Saved up some stones for a few pulls this weekend. We have a Water Festival (Isis!) and an Angel (God) / Demon Festival going on so I was hoping for Isis, Astarte, or at least the MWK for my balance team.
I ended up with -
1) Flame Guardian
2) Toytops :/ (I guess there's a use for him)
3) Mystic Flame Knight (Yessssss! My Chiyome team rejoices!)
4)
Baal
Baal's type is Demon and his element is L / d.
Baal's abilities are
Skill: For 5 turns, any damage you receive will trigger a counter-attack (light damage)
Leader Skill: As long as HP are above 50%, ATK gets 2.5x boost.
To be honest, I don't think he's going to be that great. The synergy between his skill and leader skill is quite low. L / d is kind of nice, but his Leader skill is just "ok."
Not a single blue monster. It looks like the Demon monsters are fairly weak. Their 6★ evolutions are not very impressive either. I wouldn't be surprised if they get buffed in the future.
The new Angels (God-type) are looking bit better. I think I would have been happier with one of them.
Overall, I've got a bunch of lop-sided units. I have a lot of GREAT green units, Highlander x 2, Mystic Stone Knight x 2 and some decent red units like Chiyome, Mystic Flame Knight, Naga, Titan, as well as Black and Light. I have almost NO blue units, which sucks since my starter was a Plessie.
I'm lacking boost units with only Chiyome, Horus, and Vampire / Black Mage. I'm still progressing, but my playstyle is slowly turning into kill-before-you-get-killed, which will probably stop working a few more dungeons down the road. Even now, normal dungeons are getting rough (Tower of Shimmer?)
Most stable teams right now are
Chiyome, Highlander, Highlander, (Thief, Vampire, Vasche, Mystic Knight) x 2, Chiyome
Horus, (can't remember but will edit after I finish this run), Isis
I do have a Moogle / Carbuncle party that is fun to play, but not realistic.