Rogue_Ledr
Banned
OK OK OK ......
I know a lot of people just want to "move on" from the whole The Order:1886 fiasco, but I feel this is an important issue that NEEDS to be discussed. The Order: 1886's release has come and gone and by now, everyone has heard of the game's shortcomings (how egregious those are I'll leave to you). I picked up my copy last week and beat the game. I felt it was a decent experience, but I'd be lying if I felt they didn't FUBAR what could've been an epic PS4 single player campaign. There was a lot of issues that people had with the game. However, it seems the primary issue people have with the gameplay is an over-emphasis on "Cinematic gameplay" and all that entails. Lack of control, QTEs, forcing gameplay mechanics for presentation over choice, etc. When I first opened the game, I saw an ad inside for another game, Until Dawn. At first I didn't make much of it. However, the further I went through the title, the more my thoughts were consumed with the idea that we may yet be in for a repeat of this blunder.
I don't think I am really enlightening most folks here when I say that Until Dawn shares this same intense focus of its gameplay mechanics on cinematic presentation over traditional mechanics, like The Order. In fact, it goes way further. Leaping pretty much into the "Interactive Movie" territory. Therefore, it has been making me wonder if this game is destined to be castigated as badly or even worse than The Order was. I don't think Sony needs more of the kind of vitriol that game got. Reviews have been mercilessly vituperating that title and a repeat would REALLY damage the prestige of Sony's 1st Party brand. Especially, given Sony has had a number of other failures/shortcomings with its studios, even before The Order dropped (Knack, anyone?).
I've watched videos of its gameplay and the game seriously looks like something you'd swear spawned from Quantic Dreams' David Cage. It was rumored they had a PS4 title in development. If this title wasn't announced before that rumor, you'd swear this was it. I'm still baffled as to why Sony decided to create another title of this sort given the fact that they still have QD working for them. Do they really need two studios making such titles? Given Sony's continued relationship with QD, their development of The Order and this title, it seems like as if they have some deep held affinity for these "Cinematic games". It still seems odd Sony shitcanned that Stig Asmussen game, but they keep pouring money into these games. Why?
As for the game itself, I don't know what to say. As I said, it looks clearly in the vein of Heavy Rain. Once again, I'll leave it to you as to whether that is a good thing. I actually enjoyed that game, but only as a "one time" thing. Its not the kind of title I yearn for and desire to see developed by multiple teams. One title every handful of years is enough. Given how vilified The Order was for its "movie-like" qualities, which were only a fraction of the game, a large part of me is absolutely dreading the prospect of how badly this Until Dawn will be maligned since its brimming with such facets. The nature of the narrative too could be a subject of ridicule and derision given how much it seems like a typical "slasher flick" mixed with recent horror movie tropes from the SAW/Hostel and "Haunting/Ghost" films.
What do you think? Are you worried about the potential media firestorm? Are you looking forward to this? What are your hopes and fears?
I know a lot of people just want to "move on" from the whole The Order:1886 fiasco, but I feel this is an important issue that NEEDS to be discussed. The Order: 1886's release has come and gone and by now, everyone has heard of the game's shortcomings (how egregious those are I'll leave to you). I picked up my copy last week and beat the game. I felt it was a decent experience, but I'd be lying if I felt they didn't FUBAR what could've been an epic PS4 single player campaign. There was a lot of issues that people had with the game. However, it seems the primary issue people have with the gameplay is an over-emphasis on "Cinematic gameplay" and all that entails. Lack of control, QTEs, forcing gameplay mechanics for presentation over choice, etc. When I first opened the game, I saw an ad inside for another game, Until Dawn. At first I didn't make much of it. However, the further I went through the title, the more my thoughts were consumed with the idea that we may yet be in for a repeat of this blunder.
I don't think I am really enlightening most folks here when I say that Until Dawn shares this same intense focus of its gameplay mechanics on cinematic presentation over traditional mechanics, like The Order. In fact, it goes way further. Leaping pretty much into the "Interactive Movie" territory. Therefore, it has been making me wonder if this game is destined to be castigated as badly or even worse than The Order was. I don't think Sony needs more of the kind of vitriol that game got. Reviews have been mercilessly vituperating that title and a repeat would REALLY damage the prestige of Sony's 1st Party brand. Especially, given Sony has had a number of other failures/shortcomings with its studios, even before The Order dropped (Knack, anyone?).
I've watched videos of its gameplay and the game seriously looks like something you'd swear spawned from Quantic Dreams' David Cage. It was rumored they had a PS4 title in development. If this title wasn't announced before that rumor, you'd swear this was it. I'm still baffled as to why Sony decided to create another title of this sort given the fact that they still have QD working for them. Do they really need two studios making such titles? Given Sony's continued relationship with QD, their development of The Order and this title, it seems like as if they have some deep held affinity for these "Cinematic games". It still seems odd Sony shitcanned that Stig Asmussen game, but they keep pouring money into these games. Why?
As for the game itself, I don't know what to say. As I said, it looks clearly in the vein of Heavy Rain. Once again, I'll leave it to you as to whether that is a good thing. I actually enjoyed that game, but only as a "one time" thing. Its not the kind of title I yearn for and desire to see developed by multiple teams. One title every handful of years is enough. Given how vilified The Order was for its "movie-like" qualities, which were only a fraction of the game, a large part of me is absolutely dreading the prospect of how badly this Until Dawn will be maligned since its brimming with such facets. The nature of the narrative too could be a subject of ridicule and derision given how much it seems like a typical "slasher flick" mixed with recent horror movie tropes from the SAW/Hostel and "Haunting/Ghost" films.
What do you think? Are you worried about the potential media firestorm? Are you looking forward to this? What are your hopes and fears?