietary "3D audio" makes with most saying the difference was very minimal. Then there was the focus on headphones to take advantage of the Tempest Audio at launch where Sony seemed to give the shaft to those with more advanced surround sound systems (and Atmos 3D capable systems). So needless to say, my expectations were pretty dampened in terms what to expect from the PS5 audio once I got it running.
So imagine my surprise: words cannot express how much better the sound is coming from the PS5 compared to the PS4!! It is absolutely a night and day difference and is a much bigger difference (IMO) than the graphical upgrade on cross gen games at least. EVERYTHING coming out of the PS5 including the system UI sounds, music (i.e. Spotifly), and games sound remarkably superior to the PS4. Anyone that knows audio and pays attention to sound quality will appreciate the improvements, especially on a hi-fidelity setup. The detail, precision, locality, and presence of the sound is simply the best I have heard in my audio system from any source (including most Atmos enabled movies). It's really hard to describe in words, but it really reminds me of "HD sound" or sorts where a "veil" has been lifted off of all the sound to the point where it made my speakers sound new again. Really incredible stuff and I'm shocked that nobody is talking more about this.
So let me clear the air about PS5 functioning in an existing Atmos enabled 3D surround system. First, to reiterate NO the PS5 does not support Dolby atmos in games. For folks that have an atmos capable AV processor, you're probably aware that nearly all of them include a Dolby surround "upmixer" that takes any source and converts it into an "atmos-like" experience that uses every speaker in your setup (including the heights). Yes, playing PS4 games through this mechanism resulted in some minimal sound effects coming from my height speakers but nothing prepared me for what it sounds like on the PS5. It's clear that the extra processing power devoted to sound plus the embedded 3D audio encoding on PS5 games makes for an ideal input stream to the Dolby upmixer. Simply put, I have never heard my system sound so
alive from any source in the past including most UHD Blu-Rays and Atmos enabled games on the Xbox One X. If Sony is still said to add improvements to home theater users in the future, I cannot imagine what that will sound like.
Again, the biggest takeaway here isn't that the sound is "louder" or more bass heavy or anything like that. Most audiophiles will know that it's all about the accuracy and realism. The sound is so precise and
balanced coming from the PS5, which are trademarks of hi-fi accurate sound. It just sounds so real! Frankly, the audio added a level of immersion to every experience I had with the system from Astro's Playroom to NBA2K21 to Call of Duty that far surpassed the visuals for me.
So yeah....I really wanted to get this out there and highlight the efforts Sony put in the audio side of things as it has not been discussed enough thus far. Before anyone brings it up, I have not heard the Xbox Series X on my system (or a similar surround system) so I cannot compare. What I can say is that:
- The sound is vastly improved for everything across the board compared to the PS4 (and the PS3 which itself sounded better than the PS4)
- The surround sound I get from the 7.1 LPCM output from PS5 into my Atmos AV processer with Dolby surround upmixing is superior to ANY gaming experience I've heard in my system including the Atmos output from Xbox One X and the 7.1 output from the PS3
- The sheer fidelity of the sound is among the best audio I've heard in my home to date from any source
Tempest has made me a believer and I am delighted at the results. The impressions I've heard so far had me feeling like we were getting "more of the same" with regards to audio unless you had a headset capable of experiencing the 3D audio. However, the advantages of the custom audio processor goes a long way to ensuring that developers have a lot more tools to play with in the audio department and EVERYONE will hear enhanced sound from whatever they are playing. To think that it will only improve from hear is just so exciting.
Please if others have impressions on the sound, I'd love to hear it. Also for those with Xbox Series consoles, are you hearing a noticeable improvement compared to the (already great) Atmos output from Xbox One S/X?