Aren't you being a bit harsh? Not many teams can handle Athena's storm punisher or Hera's attack without some kind of damage reduction skill. Beelzebub's board change? Wouldn't you take care of that any other way you'd take care of a board of poison...LKali would be perfectly fine for that and she is a healer type.
I don't think razterik is being too harsh. I run mainly L.meta and a lot of my problems are echoed in the concerns pointed out by razterik. Them being:
1) Lack of team flexibility
2) Skill bind immunity
3) Damage amping/bursting
4) HP thresholds for preempts or other hard hitting stuff.
Running a light based healer team locks you into a lot of stuff that's required to be able to function like DQ, (Chibi)valk and A.Venus. That leaves the last slot needing to cover WAY too much on a healer team: shield, board change, type/color enhance(Because healer damage is so low) that it's almost impossible to gear for these long drawn out and random fight order dungeons. Other popular teams have some kind of flexibility in who they can take into dungeons or at least a 'good enough' alternative. Light healers on the other hand lack a lot of these premium subs, be it due to general power creeping or lack of stats, to consolidate space and no good alternatives to the base of DQ/Valkyrie/A.Venus, and no way to seek help from other colors/typing since they need the whole team to be on the same page as everyone else or damage output/HP levels(In cases like XQ or L.meta) may very too much to be able to survive.
I also wanted to touch upon another point but haven't really gave it too much thought up till recently. That being the heavy commitment they have to do for burst damage when it comes to actives, normally requiring 2 for mild burst and 3 for heavier and depending on the team even more if healing is required. Most of the other teams I have only require 3 or more actives if I really want to ensure absolute overkill or are using a workaround due to a lack of a better sub, but with healers, it's required to tap a lot of your resources every time you need something to die but this can be lessens with some luck or great board management.
Now, with all that doom and gloom out of the way, I wanted to say a few things on what I like about the new Amaterasu and what she brings to the table. I'm glad that A.Ama has two skill bind resists on her, as that was one of the main problems light healers had. Auto healing built into the LS. You are now more freely able to use heal orbs for damage, frees DQ from emergency healing and promotes more agressive usage of DQ/Valkyrie. I hate that L.meta has to use two awakening slots of auto healing that could have been anything else, like skill binds or some kind of damage(I'd even take orb enhances for Venus). 4x at full, 3x while not. I would have liked it if they gave some way of increasing damage when not on full hp, like enable extra combo damage if below full to help recover lost damage but that may be too complex. Being forced to do only 3x pretty much all the time with the only chance at a 4x at the start of a floor is a pain in the ass but as long as you ain't dead, any damage is quicker then Lucifer damage.
Hey guys! If anyone could help I'd appreciate it!
I'm a bit confused on the godfest rates. Are all the godfest exclusive series cards equal rarity? I'm aiming for Skuld, but I was wondering if the norn series is super rare compared to the others? I'm thinking of doing 100 stones on Day 2, but I won't bother if the rates for certain series are similar to the 8 star pulls in the summer/beach rem... I usually only roll for those special events and have only ever rolled two godfests prior. Thanks!
Rarity plays into the likelihood of pulling. Skuld is a 6* while her sisters are both 5* so it's more like to get them over her. This is also why almost everyone has multiple red Sonias but almost no one has green/blue as both of those are 6* to Ronia's 5*. Godfest exclusives are also at a 3x rate, this was address in some post by Gungho NA's facebook about a year or so ago during a PC godfest vote if I'm remembeing this correctly as the wording on the exclusives were 'appears at their standard 1x rate' when when their '1x rate' was really just the normal 3x godfest rate.
When they started to flood the godfest exclusives, they started to downgrade the rates on some of them for curtain days, like Odins would be 1x while the rest of the GFEs(Sonias, Kali, Norns etc) would be at 3x. But now we're moving away from that and now whole groups of GFEs are being removed for a day instead of reduced rates.