Anton Sugar
Member
And I think what people are trying to say to you is that that started happening with Frost in "Season 1." Though Pulse's shotty has always been OP. Then we got Valkyrie as well and I believe Pulse's shotty got a buff as well as his gadget.
I don't disagree.
Shotguns still need balancing and Pulse needs a nerf of some kind.
Frost's sniper S90 was a legit imbalance and they fixed that.
The problem isn't necessarily the power of semi-shotties--it's that *every* defender so far has been a roamer-oriented Operator with a semi-shotty.
I think the shotgun buff wasn't an inherently bad thing, but coupled with the amount of defenders that have access to shotguns (particularly semi-auto), the problem kinda doubles down on itself. When you take a specialized role (which is what powerful but fragile roamers should be) and make it a viable strategy for the majority of the team, it alters the makeup of the game. I'm fine with the buffed shotguns (I still want pumps to be made more viable) if they aren't handed out to every roaming defender each DLC.
The amount of (extremely lethal) roamers has changed the meta of the game, too. I like that it's forcing attackers to be more careful and actually clear rooms (rather than rush to the objective), but I don't know that that's actually fun, considering it's basically encouraging you to not really play "the objective" within the limited amount of time.