Its my personal preference. I just dont care about those additonal systems that much and much prefer the aesthetic of real dinoaurs and the physical damage flesh torn, blood etc that would come along with it.
I was never a fan of the story or the characters.
The feedback reasons are referring to my distaste of metal vs metal combat. Using metal weapons against metal foes....this includes bullets feels just wrong to me. For me robots have always seemed bulletproof so the thought of someone swinging a metal spear or throwing it or using an arrow to penetrate it just seems so hard to feel immersed for me when witnessing and hearing than clank on clank sound. Or maybe thats not the best term for me to use idk? I just cant stand fighting robots with any form of ballistic or blunt force damage. It just feels unrewarding to me. An example of that in film for me was Terminator Salvation and there use of bullets instead of lasers....shit annoyed me. Just my preference.
Just to clairify I dont have anything against this series and in fact absolutly loved the concept art and trailers for it.....but afted starting HZD twice I just cant get into the combat. Everything else.....the graphics, the enviroment design, the robot designs, the vaiety of enemies, and the shear amount of biomes is fantastic. You can get lost for hrs just marveling at it all. Still would of pleased me alot more if we had a B.C. game with anchient tribes hunting dinosaurs for food and materials. I hope the popularity of this series eventually leads to that.
This is why you aim for parts without armour and weak points or try to cause elemental explosions by hitting their elemental canisters, if you hit armour you do like 2 damage points.
Most of the robots weren't created for battle so they didn't needed much armour or being super resistent because no one was supposed to hunt them at all.
The spear is a bit unrealistic, but in the second game you build some sort of plasma energy on the enemy to cause an explosions so it's not really like you are beating them with melee moves (you can still do it because it's a videogame and some suspension of disbilief must be there but the big damage comes from an energy explosion)
But sure, i'm not gonna discuss about personal taste, i just think that robots open way more gameplay possibilities than normal dinos do (and i fucking love real dinos, when i was little i was a walking encyclopedia about dinos and i also like real time wounds etc. i would love for the next monster hunter to have some of that instead of just white scars marks)
I was arguing that guerrilla did exactly what they wanted to do, all those theories about them wanting to make a game about real dinos are just non-sense fluff, the game was designed with robot in minds, the plot was designed with robot in minds and sure as hell, you see less dinobots that real dinos in games so it's also more original if you ask me.