Wonko_C
Member
I know I'm a sad person for having waited one full year to post this, but I'm not surprised by how things turned out.
Sony was reportedly pushing for "hybrid games" that could be played both in standard and VR modes, games like GT7, No Man's Sky and both recent Resident Evils. The reason for this is that PSVR2 was going to get more "big games" and not just small budget indie projects this time around, but we only got those 4 games this year, which are "hybrid". Not a single title has been released with a VR mode from the start.
Missed opportunities for: The Last of Us Part 1 and 2, God of War Ragnarok, Spider-Man 2, Dead Space Remake, Grand Theft Auto 5, Days Gone, Horizon Forbidden West, Astro's Playroom, Destiny 2... and I could go on and on.
Yet as a VR supporter I find the current PSVR2 library has many worth-playing games, but I recognize the average gamer needs big names being led by 1st party releases to jump in on the bandwagon. Let's just hope this just means that those games were just too far in development for them to be hybrid.
Sony was reportedly pushing for "hybrid games" that could be played both in standard and VR modes, games like GT7, No Man's Sky and both recent Resident Evils. The reason for this is that PSVR2 was going to get more "big games" and not just small budget indie projects this time around, but we only got those 4 games this year, which are "hybrid". Not a single title has been released with a VR mode from the start.
Missed opportunities for: The Last of Us Part 1 and 2, God of War Ragnarok, Spider-Man 2, Dead Space Remake, Grand Theft Auto 5, Days Gone, Horizon Forbidden West, Astro's Playroom, Destiny 2... and I could go on and on.
Yet as a VR supporter I find the current PSVR2 library has many worth-playing games, but I recognize the average gamer needs big names being led by 1st party releases to jump in on the bandwagon. Let's just hope this just means that those games were just too far in development for them to be hybrid.