Cosmo Clock 21
Banned
Trading might be fine if they limited it to 3* and below and enhance/evo mats. A few other F2P MMOs have similar trade restrictions.
Made a rare pull today and got another Mystic Dark Knight. -_-'
Are the Dark and Light Keepers 100% drops in the Rainbow Keeper dungeon?
Better then the second Drall I got today. >.> I also pulled a second time and got a Highlander. Not really sure how useful he is yet though.
Still can't get a healer to drop no matter what I try. It's been frustrating as hell.
They are 100% drop AFAIK
EDIT: doh, can't read... OP says carbuncles after lvl10. So I'll keep using those.
Still the question though, when do I start seeing pengdras? I've heard there are good for leveling at some point.
Technical dungeons. After the Castle of Satan. They suck....and use skills.
Currently doing 1 damage per hit to the boss of the first technical dungeon. something-toytops? This could take a while, only thing that does significant damage is the nuke attacks.
Seeing all of these posts on the boards makes it really feel like the time of day or date play a big role in rare pulls. I got a drall this morning as well, was extremely depressed.
Ah, OK, so I've probably got a little bit before I get there.
So like-color carbuncles are the preferred way to level up before you get there?
My whole team could use a bit of leveling as this point. And some could use evolving then leveling again.... so much grinding...
*le' sigh*
2 Keeper runs so far. 1 Dark, 1 Blue and 1 Red.
I need 2 Light! Bah
So what's an ADK team anyway?
Depends on where you are at, but yeah Carbuncles would be the way to go. Evolved version is better if you are to the point where they drop.
a team where 1 or both of your leaders is an Ancient Dragon Knight. It gives a 2.5x damage multiplier to dragons (and the ADK is also a dragon). So if you've got 2 ADKs and your other 4 slots are all dragons, your entire team's damage gets multiplied by 6.25. You can usually sweep everything in one hit
http://puzzle-dragons-global.wikia.com/wiki/Ancient_Dragon_Knight
Trade you! I need Dark -_-
Ahh! So Xelios's Ancient Dragon Knight is used for that.... Nice
Well I had good luck on metal dragons, and now that my stamina is 75 I don't feel so bad at running it 5 times/stone. 5* Loki maxed out, 4* Dark Golem maxed, need a mythlit to evolve though
Drawn Joker around level 50, half dark/water damage might come in handy sometime. Same leader skill as Abyssal Neptune.
Guess I'll try to get lucky on a mythlit drop from a technical dungeon or something since I'm impatient. Still trying to get that Wind Mechdragon too.
Those Golem evo requirements are pretty steep. Almost the same as evolving a 5>6 star god.
Lol I've got like 10 Mythlits sitting in my inventory, pisses me off every time another one drops
Yeah they really are. They essentially end up as more powerful Rainbow Keepers of an element of your choosing, same skill and can skill it up with keepers, so seems worth it to have them around.
Where are you getting them from?
So I caved in and bought the 30 stones pack.
I got 2 Dark Mystic Knights, a Siren, a Naga, an Earth Golem and a Sea Serpent.
At least I now have a healer I can use (Siren) and a Naga... Does the Sea Serpent evolve to anything nice?
Any Mystic Knight is great, definitely hold on to those and evolve them. Sea Serpent evolves into Leviathan, who later on can do ultimate evolution and get a second element. So not bad.
Is there any reason to keep 2 Dark Mystic Knights or should it be safe to fuse one of my extras?
Is there any reason to keep 2 Dark Mystic Knights or should it be safe to fuse one of my extras?
Is there any reason to keep 2 Dark Mystic Knights or should it be safe to fuse one of my extras?
a team where 1 or both of your leaders is an Ancient Dragon Knight. It gives a 2.5x damage multiplier to dragons (and the ADK is also a dragon). So if you've got 2 ADKs and your other 4 slots are all dragons, your entire team's damage gets multiplied by 6.25. You can usually sweep everything in one hit
http://puzzle-dragons-global.wikia.com/wiki/Ancient_Dragon_Knight
I'd keep both. Wish I had even 1.
I trashed some in the early days of playing because I thought they were just like the black knights
If box space isn't an issue I'd keep both of them. They make a good addition to a dark team especially since they can change orbs. But if you find yourself getting cramped for space, it's not the end of the world to feed one to the other in hopes of a skillup
I have 2 (Chaos) and I use them often on my ADK team for their orb changing.
Unless you really need a stone ( assuming you cleared the other Keeper dungeons) or a shot at the Light/Dark keeper, I don't see why you need to run it. You already have a Rainbow Keeper for any evolve you need in the future.
You would need to run with an Ogre (resolve) as the leader and then bring along Xel's Ammy to reheal. With the makeup of your team, you are probably looking at a 80-100 minute battle.
Whats a good way to get the goblins to level up my siren?
Whats a good way to get the goblins to level up my siren?
Is there any reason to keep 2 Dark Mystic Knights or should it be safe to fuse one of my extras?
I did the same thing with s stone mystic. I really wish I would have kept him.I'd keep both. Wish I had even 1.
I trashed some in the early days of playing because I thought they were just like the black knights
Ahh! So Xelios's Ancient Dragon Knight is used for that.... Nice
They pop often in Sea Cave Mercury. Especially easy if and when the dungeon gets a 1.5% boost.
Question for all the people who've cleared the Keeper dungeons:
Dark Keepers also have a chance to pop in the lower Keeper (red blue green) Dungeons, right?
Finally, don't need rainbow keeper for a while! Got my 4th dark knight and 3rd rainbow keeper!
Question for all the people who've cleared the Keeper dungeons:
Dark Keepers also have a chance to pop in the lower Keeper (red blue green) Dungeons, right?
Does dark mystic knight drop from anyone or is it just from the rare machine?