Hmm, two Murfy stages per world is a bit much, I went on a mission to get them all out of the way now and leave myself superior standard stages, i've not played the other versions but I think button Murfy is likely to trump touch Murfy when it comes down to it for single player.
Otherwise things are going down well, the chase stage in the food/day of the dead themed world put the biggest grin on my face. Seems like it's lacking a bit on the overall level amount though, having back to Origins sitting in the same game only helps highlight this further.
As for more comparisons to Origins, bosses have more checkpoints making them less of an annoyance, they're alright but you know platformers, bosses are very rarely their strong suit.
Back to Origins splits itself into five worlds but these include some stages from the later world variations from the back half of Origins, I spy some Mosquito and Treasure chest stages, can't say I want those flight stages but the chases are welcomed, unfortunately they dragged in some bosses which I could've done without.
I'm unable to take a look at the last world to see if Mecha No Mistake is in but at least i've got Dragon Soup in here.
I'm so sick of you fancy-pants Europeans getting games before us, first Dream Team, then W101, now Rayman. I secretly hope DKCTF comes out at least a week after the US release, I hope you feel the pain in my heart while I write big impressions about the fun I'm having.
Without me to adjust your expectations for Dream Team who knows how you'd have reacted? see, i'm totally helping!
If TF arrives even a week later i'll freely admit that i'd be a hypocrite and lament about how unjust the situation is, hell i'm still irked it was pushed into December.