Those buffs on the Odins are pretty nice. Not only do they slot into light/dark teams now, but also the balanced / physical teams (led by cu chu / sieg), as they are already in the correct colors for each.
So I am trying to figure out what I want to run for Goemon on Saturday. I've almost finished with my Mono blue team, for Saturday, I should have the following:
40ish Water Mech Warrior
30ish fenrir knight
30ish Hermes
30ish R/B Sieg
40 Siren Max Skill
Now, I can just slot Hermes as the leader, in which case I'd use I&I from a friend, but I am really tempted to try Water Mech as my leader and use a friend's Gabriel. Each attack that is reflected on Goemon by Water Mech will do at least 200k damage to him. Coin toss will do 300k. That means it takes only 9ish reflected hits for Goemon to die. Now, since this only triggers 1/4 of the time, 9 X 4 = 36, so 36 turns, but this is without any damage on my part, of which there will be some. The other good thing about water mech as leader is that he should make the opening floors easy, as every time a shot is reflected on a low ninja, it will insta kill him.
Hermes / I&I, on the other hand, gives me less hp overall, but I gain a 4X attack multiplier, which is effectively 8X in this dungeon. My HP will be a bit low overall, but I think that as long as I pop my mech at the right time, I can survive.
What do you guys think I should do?