This.
The game is not trying to be more than it is, at least that's what I'm getting from the trailers etc.
OK OK OK ......
I know a lot of people just want to "move on" from the whole The Order:1886 fiasco, but I feel this is an important issue that NEEDS to be discussed. The Order: 1886's release has come and gone and by now, everyone has heard of the game's shortcomings (how egregious those are I'll leave to you). I picked up my copy last week and beat the game. I felt it was a decent experience, but I'd be lying if I felt they didn't FUBAR what could've been an epic PS4 single player campaign. There was a lot of issues that people had with the game. However, it seems the primary issue people have with the gameplay is an over-emphasis on "Cinematic gameplay" and all that entails. Lack of control, QTEs, forcing gameplay mechanics for presentation over choice, etc. When I first opened the game, I saw an ad inside for another game, Until Dawn. At first I didn't make much of it. However, the further I went through the title, the more my thoughts were consumed with the idea that we may yet be in for a repeat of this blunder.
I don't think I am really enlightening most folks here when I say that Until Dawn shares this same intense focus of its gameplay mechanics on cinematic presentation over traditional mechanics, like The Order. In fact, it goes way further. Leaping pretty much into the "Interactive Movie" territory. Therefore, it has been making me wonder if this game is destined to be castigated as badly or even worse than The Order was. I don't think Sony needs more of the kind of vitriol that game got. Reviews have been mercilessly vituperating that title and a repeat would REALLY damage the prestige of Sony's 1st Party brand. Especially, given Sony has had a number of other failures/shortcomings with its studios, even before The Order dropped (Knack, anyone?).
I've watched videos of its gameplay and the game seriously looks like something you'd swear spawned from Quantic Dreams' David Cage. It was rumored they had a PS4 title in development. If this title wasn't announced before that rumor, you'd swear this was it. I'm still baffled as to why Sony decided to create another title of this sort given the fact that they still have QD working for them. Do they really need two studios making such titles? Given Sony's continued relationship with QD, their development of The Order and this title, it seems like as if they have some deep held affinity for these "Cinematic games". It still seems odd Sony shitcanned that Stig Asmussen game, but they keep pouring money into these games. Why?
As for the game itself, I don't know what to say. As I said, it looks clearly in the vein of Heavy Rain. Once again, I'll leave it to you as to whether that is a good thing. I actually enjoyed that game, but only as a "one time" thing. Its not the kind of title I yearn for and desire to see developed by multiple teams. One title every handful of years is enough. Given how vilified The Order was for its "movie-like" qualities, which were only a fraction of the game, a large part of me is absolutely dreading the prospect of how badly this Until Dawn will be maligned since its brimming with such facets. The nature of the narrative too could be a subject of ridicule and derision given how much it seems like a typical "slasher flick" mixed with recent horror movie tropes from the SAW/Hostel and "Haunting/Ghost" films.
What do you think? Are you worried about the potential media firestorm? Are you looking forward to this? What are your hopes and fears?
Order wouldn't have gotten anywhere near the amount flak it did if it was Heavy Rain type game instead of a barebones generic 3rd person shooter.
Kind of how I felt with Infamous Second Son. Apparently people think that game is mediocre too. But I sat down and played through it twice over the weekend and had a friggin' blast. I'm not going to say it was the most amazing game ever, but I had a lot of fun with it.I think there must be something wrong with me, because I really enjoyed Knack, Driveclub and The Order, yet apparantly they are all shit or mediocre at best. And Until Dawn looks cheesy as fuck - looking forward to it.
I might be wrong, but I suspect that sony's management is obsessed with graphical presentation over gameplay.
The so called resolution war is sony's way of dominating the market by showing the PS4 graphical capabilities over its competitor. This will only bite them later as the reviews and the general reception of their games heavily criticize the lack of compelling gameplay.
I might be wrong, but I suspect that sony's management is obsessed with graphical presentation over gameplay.
The so called resolution war is sony's way of dominating the market by showing the PS4 graphical capabilities over its competitor. This will only bite them later as the reviews and the general reception of their games heavily criticize the lack of compelling gameplay.
I don't think Sony needs more of the kind of vitriol that game got. Reviews have been mercilessly vituperating that title and a repeat would REALLY damage the prestige of Sony's 1st Party brand. Especially, given Sony has had a number of other failures/shortcomings with its studios, even before The Order dropped (Knack, anyone?)...
Cinematic isn't a genre.
When I saw the previews for the Order I felt it was boring. Until Dawn previews were never boring.
Until Dawn executes on its gameplay that the Order was clearly lacking in and eventually proved to be.
I don't care if it made it as GOTY or sales is worse than The Order.
The only thing in my mind, what Sony can include in C.E. of this game?
Until Dawn won't receive the same backlash as The Order 1886 because the game is very clear in what it is trying to be unlike The Order 1886.
In the case of The Order 1886, no one expected a game with almost zero replay value and no incentive to replay again. Until Dawn is certainly not like that and offers atleast some sort of replay value like Heavy Rain and Beyond Two Souls. Both games aren't comparable at all.
- It was always positioned as an interactive horror adventure type of game.
- It will have multiple endings and multiple choices throughout the game.
- It is purposefully cashing on the B-Horror movie cliche, and there aren't many games like that on current generation.
Yes none if us has a 1000 + people sitting behind us at home acting like a price is right crowd, telling us what to doThe PSX live stage demo with the audience participation seems to be a macrocosm of the ideal playing environment for Until Dawn so if that was any indication I think folks will find virtue in what the game has to offer.
The acting looks ridiculous as fuck
There is zero sense of stress/horror etc, because of that awful acting and the unbelievably cheesy lines.
The whole thing has an atmosphere that resembles more teen flicks like Scary Movie, rather than proper intelligent/meaningful horror stuff.
Its going to be slaughtered. I honestly cant take this game seriously. The acting... I know I already said it, but my God the acting... its just.... no words really...
I hope I am dead wrong with this, but yeah... whatever... as it is now, I feel embarrassed to even look at the game being demoed...
All intended, this is inspired by slasher films. Have you seen many slasher films with top-notch acting and award-winning dialogue? You're pretty much naming all the reasons I'm excited for this game. You're expecting the Exorcist, but we're getting Friday the 13th. Both very different, but in their own way equally good horror movies.The acting looks ridiculous as fuck
There is zero sense of stress/horror etc, because of that awful acting and the unbelievably cheesy lines.
As long as the order sells, why would they change?
Might want to get prepared for being marginalized in the current state of the industry.
The acting looks ridiculous as fuck
There is zero sense of stress/horror etc, because of that awful acting and the unbelievably cheesy lines.
The whole thing has an atmosphere that resembles more teen flicks like Scary Movie, rather than proper intelligent/meaningful horror stuff.
Its going to be slaughtered. I honestly cant take this game seriously. The acting... I know I already said it, but my God the acting... its just.... no words really...
I hope I am dead wrong with this, but yeah... whatever... as it is now, I feel embarrassed to even look at the game being demoed...
Until dawn is way too overhyped.its a qte game with nice gfx. I cant understand people willingly paying 60$
It'll be fine. The game seems to know exactly what it wants to be.
That is the point.
Good grief.
people expected gameplay from the order.
people dont expect gameplay from until dawn.
at least thats how i see it.
until dawn never claimed to be more than what was shown so far (QTE driven, heavy rain like thing).
Im lloking forward to UD
Until dawn is way too overhyped.its a qte game with nice gfx. I cant understand people willingly paying 60$
Until Dawn looks like something completely ridiculous to the point that any interest in its characters and story becomes obsolete. That is my opinion. Also they do market the game towards the survival horror and completely omit the ridiculous part.
I dont know. It is an extremely unappealing project for me. I see no reason for its existence. I would perhaps give it a go if it was a small indie game that would cost 10-15 $. But I would not even touch this at 60$ pricetag.