This is obviously the same thing that PS4 Pro and PS5 do where it runs the same game code but with boosted clocks to maximize frame-rates up to their caps
I can’t believe people don’t understand it and are thinking this is gonna be some crazy shit like “system wide PSSR upscaling” lmao
This is the same old shit your PS5 did out of the box in 2020, just with even higher clocks.
So now, games that drop frames on PS5 will be even smoother on PS5 Pro. Games that run with a dynamic resolution on PS5 will always max out at the highest resolution on PS5 Pro.
Nothing new, special or interesting going on here. Clever wording by Sony to make it seem more noteworthy than it is.