Sorry for the necro, but this seems like the best thread to get some answers.
I currently have both an Xbox Series X and a PS5 Pro (birthday gift from my wife — bless her), and I've been playing them on the ASUS TUF Gaming VG27AQ monitor:
27", WQHD (2560x1440), IPS, 165Hz, 1ms, G-SYNC Compatible, HDR10, etc. (yeah, I just copy-pasted that from the specs).
Before this, I was gaming on a Sony X90H TV, but that thing was a huge disappointment. The local dimming doesn't work with VRR, so you have to pick between stuttery gameplay or a washed-out image. Major letdown.
Anyway, here's my question:
When I play Horizon Forbidden West on the PS5 Pro with this monitor, it's hands down the best-looking game I've ever seen — like, individual face hairs on characters level of detail. But then I boot up something like Oblivion Remastered on Series X, or Cyberpunk, and it looks like hot garbage by comparison. Helldivers 2 is somewhere in between.
So what's going on here?
Are these consoles downsampling from 4K to 1440p, and is that why Horizon looks so insanely good on this monitor? Or is it just that Horizon is an 4K outlier, and most other games this console generation just don't hold up when viewed on a monitor at close distance?
I'm considering switching to a 4K OLED monitor, but I'm wondering if there's really any benefit for current-gen consoles. Will it make a noticeable difference, or is 1440p basically the sweet spot for these consoles, especially if you're sitting close?
Would really appreciate any insight!