Re cover:
Yes, Jack will automatically "duck" when near cover, but I don't think that makes the game a cover shooter. At least, not to me. Is *insert another well-known TPS here* a CQC game because you can melee attack characters? Its one player verb of many. We added the automated (passive) cover system so that Jack doesnt seem, well, incompetent. Being able to take cover is now an established player verb in third person shooters, I honestly think removing our lite version of it would of annoyed more people than having it.
That said, it does look like we could of done better pushing players out of cover, or encouraging players to use their movement based powers more.
Interesting fact; we actually did have a blindfire / hipfire option in the game for a very long while to finish it would of cost X (a lot) amount of time and resource and we felt that a: people wouldnt use blindfire (internal and external testing showed that no one used it) and b: we wanted to spend that resource on something else.