MMBosstones86
Member
Ran Ruby Metal 4 times, 0 Kings... didn't even see one. Good bye sweet Spring Event.
ugh...got mine coming up in 15 minutes. I feel more of the same.
I'm already out of plants...not looking forward to thursday either.
Ran Ruby Metal 4 times, 0 Kings... didn't even see one. Good bye sweet Spring Event.
The game loses 95% of its appeal to me when there's no event going on. Yesterday I didn't even care if my stamina was full and not accumulating. Unheard of!
The game loses 95% of its appeal to me when there's no event going on. Yesterday I didn't even care if my stamina was full and not accumulating. Unheard of!
I just did it in under 5 minutes with my Ares+Freyr team.Ugh why is Rainbow Keeper sooo slow but soooo required to run x_x
I just did it in under 5 minutes with my Ares+Freyr team.
Now that the starters have their ultimate evolution the mono colour 2/4/2 team is basically the new ADK team. A very very strong team that can easily be put together without any rare monsters. I'm currently working through the highest normal dungeons, just to complete them really, and this team is just beastly.
I try not to run any rainbow keepers on non 2x days.
On 2x days I binge them and basically spend all my stamina on them until I have 8 (3 for usage and 5 for evo mats).
I am using them less and less now though since my Dragons/Golems are starting to get stronger than them.
Hrmm.. well, I have a Loki and Hermes so I could run 1.5/3/3 Dark or 2/4/2 Water and give it a shot... my water team def. has over 22k HP, just worried about recovering it all back since my Siren is skill level 5.
Guess I have time to theorycraft, since my 2nd Keeper run of the day just resulted in no drop, which is almost as disheartening as shit pulls during a godfest.
Ugh why is Rainbow Keeper sooo slow but soooo required to run x_x
The game loses 95% of its appeal to me when there's no event going on. Yesterday I didn't even care if my stamina was full and not accumulating. Unheard of!
*P&D Canadian Android Release Announcement*
The US version of Puzzle & Dragons has expanded to include Canada in its service region. You can download it now from the Canadian Google Play Store. The iOS version will be coming soon, and we will keep everyone informed when we have an official date.
Players there will be able to join with those already on the US version and share common events and updates. Welcome to the Puzzle & Dragons family!
I think your Hermes team can do it without any trouble if you have decent RCV. Hermes+I&I skills will take a big chunk of his HP so it's a pretty short fight.Hrmm.. well, I have a Loki and Hermes so I could run 1.5/3/3 Dark or 2/4/2 Water and give it a shot... my water team def. has over 22k HP, just worried about recovering it all back since my Siren is skill level 5.
Guess I have time to theorycraft, since my 2nd Keeper run of the day just resulted in no drop, which is almost as disheartening as shit pulls during a godfest.
I assume you mean red golem, that team is gonna have very low RCV but I still think you can do it. He will only have time to hit you a couple times at most so golem and echidna should cover you if you're not healed up in time. My red team is pretty strong so he didn't have time to hit me at all.im trying to figure out if my Ares, Naga, Red Keeper, pheonix knight homura, Volcano Dragon, ? team can take it. I dont want to waste the stamina. I usually have around 23-24k hp.
His HP gain is linear while the RCV loss increases at higher levels. So if you only level him to around lvl 30 or so he will gain about 800 HP and only lose 80 RCV, that's a good trade if you have plenty of evolve mats. I would only max him for a Goemon team.Debate for the thread. I just finished Max leveling my Gigas for my Horus team. Do I evolve him to Red Giant or keep him maxed? The team I'm currently running has 3 healers and can usually take a couple hits and then heal back to full. On the flip side, taking the hit in RCV to have 4k HP in one mob might be really nice.
Welcome Canadians!
Debate for the thread. I just finished Max leveling my Gigas for my Horus team. Do I evolve him to Red Giant or keep him maxed? The team I'm currently running has 3 healers and can usually take a couple hits and then heal back to full. On the flip side, taking the hit in RCV to have 4k HP in one mob might be really nice.
Debate for the thread. I just finished Max leveling my Gigas for my Horus team. Do I evolve him to Red Giant or keep him maxed? The team I'm currently running has 3 healers and can usually take a couple hits and then heal back to full. On the flip side, taking the hit in RCV to have 4k HP in one mob might be really nice.
You're lucky I have a friend who needed the apk as well
https://dl.dropboxusercontent.com/u/70712566/jp.gungho.padEN (1).apk
I am going to laugh if they use this as an excuse to have another Godfest along with the Japanese version next week ishWelcome Canadians!
I am going to laugh if they use this as an excuse to have another Godfest along with the Japanese version next week ish
This game does not want me to Skill Up Gigas. Still at lvl 1 and I've probably fed him 20ish Goblins (spanning some x2 events as well).
Just as a troll....Got a skill up on a Chimera with feeding one to the other.
I'd say that the RCV hit isn't really that much considering you have 3 healers on the team already. Also Red Giant's RCV curve is also exponential, in that you take smaller hits in the earlier levels and bigger hits in the later, while his HP curse is linear, so the earlier levels for Red Giant get you lots of HP for little RCV loss.
I don't plan on evolving my Gigas anytime soon but that's because my Red team lacks a lot of RCV and gets equivalent stat gains by leveling other subs. That's not really a concern for you so I'd say go for it.
Actually he gains very little ATK, at lvl 40 he's only barely regained what he lost in the evolution.This is kind of my thinking as well. I planned on evolving him and then taking him to about level 40. Would be a ton of damage and HP for a minimal loss in RCV. Plus he looks a heck of a lot cooler in final form.
Actually he gains very little ATK, at lvl 40 he's only barely regained what he lost in the evolution.
Getting that last skill up is always so satisfying though. Vamps took me about 15 for the last one but I was still really happy once it happened. I still need to skill up my ADK/CDK. Only have one in each. I really wish I took advantage of the ADK dungeon when it was around for two weeks.Feelin' the slump after the event, too. I've decided to max skill bowmore to pass the time.
Holy crap this last skill-up is killing me. At least it's not as torturous as skilling up vamp.
To raise a monsters skill you have to fuse it with monsters with the same EXACT skills. Only there active skill is upgradeble and there is a limit to it depending on the monster. You also have a better chance of getting the skill up if u use 5 of the same monsters in a fusion aposing to 1.
Getting that last skill up is always so satisfying though. Vamps took me about 15 for the last one but I was still really happy once it happened. I still need to skill up my ADK/CDK. Only have one in each. I really wish I took advantage of the ADK dungeon when it was around for two weeks.
There's three things that can go up when powering up a monster:I got vamp I'm leveling. Is this the same as leveling up? I'm not really sure what the skill levels are about or how you increase them.
Wow..I did not know this =/ Big baddies it is the huh. Shit just noticed all but my Siren are at skill level one! so what is the +8 or whatever mean? and waht do skill ups effect?
There's three things that can go up when powering up a monster:
1. Monster Level: the most obvious one. Tied to stat growth. Increases as you pump EXP into the monster.
2. + bonuses: provides a fixed increase to a certain stat - HP increases by 10 per +, ATK by 5, and RCV by 3. These buffs transfer over from other + monsters. Feeding a monster with HP+1/ATK+2 to a monster which already has HP+3 will result in a monster with HP+3/ATK+2, for example. Each stat can be increased to +99 for a total of +297 for all three. + stats are guaranteed to transfer upon feeding.
3. Skill level: influences the amount of time it takes for a monster's activated skill to charge up. You can see the monster's current SL on its info screen next to the skill's name. Each skill level decreases the cd time by 1 turn, up to a certain maximum which varies from skill to skill. For example, Vampire can be skilled up such that its "heartbreaker" skill charges every 5 turns as opposed to the 11 it starts out as.
Skillups have a chance of occurring when you feed a monster with the exact same skill name and effect. Doesn't necessarily have to be the same monster. Each monster you feed has the potential to give exactly one skill up, so feeding five Big Baddies to a Vampire at once can potentially increase it's skill level five times. You should probably buy a lottery ticket if that ever happens, because the chance for a skill up is usually pretty awful.
JP has alot of shit going for itself next week, so a celebration for them is very likely. If US wants to sync with that again then we will probably see the results of that aswell.
Apparently is it Golden Week over there, which is a celebration of some sorts, they also still have to celebrate 13mil downloads, aswell as winning 8 prizes for some Famitsu Award thing.
And yeah I agree that the game turned to its usual borefest after having tons of events lately. The game is just not much fun with its regular droprate.
I also missed the final Ruby even though I was easily able to make it. Sigh.
how specific do these attacks have to be to transfer over when fed?
If it's a 20x dark attack can i use something with a 3x dark attacks? or 20x light attack etc?
It's not really feasible to skill up D'Spinas since the only farmable monster with the same skill is the evolved dark chimera which is just too cumbersome to evolve. There are actually only a few good monsters that are realistically possible to max skill such as Siren, Vampire, etc.how specific do these attacks have to be to transfer over when fed?
If it's a 20x dark attack can i use something with a 3x dark attacks? or 20x light attack etc?
It's not really feasible to skill up D'Spinas since the only farmable monster with the same skill is the evolved dark chimera which is just too cumbersome to evolve. There are actually only a few good monsters that are realistically possible to max skill such as Siren, Vampire, etc.
I'd like to see more special dungeons with skill-up monsters, e.g., the Mystic Knight dungeons, Enchilada dungeon, Poring dungeons, etc.. I'd also like to see GungHo release dungeons for the other colored Knights as well as the new Ninjas. Currently, only Mystic Wood, Light, and Dark Knights have special dungeons.I'm curious what you guys would like to see more of? Is it just the regular drop rate is so bad you feel like it's not worth playing much? I definitely feel that. I personally would like to see more of the 2 Heroes, Zeus, etc. show up. Would it really be that bad to have like 1 of them show up on like Monday or something every week or 2? It is nice not feeling like I need to be doing X to take advantage of all the increased stuff though. I'm just farming Bowmore this week and feeding my blue team with the drops. This is where I think they could use some kind of weekly quest system and reward people with a stone for doing it. It could be as simple as saying finish the last level of a few of the normal/tech dungeons or beat one of the ancient dragon levels on legend a certain number of times. They could definitely do more to keep people interested that's for sure.
Light/Dark Pengdra trip report according to ZHWiki:
Light Pengdra: 1x Dragon Plant, 1x Gold Dragon
Dark Pengdra: 1x Dragon Seed, 3x Metal Dragon
No idea how much the evolved ones grant on feed.
Since the coloured pengdras give 30k, I'm guessing the light/dark will give 20k.
So, about this green event going on at the rare egg machine? This works too I guess.