Spukc
always chasing the next thrill
this rails shit is for first timers ngl..
if you ever owned a set you mostly will be skipping all of this
Yup Quest 2 blow my mind and it was my first VR headset can't imagine what experiencing VR for the first time with PS VR2 will be like, they are in for a treat.For people using psvr2 as their first time, that has to be sort of a different level of next gen jump, even from the 1990s huge leaps. Because with VR, no video can come close to the experience in the headset. Especially something as good as psvr2.
No, I'm just speculating! It's really what I want though!!!Wait what? Is this confirmed?
I literally just laughed with tears in my eyes.
Like bro... The water is on either side of you, so why do it on yourself!? lol
this rails shit is for first timers ngl..
if you ever owned a set you mostly will be skipping all of this
Don't know if posted already.
Seems like someone got their PSVR 2 headset early and had somethings to say about Cinema Mode.
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Cinema mode is only 1080p right?![]()
Cinematic Mode: You can view the PS5 system and UI and all non-VR game and media content, such as streaming apps, on a virtual cinema screen. Content in Cinematic Mode will be displayed in 1920×1080 HDR video format with 24/60Hz and also 120Hz frame rate. The audio and image will be only displayed on the VR headset and there is no output on the TV side when you are wearing VR headset and playing in Cinematic mode.
idk man, it sounds like a bit of nitpicking because you disagree with the overall sentiment of my thesis. Neither one of us is winning this argument at this time, but time will tell, so let's circle back in a few months.idk man, when you say
it sounds like that's exactly what you're saying. Don't extrapolate your experience into universal generalisations. You could have just said "VR racing makes me sick."
40Hz runs in 120Hz mode, so it should work.Hey I wonder if I can use the 40fps modes in cinema. My tv does such shit hdr I don't even bother with it. This might be nice for late night sensory deprivation gaming...
That is not a video of the interactions. Your hands in real life are not going to be stopped by a rock, or the side of the pool etc. It's an interpolative interaction, which will feel at odds with the, you know, the thin air in real life in your living room that you'll be waving your controller against.
Looks pretty, mind.
That is not a video of the interactions. Your hands in real life are not going to be stopped by a rock, or the side of the pool etc. It's an interpolative interaction, which will feel at odds with the, you know, the thin air in real life in your living room that you'll be waving your controller against.
Looks pretty, mind.
That is not a video of the interactions. Your hands in real life are not going to be stopped by a rock, or the side of the pool etc. It's an interpolative interaction, which will feel at odds with the, you know, the thin air in real life in your living room that you'll be waving your controller against.
Looks pretty, mind.
That's actually AWESOME.Cinematic Mode: You can view the PS5 system and UI and all non-VR game and media content, such as streaming apps, on a virtual cinema screen. Content in Cinematic Mode will be displayed in 1920×1080 HDR video format with 24/60Hz and also 120Hz frame rate. The audio and image will be only displayed on the VR headset and there is no output on the TV side when you are wearing VR headset and playing in Cinematic mode.
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I don't think 1080p on 2000 × 2040 pixel screen that small would be bad.Cinema mode is only 1080p right?![]()
I don't think 1080p on 2000 × 2040 pixel screen that small would be bad.
Remember that's 2,073,600m pixels packed into a small screen.
I'll definitely try it, but I doubt it's going to trump my LG OLED77G26LA and neither will the ps5 trump my Panasonic DPUB820EB blu ray player.I don't think 1080p on 2000 × 2040 pixel screen that small would be bad.
Remember that's 2,073,600m pixels packed into a small screen.
Yeah, even on PSVR it looked good. It will give the illusion that you're sitting across from a big display or movie theater screen depending on your size adjustment, complete with downsampling to add to the clarity.I don't think 1080p on 2000 × 2040 pixel screen that small would be bad.
Remember that's 2,073,600m pixels packed into a small screen.
That is not a video of the interactions. Your hands in real life are not going to be stopped by a rock, or the side of the pool etc. It's an interpolative interaction, which will feel at odds with the, you know, the thin air in real life in your living room that you'll be waving your controller against.
Looks pretty, mind.
That is not a video of the interactions. Your hands in real life are not going to be stopped by a rock, or the side of the pool etc. It's an interpolative interaction, which will feel at odds with the, you know, the thin air in real life in your living room that you'll be waving your controller against.
Looks pretty, mind.
I'll definitely try it, but I doubt it's going to trump my LG OLED77G26LA and neither will the ps5 trump my Panasonic DPUB820EB blu ray player.
Yeah I read that and I imagine he is using his ps5 to watch 4k content, which won't be as decent as a stand alone blu ray player.At least it will definitely trump your 77 inch tv screen size by a good margin. A reviewer said as much. He even had to set the screen size lower because it was just too big.
It has Wi-Fi 6.I think the PS5 doesn't have an adequate wifi chip to do wireless.
No 83" LG OLED? WTF?I'll definitely try it, but I doubt it's going to trump my LG OLED77G26LA and neither will the ps5 trump my Panasonic DPUB820EB blu ray player.
I only got a 42" C2 hooked to the computer.No 83" LG OLED? WTF?
And another Switchback gameplay
It doesn't go as bright as the 77" evo unfortunately, otherwise it would've been an option.No 83" LG OLED? WTF?
Reading is tough.40Hz runs in 120Hz mode, so it should work.
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Reading is tough.
I get it, most peeps here are just fanboys, can't hear any reasonable criticism etc. All good, - enjoy your new headsets.
I was putting into context the lack of actual "interaction," - people seem to be getting the wrong idea or don't fully understand how VR works. Now obviously you're not going to be really touching the sides of a swimming pool etc, but there will be nothing save a tiny bit of haptic feedback (one assumes) in this case. This is never, ever convincing.You reasonable criticism was that your real hand does not physically hit a rock when your vr hand does.
You're in a thread filled with folk looking forward to PSVR2 and it seems to me like you're just trying your best to derail the thread. Nobody is asking for that.Reading is tough.
I get it, most peeps here are just fanboys, can't hear any reasonable criticism etc. All good, - enjoy your new headsets.
Na, - even part of me is sorta/kinda looking forward to it? But I'm one of the nerd types I referenced in my original post, so I'm not the masses. I spend far too much money on technology just because I like having the latest thing. But I'm not going to blindly expect this to be a success (it won't be).You're in a thread filled with folk looking forward to PSVR2 and it seems to me like you're just trying your best to derail the thread. Nobody is asking for that.
This thread isn't about whether the PSVR2 will be a success or not, thus derailment.Na, - even part of me is sorta/kinda looking forward to it? But I'm one of the nerd types I referenced in my original post, so I'm not the masses. I spend far too much money on technology just because I like having the latest thing. But I'm not going to blindly expect this to be a success (it won't be).
Exactly. I never want a wireless vr gaming headset. If it's wireless it'll be lacking or have too much attached to your head. I could see maybe wireless AR glasses in the future that are not complete trash, but I don't want want VR games being dumbed down to some wireless lowest common denominator ever.For fucks sake with the wireless. Another sho-stopper question: show me a wireless set that is actually comparable and don't forget the price.
I was putting into context the lack of actual "interaction," - people seem to be getting the wrong idea or don't fully understand how VR works. Now obviously you're not going to be really touching the sides of a swimming pool etc, but there will be nothing save a tiny bit of haptic feedback (one assumes) in this case. This is never, ever convincing.
You accuse people of being fanboys when the reality is most are VR enthusiasts. Talking like you're imparting some wise revelation to those who've apparently never experienced VR before.Na, - even part of me is sorta/kinda looking forward to it? But I'm one of the nerd types I referenced in my original post, so I'm not the masses. I spend far too much money on technology just because I like having the latest thing. But I'm not going to blindly expect this to be a success (it won't be).
Glad Poppy explained it. Now I know that I won't actually get a bruise when I bump my head in VR.I think you are VASTLY undersetimmating the layman's understanding of both virtual reality and actual reality.