Panajev2001a
GAF's Pleasant Genius
Additional 3D Hardware features:
* Display List (possible to do Display List Culling with the DMA Controller with minimal programmer intervention)
* Clipping (Hardware enabled)
* Bezier and
* Morph
* Pixel Pipeline
* Tri-linear and bi-linear Filtering without a performance hit: faster tri-linear performance than PlayStation 2
http://pspinsider.com/modules.php?name=News&file=article&sid=197
http://www.consoleconspiracy.com/News/archives/2004_09.html#000100
That would be quite something: 648 MPixels/s with tri-linear on is about 1.08x faster than what the PlayStation 2 achieves with tri-linear filtering on.
PSP has a performance lead over PlayStation 2.
Considering the screen resolution (~2.2x lower screen resolution) the gap widens:
PlayStation 2 does 1200 MPixels/s with bi-linear and 600 MPixels/s with tri-linear (and bad LOD Wink).
PSP does 648 MPixels/s (or considering the screen resolution difference 1296 MPixels/s [scaling PSP performance to 640x448 from the 480x272 screen resolution the PSP supports]) with either bi-linear or tri-linear.
http://www.beyond3d.com/forum/viewtopic.php?t=16076