It's in your "Game Hub" then "Achievements" section for the game. It tracks a bunch of neat stuff (how many times you used a certain power, deaths, total playtime, etc).
It's pretty easy once you understand the pattern. Whenever you see red just keep dashing. He places them where you're at every now and then. After you defeat the wave of enemies he'll place a few more at your current location. Just dash to the other side of the building as these have more range. Keep doing that (you only have to get him down twice) and he's done. I died 4 times on normal because I was just learning but I replayed on hard and easily beat him without dying.
Alright well you're right - it became incredibly easy once I understood the pattern. What made me so upset is there were two different red bombs and I had no idea how to evade them at first. The mini red bombs were a mystery - I think these are a big problem because there is so much red everywhere on screen whenever these red bombs come up. Sometimes it's not enough to see the red bomb, escape from its radius and think you're safe. You're still saturated with an overwhelming amount of red colours rippling throughout the screen. I think they need to tone down the red once you are completely safe. It threw me off tremendously seeing red everywhere, even little splashes on the walls and ground, even when I was safe outside the mini red bomb's radius.
Then there were the gigaaaaaantic bombs which were so confusing. Never seen them before so it took 6 or 7 deaths before I finally understood exactly how these gigaaaaaantic bombs worked and how easy it was to evade them.
This final battle has some problems. I'm confident when I reach this again on Hard I'll likely have an easier time. The pattern is now clear to me. But my journey towards understanding the pattern was unnecessarily annoying.
Anyway, I beat the game finally. I only have these small nitpicks:
1) Some diary entries and other collectibles with audio should have had subtitles
2) Sometimes randomly mid-cutscene I would get the loading splash screen.
3) The final boss battle was very unsavoury.
4) Initial load time is always very long
Pretty much everything else was absolutely wonderful. I call this my game of the gen, without hesitation. The visuals were breathtakingly beautiful, the science fiction story was compelling and mesmerizing, and the game play was insanely satisfying, but more importantly - there was so much fantastic world building and slower-paced exploration. I can't stress enough how much I loved how this game gave you these HUUUUGE breaks in between fighting arenas to explore gorgeous locales. In Act 3, I remember spending an ENTIRE evening not battling anyone, just very slowly drinking in the time-stuttered sights, examining the rippling effects on every piece of office furniture and on every employee, and reading every little collectible I could find.
The game's greatest strength are its visuals for sure. I said it before but this game achieves beauty through chaos, ugliness, and destruction. There is nothing more visually satisfying so far this gen (for me) than seeing the time rippling effects in this game visually distort the graphics, turning something mundane (like an office manager presenting a powerpoint) into something else entirely - something lopsided, disfigured, freakish, distorted with triangular misshapen pieces due to the time stutters/ripples. I loved it.
I try a few times a day and I still cant beat that last section...I dont even see how to bring it down to easy...I have to restart the whole chapter ?...
It took me four tries to beat Serene, but it was usually getting stuck on the environment that killed me, not his time blasts. Once, I died because I ran into one of those "chronon dampening" guys, and couldn't evade the onslaught.
The last time, I just ran to the back of the gym, whenever he got in the mood for time blasts. If I needed to, I ran into the back hallway, where his blast doesn't seem to reach. Cheesed all the gunman from there, then popped a few rounds in Serene when the time came.
It was a poorly designed encounter for sure, but it wasn't hard.
Yeah you gotta run and hide, time rush, kill and then run and hide again in quick sessions. Plus the guys come after you, so you could just focus on dodging the rednades until they come and just dash, zoom, shoot or whatever.
It's in your "Game Hub" then "Achievements" section for the game. It tracks a bunch of neat stuff (how many times you used a certain power, deaths, total playtime, etc).
It's in your "Game Hub" then "Achievements" section for the game. It tracks a bunch of neat stuff (how many times you used a certain power, deaths, total playtime, etc).
Finished the game, I liked it. It's not the best thing ever, but I really enjoyed it for what it was. I didn't like the final boss fight though, just like everyone. The thing is that once you know what you have to do it's stupid easy to avoid those red zones, but the attack that
Paul
uses against you is never explained which makes it frustratingly hard. I surprisingly ended up loving the live action 'TV' show, didn't expect that.
I kinda felt bad for Burke when I had to fight him
Oh, and I'll take that Alan Wake live action show now, Remedy.
It's neat seeing all these stats. It's wild the differences in some things. Some people will use time blast like 500 times while someone else used it 70 times with similar play time. Some people use rush 300 times while someone used it 60 times. You used time dodge nearly 1000 times, now that is using you powers....who said this is a cover shooter? Haha
Then deaths. Some people died 20 times, some died 100, some died 250+. I'm at 19 deaths and 25 hours of play time. I haven't, however, 100%'ed the game. I hope to pull that off this weekend, I expect a few more deaths by the time I 100% the game. I went through on Normal first and I'm now in Act 2 on Hard. I died 17 times on normal and have died 2 times on Hard at Act 2. I expect Act 5 to be a death-trap, lol.
I made some posts complaining about the final battle but I don't believe I mentioned who the boss was. *shrug*
Can't wait to get home tonight and finish up my collectible mop-up on easy mode. I reaaaaallly want to get myself into 950/1000 gamerscore and then start my Hard playthrough for the last achievement.
Like nah. I'm usually pretty bitchy about spoilers but if you can't figure that out like 20 minutes into the game then all hope is lost. What's next? Walter White dying a spoiler? Man this shit is set up in the first couple minutes.
Like nah. I'm usually pretty bitchy about spoilers but if you can't figure that out like 20 minutes into the game then all hope is lost. What's next? Walter White dying a spoiler? Man this shit is set up in the first couple minutes.
it seems obvious that Paul would be the main antagonist, but as the plot advances, there are also chances that there would be a twist and have Martin Hatch be the final boss. Maybe he'll be in a sequel or DLC, actually.
As a matter of fact when I first saw that everybody carefully avoided naming the last boss here, I was starting to wonder if it would be someone else than Paul.
I have breezed through the game on hard with no issues, but I am completely bombing the
Monarch headquarters time machine room in act 5. I just can't get past it. I've tried constant movement but eventually get stuck or overwhelmed and I've tried hanging back to avoid snipers and that doesn't work. I've tried taking the snipers out first but I can't get to them.
Like nah. I'm usually pretty bitchy about spoilers but if you can't figure that out like 20 minutes into the game then all hope is lost. What's next? Walter White dying a spoiler? Man this shit is set up in the first couple minutes.
Have you never played a game where they keep pushing an antagonist in your face and you expect to fight them in the final boss fight, but instead the game pulls a big ass twist on you and you fight some other dude, the actual big bad?
I have breezed through the game on hard with no issues, but I am completely bombing the
Monarch headquarters time machine room in act 5. I just can't get past it. I've tried constant movement but eventually get stuck or overwhelmed and I've tried hanging back to avoid snipers and that doesn't work. I've tried taking the snipers out first but I can't get to them.
It's neat seeing all these stats. It's wild the differences in some things. Some people will use time blast like 500 times while someone else used it 70 times with similar play time. Some people use rush 300 times while someone used it 60 times. You used time dodge nearly 1000 times, now that is using you powers....who said this is a cover shooter? Haha
Then deaths. Some people died 20 times, some died 100, some died 250+. I'm at 19 deaths and 25 hours of play time. I haven't, however, 100%'ed the game. I hope to pull that off this weekend, I expect a few more deaths by the time I 100% the game. I went through on Normal first and I'm now in Act 2 on Hard. I died 17 times on normal and have died 2 times on Hard at Act 2. I expect Act 5 to be a death-trap, lol.
On my normal playthrough I died at least 4 or 5 times at this section. Just died 10+ on hard. Boss fight on normal I died once very quickly then beat it the next try with no issues. I sure hope it goes the same for me on hard.
Dunno if this has been posted in the thread but Janina Gavankar rounded up the characters who played Liam, Amy and Charlie among with others (the dev who wrote "Time Knife") and had them do a live reading of the Time Knife screenplay.
Is there anywhere on the Internet with a very high resolution collection of the entire whiteboard time line from 1999 to 2021+ that
Paul Serene has in his office near the end of the game
?
That was just incredible. Probably will go down as a classic moment in gaming for me. I spent 20 minutes starting from the left and reading about as many events as I could from 1999 to 2021+. Some of it was so disturbing. I mean I think by the end of the game it's clear Paul Serene wanted to do the right thing, but the white board describes some sinister and evil things, like
leveraging knowledge of the future to profit off other people's misery, especially with respect to 9/11, the 2008 American mortgage crisis, the swine flu outbreak, etc...
.
The time and care it must have taken to build that white board is staggering. I also liked references to
the Edward Snowden NSA leak, the Arab spring, various flight numbers (I didn't look them all up but I assume they all relate to civilian airline disasters), etc...
but the white board describes some sinister and evil things, like
leveraging knowledge of the future to profit off other people's misery, especially with respect to 9/11, the 2008 American mortgage crisis, the swine flu outbreak, etc...
I think you encounter that gigantic whiteboard time line twice in the game, once as
Paul Serene during a junction
and then again later as
Jack Joyce in Act 5
.
The first time I remember specifically looking for a reference to the
2008 mortgage crisis
. I saw the movie
The Big Short
a couple of months ago so I was fascinated by that topic and I kept thinking, "Please let that disaster be somewhere on the time line". Missed it the first time but I'm glad I caught it the second time around.
Can I just say that Episode 4 of the TV show was fantastic? Episodes 1-3 were OK, a bit mundane, a bit tame in several respects, but Episode 4 upped the ante hugely and the wrap-up was fantastic.
It's worth watching the episodes and sticking through 1-3 just for episode 4. Brilliant stuff. The whole last act was amazing, too, I expected it to end at Part 2 but it went on to Part 3 which was brilliant.
I chose Control at Junction 4, BTW. That was the episode I watched.
Like nah. I'm usually pretty bitchy about spoilers but if you can't figure that out like 20 minutes into the game then all hope is lost. What's next? Walter White dying a spoiler? Man this shit is set up in the first couple minutes.
A good plot has some twists and a good story has unexpected character development.
For all I knew,
Paul would become a "good guy" by the end. That happens in countless stories.
Personally, I was mostly excited about fighting Hatch or Burke (the latter whom I did fight). The idea of battling against Paul was dull as fuck, because that plot-line is on rails from the very beginning of the game.
It would be pretty dull storytelling to fight Paul (they still did it OK though) so I expected otherwise.
My stats (I'm at the half of my third playthrough + I've replayed a lot of shooting sections):
Time played: 1d 19h
Time Stop Usage: 1123 (Rank 1 of 11 friends)
Time Blast Usage: 243 (Rank 1 of 11 friends)
Time Dodge Usage: 1405 (Rank 1 of 11 friends)
Time Rush Usage: 476 (Rank 2 of 11 friends)
Time Shield Usage: 362 (Rank 3 of 11 friends)
Started up the game again after a week with Dark Souls III. I'm greeted with my save file being gone. After some searching it seems to be fairly common. I'll just wait for a patch before I ever touch this game again.