SuperC
Member
So there's been some interesting talk from Kepler about the PS6's hardware and it might be bad news for anyone expecting full compatibility with the PS5 Pro
If this is true, it basically means Sony's next-gen console could have a totally different AI upscaling pipeline making the PS5 Pro's custom PSSR tech incompatible
That would be huge since Sony's been heavily marketing PSSR as a key feature for the Playstation brand
I don't think Canis/Orion can run PSSR 1.0
The matrix cores from RDNA5 are completely different from what PS5 Pro is using. Maybe they can find a way to implement BC but I wouldn't bet on it
If this is true, it basically means Sony's next-gen console could have a totally different AI upscaling pipeline making the PS5 Pro's custom PSSR tech incompatible
That would be huge since Sony's been heavily marketing PSSR as a key feature for the Playstation brand
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