I have a short demo for my game completed
BookQuest
I think I've managed to create a file that will work without the RTP, but we'll see! I tested it out on a computer that didn't already have the RTP installed and it started up fine.
So, a few notes about this demo:
I'm not yet satisfied with the art style (the painted stuff, not the pixel stuff), so I put making more of it on hold until I've locked in a style I can feel comfortable with. Normally things like the menu and battles would change their look depending on what dress you are currently wearing.
Yes, the actual area of the demo is quite small, but there is lots to discover. The actual game will only be as large as a very small town (by real life standards, not game standards) with indoor areas, but again there are plenty of ways to explore.
Lots of system stuff still needs to be edited. In particular selecting a character in menu needs to be gotten rid of entirely. There's only one character. Also not satisfied with the current selection cursor, but it was the best I could do at the moment.
Battle system is only at its most basic level. It will need a LOT more polish, so don't take this as indicative of what the final battle system will be like.
Apologies to those playing on screens with higher resolutions, some text might be to small for comfortable reading. I had worried about that while making it. You can play in full screen, however.
Thanks to ShockingAlberto, InfiniteNine, Gouda, and Emitan for testing the buggers. Or was that buggering the testers.
Menu and Battle scripts credit goes to Yanfly. Passive Skills to NeonBlack. And More Choices to Fomar0153.
All arts by myself, of course.
Still lots of work to do, hope you'll all try out BookQuest v. .02! I'll put up a new demo when I have the outside areas of the town and a few characters to place around complete. Hopefully that won't take longer than a month, but since this took longer than the five days I was expecting, that means it will probably be done in three months.