PlayStation’s new Spectral Super Resolution (PSSR), which will first be integrated into the PlayStation 5 Pro is internally aiming for 4K 120 FPS and 8K 60FPS console gaming, Insider Gaming has learned.
The news comes following this
week’s leaks of the PS5 Pro, which revealed that the PlayStation 5 Pro (codenamed Trinity) will be incorporating PSSR to upscale to higher resolutions. Currently, PSSR works on SKD 9.00 in the PlayStation 5 Pro to bring 4K resolutions.
Insider Gaming has also revealed more specifications on the upcoming PlayStation 5 Pro, which you can
read here.
Outlined in documents provided to Insider Gaming under the condition that they are not made public, PlayStation’s ambitions with PSSR is to achieve 4K 120FPS and 8K 60FPS. Whilst these are not the targets for the PS5 Pro due to hardware limitations, it is the internal goal for PSSR in future console interactions. The PlayStation 5 Pro PSSR currently supports 3840×2160 and is currently aiming for 4K 60 FPS and 8K 30FPS, but it’s unclear if those internal milestones can be passed.
PSSR Memory Requirements is roughly 250MB; 180MB from the PSML Library and 64MB from the game.
Two Case Studies for two unnamed first-party games include:
Game 1
Target – image quality close to Fidelity Mode (1800p) with Performance Mode FPS (60 FPS)
Standard PlayStation 5 –
- Performance Mode – 1080p at 60FPS
- Fidelity Mode – 1800p at 30FPS
PlayStation 5 Pro –
- 1440p at 60FPS (PSSR used)
Game 2
Target – Add Raytracing to gameplay
Standard PlayStation 5 achieved 60FPS without raytracing, and PlayStation 5 Pro achieved 60FPS with Raytracing.
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