Why are these dungeons so hard? You would think the boss is amazing but they are nothing but trophies. If the game was more like MS and the boss drop was at least on par with some A tier REM cards I'd get why they are hard.
This used to be the case prior to Lucifer and the Egyptians sending the power creep into overdrive and pushing the focus to REM only teams. Hera, Zeus, etc... were sought after because they were great leads and subs, especially for players who couldn't pull anything worthwhile from the REM so it made sense for the dungeons to be difficult. Now they are evo materials, and newer dungeons are just for the challenge.