RetroGamingUK
Member
I've owned every generation of PlayStation and, apart from the obvious reason of playing the latest games, it's always been about that graphical leap.
This gen was mainly about a leap to UHD (any resolution above 1080p), but I feel that this has lead to skyrocketing dev costs as asset detail has had to increase.
Looking forward, it's hard to imagine games becoming more detailed than something like the recent Death Stranding 2, it's simply diminishing returns for me.
The thing I'm most excited about is…
Ray tracing and path tracing
I've seen some videos of Cyberpunk and Formula 1 running on high end PCs and for me this is the big leap we need for next gen to impress people.
The great thing here is that it doesn't add that much to dev costs, the engine and the GPU take care of everything.
Another great aspect is that it would finally eliminate the devs wasting time on baked lighting.
As someone who owns a 55" OLED and can't increase screen size any further, I'm quite done with resolution bumps and 120fps seems pointless to me.
How about you guys?
This gen was mainly about a leap to UHD (any resolution above 1080p), but I feel that this has lead to skyrocketing dev costs as asset detail has had to increase.
Looking forward, it's hard to imagine games becoming more detailed than something like the recent Death Stranding 2, it's simply diminishing returns for me.
The thing I'm most excited about is…
Ray tracing and path tracing
I've seen some videos of Cyberpunk and Formula 1 running on high end PCs and for me this is the big leap we need for next gen to impress people.
The great thing here is that it doesn't add that much to dev costs, the engine and the GPU take care of everything.
Another great aspect is that it would finally eliminate the devs wasting time on baked lighting.
As someone who owns a 55" OLED and can't increase screen size any further, I'm quite done with resolution bumps and 120fps seems pointless to me.
How about you guys?
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