outsida
Member
Not sure if it was the 11.9 caps, the restart or these settings but my game is running much better now.garath said:Saw this posted on Steam forums:
Might be worth a try for the nvidia users.
ATI btw.
Not sure if it was the 11.9 caps, the restart or these settings but my game is running much better now.garath said:Saw this posted on Steam forums:
Might be worth a try for the nvidia users.
I have the one released on October 3rd. It really didn't fix anything. I have a feeling we will be waiting a couple weeks till RAGE works fine on ATi cards.plagiarize said:So did ATi release a second driver for rage today, different to the one released yesterday? If so any impressions with that yet?
derFeef said:It's the second game now with the checkered textures after Brink. Would have thought both (AMD and Beth) would have figured out a solution.. but no.
garath said:I agree about Red Orchestra 2 and Dead Island but Deus Ex was fine day 1. I had that pre-loaded and played for about 10 hours (thanks vacation day) before even checking the internet to see the state of things.
StuBurns said:Regards of technical issues, this is a shooter, and no matter how long it takes them to finish the PC version, it will be in superior controls if nothing else, and for a shooter, I can't imagine any factor weighing more heavily in your platform decision.
Mastperf said:Plenty of PC gamers on here double dip when the PC version is delayed or announced later.
Because a mouse looks where I want to, when I want to, immediately. Analog sticks feel like I'm piloting a mech or something with all of the delay and acceleration and the accuracy of a shotgun spray. It's not about speed, it's about responsiveness and greater range of control.AgentOtaku said:Always love this. I mean, why is it so superior? Because you can kill things that much quicker?
Deus Ex was NOT fine on day 1. The loading times were taking 30-60 seconds on most PCs for the first couple of days. Their first patch solved this and resulted in 3-5 second loading times instead.I agree about Red Orchestra 2 and Dead Island but Deus Ex was fine day 1. I had that pre-loaded and played for about 10 hours (thanks vacation day) before even checking the internet to see the state of things.
DaBuddaDa said:Because a mouse looks where I want to, when I want to, immediately. Analog sticks feel like I'm piloting a mech or something with all of the delay and acceleration and the accuracy of a shotgun spray.
DE:HR I believe for the most part ran fine for most people at launch. It seems like a ton of people with ATi cards are having game breaking issues with this game.TheExodu5 said:Deus Ex had (and still has) stuttering, and the mouse lag is still there today with certain settings on. I still haven't played it due to those issues.
AgentOtaku said:Superior controls?
Always love this. I mean, why is it so superior? Because you can kill things that much quicker?
Unless it's a means of staying competitive ala online FPS, I don't see anything superior anymore about clicking shit to death while being hunched over my keyboard. It's merely a different input method and I really wish we could move on from this.
Guess i'm just a enjoy the ride, not the destination kinda peron.
undercoverb0ss said:Ugh I'm seriously tired of this bullshit with ATI. I have 6970s in CF but it looks like with all these problems I'm not going to be able to play this game.
I'm ready to sell these cards and jump ship to nvidia.
dark10x said:After doing more reading, I think I'm going to return the PC version before even trying it. The 60 fps video Blim posted sold me on the console version of the game. I haven't seen a single post suggesting that I will see decent performance on my 5870. The game is clearly broken on the PC at this time. The fact that people on the steam forum are OK with getting "30-40 fps" is just not acceptable.
Deus Ex was NOT fine on day 1. The loading times were taking 30-60 seconds on most PCs for the first couple of days. Their first patch solved this and resulted in 3-5 second loading times instead.
There was also serious stuttering issues occurring for nearly everyone. They somewhat mitigated those problems with another patch and it's much smoother, but it's still not perfect (which I suspect is a limitation of the engine).
Please look at the posts context and sequence before emitting a judgment, because you seem out of line here. Im giving dark10x good advice when trying to make him reconsider rewarding a company that just let him down by supporting the very same product just on other platform. If he controls his anxiety a bit he could make a better judgment.Mastperf said:
There's so much wrong with this I don't even know where to start. This is a game 7 years in the making...made by John Carmack and the folks at id. John Carmack...7 years. To say it should have been a safe bet is an understatement.
Pirating was never my suggestion. Your in hype mode dude so reason went out of the window it seems. I'll comment on your sentiments stilldark10x said:So I should just pirate the game instead?
Make no mistake, I will play this game one way or another. I'm not going to hold off simply because that's what a consumer should do.
I don't believe the PC version is ever going to be that much better. The only improvement is brings is image quality (higher resolution), but that alone doesn't make a huge difference. This is one of the rare instances where the console versions run as well as you'd expect a PC version of the game.
I'm happy to compensate them for the hard work they put into the console version, but am disappointed this didn't translate to the PC. Doesn't mean I'm going to avoid the game, though.
Sysgen said:It's also nVidia. It's a sh*t release.
Out of interest what settings are you using and what framerate are you getting?outsida said:Not sure if it was the 11.9 caps, the restart or these settings but my game is running much better now.
ATI btw.
FHIZ said:So does the game hit the shelves today or is it just shipping? I never got my pre order text.
thanks man... guess I should go get dressed.Rygar 8 Bit said:its out today
dark10x said:Yes, duplicate monitors.
With those three nVidia cards I've used in the past, the monitor designated as "monitor 2" would often display a tear line. It isn't like normal tearing, rather, a distinct split in the image that only impacted that display. Now, with the 460, it only occurred when non-native resolutions were selected, so it was less problematic, but it was still something that annoyed me.
Secondly, the 24 Hz bug crops up in a few games that use DX10 or 11 (such as Crysis and Crysis 2). Basically, if one of your monitors supports 24 Hz, the game will simply use the first and lowest refresh (which is 24) resulting in a choppy experience. There was no way to solve this, as far as I could tell, and it was annoying.
I actually played through Black Ops on my PC and the framerate was flawless for me even with SSAA enabled.
FHIZ said:thanks man... guess I should go get dressed.
datamage said:The only game I've experienced the 24Hz bug with is Crysis. And that can be remedied by hitting Alt-Enter a few times, switching back and forth between window/full-screen. It eventually switches to 60Hz. Not ideal, but doesn't take too long to fix itself.
I have not experienced the bug with any other DX10 or 11 game. (Using a 580 here.)
You suggested never buying games at launch. I pointed out that this is a game that id worked on for 7 years and should have been a very safe bet considering the developer and the time in development. There's nothing new about multi-platform games performing better on one system than another, and I said nothing about blindly supporting id. He wants to play the game now and he has two other systems that currently offer a smoother experience.Refreshment.01 said:Please look at the posts context and sequence before emitting a judgment, because you seem out of line here. Im giving dark10x good advice when trying to make him reconsider rewarding a company that just let him down by supporting the very same product just on other platform. If he controls his anxiety a bit he could make a better judgment.
Like you point out and we fully agree i might add, id took it's sweet time in development so there's no fucking excuse for them to fuck up this badly the PC release.
Pirating was never my suggestion. Your in hype mode dude so reason went out of the window it seems. I'll comment on your sentiments still
1- Image quality makes a huge difference. So your claim is kind of ironic since one of the most hyped aspects of the game are its visuals.
2-You are happy to compensate id software for the hard work they put in the version of the game you didn't purchased. For this id loves you bad
3-In regards to avoiding the game. No need to avoid it, im not necessarily suggesting that. But contrary to what the consumerism in the vidgame world has lead us to believe a good game will remain good even some days after the release.
Yet convinced i entered bizarro world no other way to look at it.
codhand said:Stop worrying about how it runs, worry about how it plays. I thought Carmack was the solution, after playing I've realized he is part of the problem, the problem of vapid, derivative, mindless shooters that keep the genre firmly stuck in neutral.
John Carmack has zero to do with the gameplay design of RAGE. Nada, zip. He makes the engine that runs it, nothing else.codhand said:Stop worrying about how it runs, worry about how it plays. I thought Carmack was the solution, after playing I've realized he is part of the problem, the problem of vapid, derivative, mindless shooters that keep the genre firmly stuck in neutral.
dark10x said:Deus Ex was NOT fine on day 1. The loading times were taking 30-60 seconds on most PCs for the first couple of days. Their first patch solved this and resulted in 3-5 second loading times instead.
There was also serious stuttering issues occurring for nearly everyone. They somewhat mitigated those problems with another patch and it's much smoother, but it's still not perfect (which I suspect is a limitation of the engine).
TheExodu5 said:Deus Ex had (and still has) stuttering, and the mouse lag is still there today with certain settings on. I still haven't played it due to those issues.
carmack isn't a game designer. He is a great engineer. he would be practically unheard of amongst gamers if DOOM wasn't made by six people and if he didn't push his work.codhand said:Stop worrying about how it runs, worry about how it plays. I thought Carmack was the solution, after playing I've realized he is part of the problem, the problem of vapid, derivative, mindless shooters that keep the genre firmly stuck in neutral.
Derrick01 said:So who got the PC retail version? I can't find the CD key in here. I've got the anarchy edition code and the sewers code but those won't work until the game itself is registered. I looked on the cd's, nothing...looked in the manual, nothing.
DaBuddaDa said:John Carmack has zero to do with the gameplay design of RAGE. Nada, zip. He makes the engine that runs it, nothing else.
The blame falls squarely on the shoulders of Tim Willits.
TheExodu5 said:Deus Ex had (and still has) stuttering, and the mouse lag is still there today with certain settings on. I still haven't played it due to those issues.
garath said:Oh man. You can't be serious. That would suck majorly.
DaBuddaDa said:Usually a wildly varying range of review scores is more indicative of preconceptions and expectations either being met or not being met, not a valid critique of what the game is. See Jim Sterling's review for a clear example. It's summed up as: "Rage is not what I was expecting, therefore it was not very good." This is endemic of games that have had protracted development cycles.
I had the same problem with the PC boxed copy of Deus Ex. There were so many codes I missed the real one and it took me like five minutes to finally notice where it was.Derrick01 said:Yep I can't find this son of a bitch. I'm pretty sure the code for Deus Ex was on my gamestop reciept but I just looked at that too and it doesn't appear to be there. I...don't know what to do, this is a first lol
AgentOtaku said:Dude, Carmack is a engineer, not a game designer. He was behind the tech.
Throw your criticisms at the right people at least.
butts said:So are the BF3 beta drivers (Nvidia) ok for this game? I will be splitting my time between this game and the BF3 beta and I dont want to reinstall drivers every time I want to switch games.